223,774 Commits over 3,684 Days - 2.53cph!

13 Days Ago
merge from electricity_power_fixes/2
13 Days Ago
Danger zone backend now supports a parent and handles local positions
13 Days Ago
Compile fix again, codegen
13 Days Ago
Proposed fix for heli clipping through the map when the server has low fps
13 Days Ago
Variable renaming
13 Days Ago
13 Days Ago
merge from electricity_power_fixes/2
13 Days Ago
merge from tc_reskin_storageadaptor_fix
13 Days Ago
restoring 95641
13 Days Ago
Compile fix
13 Days Ago
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13 Days Ago
Compile fix
13 Days Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
13 Days Ago
Merge property or variable get / set nodes (#1507)
13 Days Ago
Make control sheet labels draggable
13 Days Ago
Further changes to LODing
14 Days Ago
- ▌▇▄▊▉▋▆▊ ▉█▅ ▌▆▋▊▊█▊█▍▍▄ ▌▋▇▊▆█▉▅▄▌ ▆▋▍ █▇▇▉▌ - █▍█▌▇▋█▉ ▉▆█▍▋ ▍▆▌▉▆▇▌ █▋▄██▆▉█
14 Days Ago
- ▇▄▇ █▄▌▋▅█▅▇▄▉▆ ▍▄▄ ▄█▊ ▌▌▊█▆▍█▌▆▇ - ▋▊▌▋▉█ ▉▋▇▆▊▊▌▋▌▍ ▅▉█▅▇▉▄▋ ▄▉▇▌▅▄█ - ▍▌▅█▋▅▌▊ █▉▇▊▅▍▅▍ ▍▊▇▌▌▇▅▄▅▉ ▅▊▄▄▊▉ ▇▌▋▋▋▇▄▋ ▇▍▍▊▍▌▌▌ ▍▉█▆▌▆▉▉▋▄▆
14 Days Ago
Merge property or variable get / set nodes
14 Days Ago
Additional Bradley AI data
14 Days Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
14 Days Ago
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14 Days Ago
More aggressive chase behaviour
14 Days Ago
Add heavy scientists to spawns
14 Days Ago
Logging Refactor
14 Days Ago
subtracting tc_reskin_storageadaptor_fix - compile
14 Days Ago
Leaderboard backup, run #10948
14 Days Ago
▅▅▇▆▉ ▄▇▄▆ █▄▆▊_▄▍▌▌▌▅▋▉▇▍_▍▆▉▌▊█▆▄▍▌
14 Days Ago
merge from tc_reskin_storageadaptor_fix
14 Days Ago
merge from binoculars_nre_2
14 Days Ago
▉▆▆▊▅ █▍▉▌ ▇▌▍▊_█▌▍▉▍▄▉▅▊█_▍▍▊▆_▋▊▌▍▅▊_█▄▌▋▌_▅▌▋▄
14 Days Ago
▄▍▉█▋ ▊▉▄▋ ▍▄▅_▍▍▅▇_▅▇▄_▅▍▇▆▉▌
14 Days Ago
Add .flac sound compiler https://files.facepunch.com/layla/1b1011b1/sbox-dev_trygOXu7s7.mp4
14 Days Ago
Clean up item interaction Remove on update, clean up whitespace Fix some NREs in BaseWeaponitem Merge pull request #1 from Geeknerd1337/main Fix Bug where Interaction Text Stayed on Screen and Clean Up `InteractorUse.cs`
14 Days Ago
Remove +jumps from fire attack
14 Days Ago
Fall damage wip Fall damage reduction item clean up
14 Days Ago
And another
14 Days Ago
Fix some animgraphs using deleted animtag types
14 Days Ago
Support FBX Normal Mapping/Reference Mode 1/2
14 Days Ago
Pivot tool for mesh editor https://files.facepunch.com/layla/1b1011b1/sbox-dev_IpU43VArUy.mp4
14 Days Ago
Better mesh element selection, supports click drag selection
14 Days Ago
Truck models progress
14 Days Ago
Leaderboard backup, run #10940
14 Days Ago
Bradley Heavy Scientist prefab & initial setup.
14 Days Ago
Bunch more wip spawn setup/functionality
14 Days Ago
Leaderboard backup, run #10939
14 Days Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
14 Days Ago
Cancel block tool placement with delete
14 Days Ago
Add OnAnimTagEvent to SceneModel and SkinnedModelRenderer