199,003 Commits over 4,140 Days - 2.00cph!

3 Years Ago
First pass on a panel in the server admin UI to display all user generated content on a server Currently works with all painted entities (signs, pumpkins, neon, etc) Displays the painted content as well as a delete button to delete that content
3 Years Ago
Merge from main
3 Years Ago
source update
3 Years Ago
Merge 2019 Revert -> Trainyard Update. Reverts the branch to Unity 2019.4.7f1.
3 Years Ago
Removed temporary prefabs
3 Years Ago
Trainyard scene
3 Years Ago
Re-updated the test map terrain to its latest shape
3 Years Ago
Replaced BillBTestMap terrain with the older terrain asset file. 2020 had made the newer version incompatible.
3 Years Ago
Merge Main -> 2019 Revert
3 Years Ago
Trainyard s2p
3 Years Ago
Scene prefab backups
3 Years Ago
Merge Trainyard
3 Years Ago
More
3 Years Ago
Merge from nexus
3 Years Ago
Merge from main
3 Years Ago
Update FP.Nexus to fix IL2CPP issues
3 Years Ago
navmesh fix and s2p now my Unity isn't broken
3 Years Ago
Prefab backup & related files Cleanup
3 Years Ago
Updated TrainWagonUnloadable.entity
3 Years Ago
Adding art for the ore wagon, various ore materials
3 Years Ago
Test branch for Damian
3 Years Ago
GetLocalVelocityServer implmented for drone Fixed a few vending machine manifest typos Manually specify mini & scrap heli starting fuel amounts
3 Years Ago
train wagons source backup
3 Years Ago
Updated train wagon prefabs and meshes to match new textures better Slightly reduced drawcalls
3 Years Ago
Fixed namedesc not working for LUA path in file.Find
3 Years Ago
Source backup
3 Years Ago
Deleted coaling tower collector files, will reimport them properly.
3 Years Ago
Fixed procedural rail being scaled slightly thinner than the original / hand placed mesh
3 Years Ago
Merge Main -> 🚆. Reverts project version to 2019.4.7f1.
3 Years Ago
Fixed init method call
3 Years Ago
Launch site navmesh fix & s2p.
3 Years Ago
Trainyard rail connection points moved down slightly to match hand placed rail
3 Years Ago
Smoothly connect procedural rail mesh to monument rail mesh (seeing a slight mesh mismatch that needs looking into)
3 Years Ago
subtracting 71535 - DLSS is temporarily forced off (causing performance issues with Unity 2020) subtracting 71462 - Unity 2020.3.34f1
3 Years Ago
Removed orphan meta file
3 Years Ago
More unloader menu options WIP
3 Years Ago
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3 Years Ago
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3 Years Ago
Typo fix, reorder report types
3 Years Ago
Compile fix
3 Years Ago
Ported the real "coaling tower" to my test map. New unload icon. Button interaction WIP.
3 Years Ago
Added server.printReportsToConsole that prints all F7 reports to the console Added server.reportsServerEndpoint, allowing an external service to receive any F7 reports from a server
3 Years Ago
Fixed unload text not fitting on the locomotive monitor
3 Years Ago
Better unloadable/non-unloadable audio. New BeepFastUp.wav, BeepFastDown.wav
3 Years Ago
Report dialog now automatically takes a screenshot when opening for use when reporting offensive content
3 Years Ago
Audio extras
3 Years Ago
Trains get the data on whether a wagon on the train is under an unloader, and active engines show that data on the monitor screen. Plus audio beeps. Protocol++.
3 Years Ago
Add an offensive content category to the report dialog
3 Years Ago
Progress backup
3 Years Ago
Redownload custom map if checksum doesn't match