201,603 Commits over 4,171 Days - 2.01cph!

7 Months Ago
Fixed explosives not doing damage
7 Months Ago
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7 Months Ago
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7 Months Ago
Set up flammable version, better iexplosion effects
7 Months Ago
Extra scene/prefab backups
7 Months Ago
First pass on deployable siege weapon ammo
7 Months Ago
Unsaved
7 Months Ago
Scenes + prefab setup backups
7 Months Ago
merge from primitive
7 Months Ago
RidableHorseAudio null checks just in case
7 Months Ago
Restored catapult boulder impact effects
7 Months Ago
Cherrypicked 112295 - battering ram sounds polish
7 Months Ago
Cherrypick 112230 - catapults/ballista sounds polish
7 Months Ago
Cherrypicked 112070 shield sounds
7 Months Ago
Cherrypicked 111892 - mini crossbow sounds
7 Months Ago
Ballista effects surgery: pulled in the new incendiary and hammerhead bolt effects
7 Months Ago
horse skid sound
7 Months Ago
merge from primitive -> aux2
7 Months Ago
merge from primitive/era_loot_tables -> primitive
7 Months Ago
Fix so it also blocks primitive only loot tables when in vanilla
7 Months Ago
Catapult fire and explosive ammo impact sounds
7 Months Ago
Better handling of locked item that requires another blueprint, show the item in the crafting menu if the steam item is owned but locked
7 Months Ago
Rename default era from "unknown" -> "none" - doesn't change anything convar wise, only changes the code's enum
7 Months Ago
Setup steam item for medieval barricade Added new option to gate a steam item via another item Moved UnlockedViaSteamItem up a level to SteamInventoryItem to support standalone items being unlocked via packs
7 Months Ago
Also add support to filter loot tables from the entity directly based on the era
7 Months Ago
merge from primitive
7 Months Ago
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7 Months Ago
merge from primitive/fix_gamemode_sleeping_bags -> primitive
7 Months Ago
merge from primitive/fix_primitive_tag -> primitive
7 Months Ago
merge from primitive/fix_primitive_tag -> primitive
7 Months Ago
Cherrypick CS 112426, 112446 & 112447 into it's own branch
7 Months Ago
Cherrypick 112423 into it's own branch
7 Months Ago
Cherrypick 112410 and 112414 into own branch
7 Months Ago
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7 Months Ago
Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
7 Months Ago
Allow certain exclusive server tags to have priority over others if both are found in server tags
7 Months Ago
Fix for bright rock_fromation_small_d
7 Months Ago
primitive -> Aux2
7 Months Ago
Compile errors
7 Months Ago
primitive -> Aux2
7 Months Ago
customeffects -> primitive
7 Months Ago
Piercer pen FX rotated to the new system. Debug gizmo disabled. Shifted it forward 0.05 for extreme angles.
7 Months Ago
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7 Months Ago
Fun merge from main wip
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
- Improved automatic bone name resolver - Fixed duplicate bone names in Siege Tower - Fixed duplicate bone names in Constructable
7 Months Ago
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7 Months Ago
Increase Siege Tower NPC Carver size