147,225 Commits over 4,444 Days - 1.38cph!

3 Years Ago
Second attempt. Fixed NRE on server load due to horse ragdoll having no head bone
3 Years Ago
Fixed NRE on server load due to horse ragdoll having no head bone
3 Years Ago
m4 3p - updated chamber anim to be more visible
3 Years Ago
merge from b_shotgun
3 Years Ago
m4 - fixed lootspawn asset naming mismatch
3 Years Ago
Merge ServerSideRagdolls -> main
3 Years Ago
Another minor fix
3 Years Ago
3 Years Ago
Fixed empty sourceBonePos array on load from save
3 Years Ago
merge from legacy_shelter
3 Years Ago
Fix client compile
3 Years Ago
merge from legacy_shelter
3 Years Ago
merge from sign_paint_improvements
3 Years Ago
merge from b_shotgun
3 Years Ago
merge from b_shotgun
3 Years Ago
merge from fix_oil_rig_radiation_reset
3 Years Ago
M4 spawn tables M4 very rare spawn - despawn slower
3 Years Ago
Fix lights & alarm not turning off when the crate respawns
3 Years Ago
Merge ServerSideRagdolls -> main
3 Years Ago
Fixed momentary invisible player when corpse spawns while player was parented
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Muzzle FX & ejection location improvements.
3 Years Ago
Merge ServerSideRagdolls -> main
3 Years Ago
Fix server compile
3 Years Ago
Fixed interpolation issues, new system now working correctly
3 Years Ago
Revamp ragdoll bone position and initial lerp, fix limb trouble between client and server. Broken right now, but committing this mostly-complete WIP
3 Years Ago
Don't copy bone positions on client when ragdoll sim is on server, since the server doesn't know about any of the non-rigidbody bone positions, so it just confuses things (and most noticeably messes up the neck if the player was looking down)
3 Years Ago
Rotate the object around the pan offset Reset camera button resets pan and zoom too now
3 Years Ago
set pinata physics mat to cloth so weapons play soft impact sounds remove confetti cannon sound from pinata-stage-destroy effect
3 Years Ago
Changed M4 shotgun to have same despawn time as Spas-12
3 Years Ago
Only use bodyRotation for the up axis of the corpse, since it's really more like eye rotation
3 Years Ago
Sort bones for perfect data sync
3 Years Ago
M4 despawn set to match Spas-12 despawn time.
3 Years Ago
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3 Years Ago
Added bespoke Pinata PFX Updated to the new Albedo-AO texture from Matt Material tweaks Texture size optimization
3 Years Ago
Merge main -> ServerSideRagdolls
3 Years Ago
lined up wire on pinata a bit better
3 Years Ago
merge from item_store_order
3 Years Ago
Hide CC_GMOD_Tool and CC_Face_Randomize Sandbox only globals that should've never been globals Minor clean ups
3 Years Ago
added 2nd flame to script
3 Years Ago
merge from dec_weaponrack_updates
3 Years Ago
merge from b_shotgun
3 Years Ago
Adjusted base lock.
3 Years Ago
Setup M4 for all weapon racks.
3 Years Ago
Support rotating the brush with the movement direction of the mouse Set the paintbrush brush to use this mode instead of random rotation
3 Years Ago
Remove empty LOD group component from m4
3 Years Ago
spas12 and mp4 3p - set up eject shell anims, setup unique weapon anims to fix offset chamber when playing anims
3 Years Ago
Setup legacy bow for single item racks