201,869 Commits over 4,171 Days - 2.02cph!

37 Days Ago
Gesture, Graffiti, Ice King and Jungle pages
37 Days Ago
Remove plugin compile defines
37 Days Ago
- Allow scientists to hear other scientists shots, fix situations where scientists are engaged in a gunfight but their friends don't care if the player doesn't shoot back / has a silent weapon - Pull reload sounds directly from the weapon instead of copying them in another array
37 Days Ago
Abyss, Arctic, Frontier, Frontiersman page setup
37 Days Ago
Merge from bounds
37 Days Ago
▊▊▍▍ ▍▊▆▇▍ ▍▋█▄█▆ ▄▊▉▋▉▍▊ - ▉▊▊▆▄ ▋▇▉█▉▆█▉▉ ▇▊ ▉▄█▍ ▄▋▇▋ ▋▊▊▋▋▆▇ ▊▌▄▅▆ ▇▋▉ █▍██▆▅ ▉▍▊▋, ▄▍▊▅▍▉ ▋▇▌ ██▄▊▋▆ ▆▊ ▉██▅▆▌█▍▄▊▇ ▄▊▆▊▄▍▋▆
37 Days Ago
ItemSelector attribute on page overlay content fields
37 Days Ago
merge from main
37 Days Ago
merge from itempicker_window
37 Days Ago
▄▅█▍▋ ▆▄▌▇ ▅▄█▉▌▋ ▍▉█▉▊▆, █▊▍▅▍ ▋▊▄█▊▆▆ ▇▋▇▅ ▅▋▅▉▊▆▆ ▊▇▄▉ ▅▄▆ ▍▊▊▌▊▉█▋▋ (█▇▋ ▌█▌▆▆ ▄▇ ▋▇▋▇▄▊▅█ ▆▋▍▆█▍ ▆▊▉▊█) - ▅▌▋ █▍▊▆▌▇ ▋▌▅▌█ ▌▆ ▌▆▆▉▆█ ▄▅▄▌ ▆▌ ▌▊▌▇▉▋▍█▄ - ▍▋▋ [▋▌▌▋█▉▄▋▊▋██] ▆▅▆▊▌▉▇▅█ ▇▍ ▋▍█▉▄█ ▇▅ ▌▉▉▋▇://▊▇▋█▋.▉▆▅▅▇▄█▉▇.▊▉▊/▉▇█▌▄▋▍/▍▍▆▆▉▉▌▊▇▌▍█▋▌▇▌.▅▌▉
37 Days Ago
Added PlayerModel Update avatar for cinematic rigs
37 Days Ago
Fix "move called twice in same frame" warning
37 Days Ago
Fix error when realmed remove tries to remove audio component (do the effects in audiomixer instead of components)
37 Days Ago
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37 Days Ago
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37 Days Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
37 Days Ago
Weapon racks page
37 Days Ago
Fix new scientist getting stuck on large oilrig doors
37 Days Ago
Set new scientist and heavy scientist health to have similar TTK as old scientists despite not having bullet resistance. It makes balancing damage easier, but the formula I should have used is health/(1-resistance) not health*(1+resistance) so my previous change was wrong.
37 Days Ago
Additional test save
37 Days Ago
Fixed store grids not taking into account height when calculating used cells
37 Days Ago
Fixed store overlay pages showing still showing text group when the content has no texts
37 Days Ago
Some cleanup and support for recalculating after load
37 Days Ago
Adding COL meshes for floating walkways
37 Days Ago
Legacy Wood External images and store setup
37 Days Ago
Add min/max value descriptions to NBZ cvars.
37 Days Ago
WIP more robust bounds/center related calculations.
37 Days Ago
37 Days Ago
▉▅▊▋▌ ▆▆ ▋▇▆█▋ ▄▇▍▍ █▉▍▇▄▉ ▊▉▋▉▅ ▌▇ ▅▋▌▊ ▋▇ ▇▆▌, ▊▉▅▍▉▉▄ ▆ ▍▅▌▌█▅▆ ▋▄▄▉▄▄ ▇▅█ ▇▆█▉▅▇▍▉▊▊. ▍▇▅ ▅▄▅▉▉▊ ▍▍▉▋▊ ▊▍▊▇▌ ▆▌ ▆▇▊▉▆▄▉ ▅▉▅/▆▅▋▆▌ ▉▍ ▍█▉█▊ ▆▉▌▉ ▌▌▆▊▉▋█▌ + ▊▍█▉▋▅.
37 Days Ago
Add Legacy Wood External gate to new store
37 Days Ago
Make silenced weapons harder to hear for scientists
37 Days Ago
merge from main
37 Days Ago
Increase heavy scientist health to match old one
37 Days Ago
Convared the weekly skins preload, makes it easier to debug
37 Days Ago
merge from new_menu
37 Days Ago
main -> compass
37 Days Ago
main -> pilot_hazmat_dlc
37 Days Ago
Removed a bunch of components I don't need on the skin viewer camera
37 Days Ago
reapply 125577 reenable_scrappy_damagefx
37 Days Ago
merge from reenable_scrappy_damagefx
37 Days Ago
Compass animation polish
37 Days Ago
merge from hackweek_fps_loggin
37 Days Ago
merge from static_entities_hostile_fix
37 Days Ago
merge from windmill_gib_fix
37 Days Ago
hooked up pilot_hazmat steam id to unlock storage box id
38 Days Ago
Merge from parent
38 Days Ago
Merge from main
38 Days Ago
Merge from naval update
38 Days Ago
Removed all foliage grid baking systems from the tutorial island, including all baked foliage sets Will be replaced with support for new foliage system in naval update, right now island spawns with foliage/clutter
38 Days Ago
Merge from animation_update_medical_syringe