132,107 Commits over 4,232 Days - 1.30cph!

7 Months Ago
Restore build locations for server.dll/client.dll
7 Months Ago
Merge: from main Catching up assets to the point of failure (I hope?) - still trying to reproduce NRE during server bundle generation
7 Months Ago
merge from inputfield_rtl_fix
7 Months Ago
Fixed report player UI input fields
7 Months Ago
Fixed phone name input field
7 Months Ago
Fixed ChickenCoopStatusWidget.OnClickedEditName NRE (rtl inputfields regression)
7 Months Ago
merge from main
7 Months Ago
merge from puzzlereset_door_fix
7 Months Ago
Fixed oil rig puzzle door never closing if the server restarted while the door was already open
7 Months Ago
merge from main
7 Months Ago
Backout CL 121063 due to failing server bundle generation
7 Months Ago
Merge: from main
7 Months Ago
Merge: from prefab_process_optim - Optimizes component checks during Prefab Processing (speeds up Asset Warmup and monument spawning) Tests: with temp old code that throws exceptions on result missmatch, ran Asset Warmup and ran Scene2Prefab on all large and xlarge monuments
7 Months Ago
Fix upper 32bits of 64bit pointers in Lua Minor cleanups
7 Months Ago
First complete (but mostly broken) implementation of indirect instancing. Split most classes into separate files for easier handling and less conflicts.
7 Months Ago
Regenerate console system
7 Months Ago
New token for pure health and ore teas
7 Months Ago
Merge from softcore_modifiers_fix
7 Months Ago
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7 Months Ago
also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
7 Months Ago
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7 Months Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
7 Months Ago
7 Months Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
7 Months Ago
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7 Months Ago
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7 Months Ago
small sails deployable blockout and preliminary blendshape work for testing
7 Months Ago
filters styling
7 Months Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
7 Months Ago
Server List design
7 Months Ago
merge from vclouds
7 Months Ago
performance tweaks, block sun by clouds in reflection probe
7 Months Ago
Reduced speed of fade to black(ish)
7 Months Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
7 Months Ago
merge from main
7 Months Ago
Merge from junkpile_bush_los
7 Months Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
7 Months Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
7 Months Ago
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7 Months Ago
Fixed F7 report UI again, restored input field settings
7 Months Ago
Scientist RHIB blockout
7 Months Ago
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7 Months Ago
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7 Months Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
7 Months Ago
merge from qol_crosshair_interaction
7 Months Ago
storage_monitor_rotate_fix -> main