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135,628 Commits over 4,474 Days - 1.26cph!

46 Days Ago
Renames
46 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
46 Days Ago
removed unneeded stuff for FakePlayer
46 Days Ago
Updating ghost sheet to fix burst cloth stuttering
46 Days Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
46 Days Ago
Merge from .../batch_renderer_group
46 Days Ago
Added new sounds for the bowless crossbow
46 Days Ago
Manifest
46 Days Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
46 Days Ago
Debug command
46 Days Ago
Russian roulette prototype wip
46 Days Ago
- Show cue - Add line renderer to show where you're aiming
46 Days Ago
fake player improvements
46 Days Ago
Fixed missing transparency in apartment interior trims (for steps)
46 Days Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
46 Days Ago
penthouse decals cont
46 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
46 Days Ago
Delete old player textures
46 Days Ago
medium apartment collision
46 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
46 Days Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
46 Days Ago
Updating female skinning and cloth sash
46 Days Ago
Quick refactor
46 Days Ago
46 Days Ago
merge from version_log_server
46 Days Ago
merge from traintunlightfixes
46 Days Ago
merge from cargoshipfixes
46 Days Ago
merge from terrain_lowering_nms_large_cave
46 Days Ago
deleted duplicated old reference prefabs
46 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
46 Days Ago
Deleted old hair assets Deleted old hair sets
46 Days Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
46 Days Ago
merge from main
46 Days Ago
Penthouse apartment edge decals and remaining wall textures
46 Days Ago
Subtract navmesh subtraction
46 Days Ago
delete old materials
46 Days Ago
delete old head prefabs
46 Days Ago
Delete old player model fbx and prefab reference duplicates
46 Days Ago
Subtract bad merge
46 Days Ago
Manifest
46 Days Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
46 Days Ago
delete debug player model prefabs, no longer needed
46 Days Ago
Delete old skinset assets
46 Days Ago
Codegen
46 Days Ago
Bunch of compile fixes
46 Days Ago
Merge from main
46 Days Ago
Merge from main
46 Days Ago
Can now walk around the pool table when mounted
46 Days Ago
apartment oven, texture tweaks, prefab setup, lods and collision
46 Days Ago
Merge: from main