249,469 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Game Jam Page on the Main Menu now groups by Unplayed Games, Updated Games, and Games You've Played (like the old jam page).
5 Months Ago
Have wolves use brains queries instead of entity queries
5 Months Ago
Fix trending
5 Months Ago
Show global stats on maps
5 Months Ago
Added Translate.GetCurrentCulture to use when formatting numbers RustText localized text formatting
5 Months Ago
Adjusted NotoSans bold font character spacing to avoid the noticeable character overlap when the text alpha is <1 Take into account this spacing when calculating RustText preferred width
5 Months Ago
Converted Backpack, Team UI and Spraycan skin select texts to RustText Also fixed truncated texts in some languages
5 Months Ago
Converted Sleeping bag rename, Sleeping screen and map Sleeping bag cluster texts to RustText
5 Months Ago
Converted crafting menu texts to RustText
5 Months Ago
added 4k cinematic textures for HCR
5 Months Ago
removed HCR cinematic textures
5 Months Ago
Fix missing using statement on server
5 Months Ago
Fix compiler complaining about unused serialized variables when they are server only
5 Months Ago
Mount menu assets when not in editor Menu music Stop all sounds when leaving game, not when entering etc Refactor
5 Months Ago
cinematic 4k textures for HCR
5 Months Ago
Fix error reporting (!)
5 Months Ago
Fix audiomixer thread exceptions
5 Months Ago
New vendor refreshes item selection (every 60s right now for testing) Happens regardless of whether the vendor is alive or not
5 Months Ago
Leaderboard backup, run #13468
5 Months Ago
Fixed characterWorldCollider being enabled on the DPV on initial spawn. Removed unnecessary double-up inertiaTensor code.
5 Months Ago
Fixed DPV jitter after mount -> dismount cycle. Manually set inertia tensor - turning the character collider on and off was drastically changing it, causing the bad behaviour
5 Months Ago
Don't show map marker for water well NPC
5 Months Ago
Reduced base DPV buoyancy
5 Months Ago
First pass on a shopkeeper NPC in the water well (only on D variant right now) Can be killed by players, will not drop any loot Will respawn after 30-60 minutes Shop is inaccessible while the shopkeeper is dead (so please be nice) Some minor shopkeeper cleanup, converted a generic flag into a named const flag for better tracking and invisible vending machines no longer need to do a Vis.Entities every time they sell something or look at the player
5 Months Ago
Merge main -> DPV
5 Months Ago
Fixed card table NRE on player dismount when table is destroyed
5 Months Ago
Fixed card table NRE on player dismount when table is destroyed
5 Months Ago
Bubble in-motion fixes. Work prefab cleanup.
5 Months Ago
Adjusted screen albedo texture for better contrast in different lighting conditions.
5 Months Ago
Underwater reverse FX
5 Months Ago
Added 1 - 2 food cache spawners to water wells b,c,d,e
5 Months Ago
Fix the two remaining places where game resource is assumed to be json
5 Months Ago
Set up prefabs and first pass on loot table (mixture of high quality food and teas)
5 Months Ago
Scene backups
5 Months Ago
Merge from main
5 Months Ago
Unsaved, thanks plastic
5 Months Ago
Clean up food cache prefabs (correct mesh LOD settings, removed unneeded colliders, added RendererBatch to pickle jars) Move Food Cache folder to Prefabs/Misc/Food Crate (as this is not a deployable)
5 Months Ago
Merge from Food_Cache
5 Months Ago
Removed gibbable script on DPV world model
5 Months Ago
added dpv gibs, added to prefabs, working on deployed but not w_ at the moment
5 Months Ago
Reduced DPV fuel capacity to 100, removed exponential fuel display scaling
5 Months Ago
Make tranding more dynamic, random more random
5 Months Ago
Package stats UpdatePackageTotals job Show global stats on package page
5 Months Ago
dice match effect grandfather clock, mammoth meat personal chef mouse trap kitchen knife light bulb relic
5 Months Ago
Font folders cleanup
5 Months Ago
Added NotoSansArabic-Regular font as a fallback for RobotoCondensed-Regular so Arabic doesnt always appear bold Set Descent Line to 0 to fix vertically misaligned texts
5 Months Ago
Converted assign to friend and HBHF config prefabs texts, localized unlocalized strings + research table loot panel code changes missing from 103392
5 Months Ago
Various RTL language support fixes - Better handling of strings mixing both RTL and english characters - Consider [] as tags (for input binds) - Added TextUtils.ContainsRTLInput
5 Months Ago
Fix error reporting reporting to the wrong package Always use GregorianCalendar Fix Surface exception
5 Months Ago
Added a tool to find and list localized legacy and TMP texts in prefabs