238,093 Commits over 3,837 Days - 2.59cph!

5 Months Ago
Fixed another possible distance check which could be locking an orbit state
5 Months Ago
Removed some extra debugs that should've been hidden
5 Months Ago
Fixed possible way to stay fixed in orbit state
5 Months Ago
merge from Minigun_2024
5 Months Ago
merge from toolcupboard_retroskin
5 Months Ago
restoring 95196 merge from toolcupboard_retroskin
5 Months Ago
Coin cmd spawn chance float
5 Months Ago
Make all LODs on cranes dynamic S2P both harbors
5 Months Ago
Merge from save248/crane_lods
5 Months Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
5 Months Ago
Fix minigun backpack visual not being removed if player drops minigun item
5 Months Ago
Merge from save248
5 Months Ago
Add some null checks around lipsync processing
5 Months Ago
StateTransitionDelegate returns a bool (to permit a transition) StateMachineResource can spit out a GameStateMachine with more digestible info for a state machine to use
5 Months Ago
Fix LockCursorToCanvas on monitors with different DPI
5 Months Ago
- ▊▌▋███▉██▋_▅▍▋▍▊▄▉▄▄▊ ▊▆▌▆ ▊.▆▊ > ▅.▋▉ - ▄▋▌ ▋ ▉▄▄ ▍▅▋█▄▇▌ ▌▍▅ ▌▅███▉█▅ █▍█▌▆▌/█▋▍▊█▅ ▄█▊▍▊▍▇▆ ▊▌▄▇▋▅▋▄ - ▆▄▉▅█▊ ▅▅▊▅▌▌ ▍▆ ▇▅█▌▄█ ██▋▉▆▅▉▉▌▄ ▅▅▄██▌▅▆ ▋█ ▇▉▆█▄█▆▇█▌▍▌ ▄▇▉▌▆▄▍ ▆▄▉▆ ▉▄▋ ▌▉▋▉▄▅ ▅▊▄▍▅▇█▋ - ▌▅▄▄ ▄▆▄▋ ▍▊▉▅▇█ ▇▋▆▋▇▇▊▋▉▍ ▌▋▋█▆▉▊▍ ▉▅▇▌▉ ▅█ ▌▊▄▊▅▍▌▌▊▆▆▊█▍▄▅▅▉ ▅▆ ▇█ ▊▉█ ▄▊ ▉▅▄█▆▅▆▉▋ ▉▅█▍▍▍▅▅▍▌▅ - ▄▉▄▆▆█ ▍▅▇▍▉▆▄▇▇▊ ▉▋▄▉ ▆█▇▉▄▅▅▆ █▇▉▉▉▍ ▊▄▅ ▌▅▌▅▅▅▋▄▍ ▇▊ ▊▆▉█▍ ▆▍▊▅▉▆▅▆ ▊▋▄█▍ ▊▅ ▋▆▉▋▉▅▇▄▆▊ █▄▋█▊▅ ▋▄▊▇ ▍▄ ▍▉▊▄▉▉▇▄
5 Months Ago
Add ability to click a connection and edit its transition via actiongraph
5 Months Ago
Compile fix
5 Months Ago
Compile fix
5 Months Ago
Use string lists in ImpactEffectData
5 Months Ago
Fix music player seek not working before audio has chance to start playing
5 Months Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
5 Months Ago
merge from /main/io_entity_snapping/fixes/2
5 Months Ago
merge from storagemonitor_deployguide_fix
5 Months Ago
merge from toolcupboard_retroskin
5 Months Ago
merge from Minigun_2024
5 Months Ago
▌▉▄ ▅▉▌▊▍▅▊▄ ▇▆▆▍ ▅▍▆▋█▅▉ ▄▇▉▅▅▆▊
5 Months Ago
Updated destroy sound
5 Months Ago
AlphaSinPulse component
5 Months Ago
Decaying pulse, making sure block count texts won't overflow when >100
5 Months Ago
Code cleanup, moved screens update to invokes
5 Months Ago
Fixed screen showing not authorised state after logging out
5 Months Ago
Restored disabled login screen gameobject
5 Months Ago
Detach time
5 Months Ago
Attack recycle time
5 Months Ago
Merged main into toolcupboard_retroskin
5 Months Ago
retro tool cupboard sounds
5 Months Ago
cargo ship harbor docking/crane/container sounds
5 Months Ago
Leaderboard backup, run #10683
5 Months Ago
Fix icon
5 Months Ago
Add lipsync component for sound components
5 Months Ago
Merge patrol heli revision
5 Months Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
5 Months Ago
Add LipSyncAccessor
5 Months Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
5 Months Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
5 Months Ago
Swapped a distance check to distance 2d
5 Months Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
5 Months Ago
Add code
5 Months Ago
reduced orbit strafe distance