192,356 Commits over 4,049 Days - 1.98cph!

6 Months Ago
showing some visual feedback on where player will chip into the sculpture if they're holding a weapon with a compatible damage type (just ddraw for now)
6 Months Ago
merge from main - RC
6 Months Ago
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6 Months Ago
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6 Months Ago
Async upload
6 Months Ago
siege_weapons -> Aux2
6 Months Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
6 Months Ago
Ensure you cant lead a horse thats towing a siege weapon
6 Months Ago
Battering ram door fixes, will need more work later
6 Months Ago
Horse will send detach packets on death if towing an entity
6 Months Ago
Missing prefabs
6 Months Ago
- Removed siege tower door - Siege tower door socket setup (so players can place own doors)
6 Months Ago
merge from horse_yoke_tests
6 Months Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
6 Months Ago
updated metal shield admire animation transition on metal shield animator
6 Months Ago
Shadows
6 Months Ago
Adding updated siegeharness to testridable
6 Months Ago
proper scale removed antiquated blockout mesh
6 Months Ago
Terrain & terrain overrides
6 Months Ago
Undo: removing ignore.conf accidental submit Tests: none
6 Months Ago
Update: ServerProfiler snapshot now contains full names for scopes Tests: opened the new profile in perfetto
6 Months Ago
4 shot mini crossbow viewmodel mesh
6 Months Ago
merge from main - attempting check-in fix
6 Months Ago
prefab adjustments and cleanup
6 Months Ago
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6 Months Ago
Particles
6 Months Ago
Textures
6 Months Ago
recalculating nrender bounds properly after vertices and indices assignment
6 Months Ago
giving mesh the same name as its entity
6 Months Ago
corrected entity bounds
6 Months Ago
Gesture pack description
6 Months Ago
Merge from silo_cam_fix
6 Months Ago
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6 Months Ago
Fix NRE's when connecting to some cameras in the missile silo
6 Months Ago
ForceOption error handling refactor
6 Months Ago
Rendering
6 Months Ago
cleanup on carving function
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
subtracting 107340
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
merge from reenabled_kayak_flow_speed
6 Months Ago
Cleanup
6 Months Ago
Smoke atlas & related.
6 Months Ago
merge from qol_io_arrows -> main
6 Months Ago
Fix telephone and CCTV camera port arrows not working
6 Months Ago
Unsaved
6 Months Ago
Fixed impact effects not firing properly when a shield is hit by a server side projectile (auto turrets, scientists)
6 Months Ago
Much improved system to sync shield position/rotation to server, send shield pos/rot in model state