141,141 Commits over 4,352 Days - 1.35cph!

9 Days Ago
Preserve unitask from IL2CPP stripping
10 Days Ago
generate_commands_2 -> main
10 Days Ago
Codegen
10 Days Ago
Tech tree is now centered instead of always sticking to the top left when scrolling
10 Days Ago
Fix the handful of compile errors we got. Tiny considering we generated such a large amount of descriptions
10 Days Ago
Add descriptions to the rest of the scripts in the codebase. Totals around 1,525 generated clientvar/servervar descriptions
10 Days Ago
merge from waterwheel_deployable
10 Days Ago
Add check for waterflow being blocked by buildings/deployables/etc...
10 Days Ago
All ConsoleCommands/ convars now have generated descriptions
10 Days Ago
industrial floorpaper exploration - setup, wip textures, icons, skin assets, engine file update
10 Days Ago
New clean batch of convar descriptions. Came up with a better prompt which seems to be giving much better outputs
10 Days Ago
Probably fixed CEF not loading in some super weird scenarios By setting PATH a bit sooner in the launcher DLL Fix HL1 ammo not respawning at correct pos with mp_weaponrespawn Remove some unused fields from HL2MP gamerules Added Black Mesa as mountable game * Also adds placeholder entities for some NPCs, such as guards, scientists and the HECU Slightly improve error handling for saving JPG/PNG files
10 Days Ago
Scene backup & related files.
10 Days Ago
Fix missing text on leave clan button
10 Days Ago
new_console-ui -> main
10 Days Ago
Fix a bunch of edge cases with autocomplete, previews of autocomplete and when to accept/decline
10 Days Ago
Tab and left shift + tab will navigate everything up and down as well as the arrow keys
10 Days Ago
Fix pool leak
10 Days Ago
▊ ▇▆██▅ ▋▍▇▇ ▍▊▇▍▋▉█▍▆▉▇▆▉▋█▊▍▊█▇▄▉▆▆▄▊▉
10 Days Ago
Merge from tunnel_netgroup_fix_merge
10 Days Ago
Subtract 146072 + merge from tunnet_netgroup_fix
10 Days Ago
▅ █▅▋▅█ ██▍▆▋▆▆█▊▊ ▆▅▅█▍▉▄▊▅▋▇▋ ▊▍ ▍▋▄▅▍▉ ▄▉▍▍▋▉▄▍▋▇ ▄▄ ▆ ▆▇▅█
10 Days Ago
▄ ▌▋▇▆▋ ▉█▋▉ ▆▊▌▇▆█▇▌▅▊▊▄▊▍▍█▊▉▄▇▅▆▆▄▆█▇
10 Days Ago
▉ ▉▄▅ ▋▌▄▍▊▅▉▍▅▌▉▌▍ ▆▅ ▆▉▋▉▊▌▌ ▋▍▌▉▌▍▌ ▄▍▇▉▉█▆█▋▇ ▊▅▋▄▍▍▌ ▄▋▆▉▋▋▄ █▆ ▍▅▅▅▄▇▉ ▄▅▍▅▆█▌▌▌▌ █▌█▅▋ ▋▍▍▉▄▊ ▆▆▅ ▇▄▆▉▅▆▉▆▆▊▊▍▄▋▉▉▍█▋▍▇▅▍▅▅▇▅ ▅▉▆▌▋▌
10 Days Ago
Rerun s2p on launch site to modify the usual heightmap texture instead
10 Days Ago
new_console-ui -> main
10 Days Ago
- Always show convar descriptions (dont need to highlight them) - Hide description if we have none
10 Days Ago
Industrial Shelves; - shallow wall industrial shelf, greybox model created. - initial setup of salvaged industrial shelves. - items created, prefabs created, icon created. - ran manifest & localization.
10 Days Ago
Modify the heightmap texture directly instead of making a copy in s2p
10 Days Ago
Subtract 146162
10 Days Ago
Clamp the delay convar to a sane range, fix delay happening after the last unlock
10 Days Ago
compile fix
10 Days Ago
exported latest m16a2 viewmodel animations and changed the prefab scale to 7.5
10 Days Ago
Switch to nicer UnlockPunch animation using that is now correctly centered on the widgets
10 Days Ago
Switch animation sequence to use a coroutine instead of invokes
10 Days Ago
Merge: from spectate_stay_after_dc - Update: spectating players now always stay on a disconnected player's sleeper instead of searching for new target Tests: spectated 2nd player, 2nd disconnected, spectator stayed
10 Days Ago
Update: when player disconnects don't try to find a new target for spectators, just let them hoves in 3p Tests: spectated a player that disconnected, stayed on it's sleeper
10 Days Ago
Fix compile error from heightmaps
10 Days Ago
Merge from chainsaw_hotspot_gathering
10 Days Ago
Chainsaw now gathers wood from trees as if it is always hitting the ❌ spot The ❌ has been removed from trees if hitting it with a chainsaw. Subject to change based on feedback
10 Days Ago
committing test multichain setup for reference
10 Days Ago
Added Toms CAML textures and materials
10 Days Ago
added support to BC for branching chains - rotation is a little iffy, but behaves itself enough to not warrant adding extra constraint control against each child
10 Days Ago
merge from new_console-ui
10 Days Ago
Make all queries check if they are in an independant navmesh volume before querying the main navmesh
10 Days Ago
Fixed item buttons not working in builds
10 Days Ago
Merge: from main
10 Days Ago
merge from main
10 Days Ago
merge from new_console-ui
10 Days Ago
Merge from tunnet_netgroup_fix