142,719 Commits over 4,383 Days - 1.36cph!

3 Months Ago
Optimised textures sizes for LNY horsearmour
3 Months Ago
guns box corpse
3 Months Ago
sulfur box corpse tweak
3 Months Ago
Updated LNY horse armour icon to match other armours
3 Months Ago
Silly horse mask lod burst cloth controller
3 Months Ago
gun box gibs appended to prefab
3 Months Ago
silly horse mask player neck lods
3 Months Ago
Potential NRE fix
3 Months Ago
merge from building_planner_viewmodel_perentity_toggle
3 Months Ago
Remove from ladder hatches as well
3 Months Ago
LNYHorsearmour WM and WM prefab
3 Months Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
3 Months Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
3 Months Ago
Component box guns gibs Some texture tweaks
3 Months Ago
apartment complex layout refinement to street and ground surfaces
3 Months Ago
Adding m16 blockout rigs
3 Months Ago
append gun box to storage adaptor allow collision group
3 Months Ago
ran manifest, icon manifest, localization
3 Months Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
3 Months Ago
Updated LNY horsearmour textures and icon
3 Months Ago
silly horse mask lods, neck lods still to do
3 Months Ago
Adding mortar rig fbx
3 Months Ago
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3 Months Ago
merge from bbs_divesite_fix
3 Months Ago
merge from SupplySignal_SloMoGuys
3 Months Ago
merge from naval_char_texture_optimizations
3 Months Ago
merge from naval_prop_texture_optimizations
3 Months Ago
merge from naval_env_texture_optimizations
3 Months Ago
merge from main
3 Months Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
3 Months Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
3 Months Ago
Fix divesites spawning within boat building station area
3 Months Ago
Renamed the item and vehicles tab classes and prefabs
3 Months Ago
Added vehicle tab
3 Months Ago
Rentable kiosk E blockout
3 Months Ago
sulfur box corpse
3 Months Ago
downsample deepsea shorevectors and distances, bitshifted by 1
3 Months Ago
further texture optimizations + removal of unused textures
3 Months Ago
Deleted extra horse mask textures
3 Months Ago
Merge from naval_update
3 Months Ago
Format npcShootingComponent to remove weird spacing
3 Months Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
3 Months Ago
fixed editor spawning of island shore vectors
3 Months Ago
texture optimization pass removed unused ramp_diff.tga
3 Months Ago
Artist overlay page video updated
3 Months Ago
Update artist pack store video
3 Months Ago
Texture resizing on paintball coveralls and navalscientist
3 Months Ago
Texture resizing LODs and other tileables
3 Months Ago
sulfur box gibs
3 Months Ago
merge from disable_mounted_parenting