248,649 Commits over 3,928 Days - 2.64cph!

6 Months Ago
Fix casting heightfield not working.. wrong winding
6 Months Ago
-disablehttp also blocks Panel:OpenURL and sound.PlayURL http.Fetch/Post calls onFailure callback if HTTP() returns false Fix RichText InsertColorChange to black not working when its the first color change RichText uses localized string for Copy conext menu option Also fixed Text Entry Copy/Cut context menu buttons not being disabled when they should be
6 Months Ago
S2P compound & oil rig as they had the BBQ prefabs
6 Months Ago
Merge from main -> monument_scenes
6 Months Ago
merge from fix_static_bbq_missing_prefab -> main
6 Months Ago
Offset terrain collider because internally it's Y up Fix debug draw crashing
6 Months Ago
Fix unable to delete twitch headset
6 Months Ago
Fix possible NRE when deleting twitch drops items from your inventory Fix twitch drops somtimes still showing in your inventory right after deleting them
6 Months Ago
Revert GUID of static BBQ to old value to fix missing prefab error in monuments
6 Months Ago
More coastal cliff erosion
6 Months Ago
Make sure light cookie is resident and valid if we're getting it's index for lightbinner
6 Months Ago
Fix Frame -> Duplicate creating a duplicate reference of the current frame instead of a duplicate copy
6 Months Ago
Skinnable setup Phrases rebuild
6 Months Ago
Export option in Project menu
6 Months Ago
Description changes
6 Months Ago
Icon generation for Frontier Hazmat Description changes Phrases rebuild Skinlist rebuild Pack setup
6 Months Ago
Exit whole app in standalone mode
6 Months Ago
Fixed PartyPodium being missing
6 Months Ago
Frontier skin setup
6 Months Ago
HeightField debug
6 Months Ago
New menu scene
6 Months Ago
Allow dragging component properties from the inspector again
6 Months Ago
CT_player textures update WIP
6 Months Ago
Debug meshes Debug capsules Debug hulls
6 Months Ago
Merge main
6 Months Ago
Fix ShortcutOverrides not loading properly Use CodeToString(ButtonCode) instead of the weird enum parsing I was doing.
6 Months Ago
Skip apply test
6 Months Ago
Can't try to bone merge yourself
6 Months Ago
wallpaper build fix
6 Months Ago
Make debug draw turn on and off
6 Months Ago
placement_check_before_notify -> Main
6 Months Ago
Do shelter and bag limit toast notifications after placement checks rather than before. Toast should only show up if it passes placement checks
6 Months Ago
Squash game-exporting branch Bring everything up to date
6 Months Ago
Hook up idle animator to main menu podium players
6 Months Ago
Reset skin colour gradient on all skin sets (for now)
6 Months Ago
Add support for copying/moving components by drag/dropping from inspector to heirarchy
6 Months Ago
work in progress road/rail rejection for coastal cliffs
6 Months Ago
junkpile_flyhack_fix -> Main
6 Months Ago
ocean wreck buoy update
6 Months Ago
Subtract 95623 cargo_junkpile_fix (take 2)
6 Months Ago
Subtract 95623 cargo_junkpile_fix
6 Months Ago
Saddlebag RF Fix -> Main
6 Months Ago
Fix tools_wireframe for reverse z Start on debug drawing, starting with sphere shapes
6 Months Ago
Ensured flag doesn't interfere with saddles
6 Months Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
6 Months Ago
Added -disablehttp command line parameter Disables HTTP global function (http.Fetch/Post use that) Fixed GMod now removing English US keyboard layout Use Windows API to get keyboard layout names when not in our list
6 Months Ago
Fix typo "ChildrentWantMouseInput" -> "ChildrenWantMouseInput"
6 Months Ago
Change dynamic envmapprobe to use 7 mips which is the calibrated value for Cubemapper, change default feathering value to a tighter .25f Use parallax for ambient envmap lighting https://files.facepunch.com/sam/1b1511b1/sbox-dev_a6lt3mNtWW.mp4
6 Months Ago
tdm missing textures
6 Months Ago
Make Mouse.OverridingVisibility internal