reporust_rebootcancel

129,620 Commits over 4,140 Days - 1.30cph!

26 Days Ago
new_menu -> main
26 Days Ago
NRE fix
26 Days Ago
compile fix
26 Days Ago
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way Setup 'last joined' time for quick join and regular server entries Pack last joined time inside light server data we store in the menu json
26 Days Ago
merge from new_menu
26 Days Ago
Ultra wide fixes Always close the cart after a succesfull checkout
26 Days Ago
Checkout result buttons not clickable during the opening sequence
26 Days Ago
Added an horizontal scroll in the checkout result page for when you buy half of the store at once
27 Days Ago
Take a stab at fixing the rust plus button being unuseable when first joining a server
27 Days Ago
Setup quick join system Bypasses the history page (not super reliable), so we store the last connected server data locally Bit of work to ensure info is displayed properly More code cleanup throughout player join and connection classes
27 Days Ago
update from main
27 Days Ago
merge from main
27 Days Ago
Primary green button styles tweaks, to match blue primary
27 Days Ago
Bootstrap roboto sharpness tweak
27 Days Ago
Checkout result page polish
27 Days Ago
Equip the item on the player when a button is pressed
27 Days Ago
Reset the vertical scrollbar position to the top when typing in the filter box
27 Days Ago
Selecting item buttons from the scroll view now creates a worldmodel and a viewmodel, pressing a different item button replaces it. On player connection, the player's inventory is cleared in the case of having an editor loadout equipped - in preparation for giving the item to the player. Added a skydome to the scene from Playground to resolve lighting errors on some viewmodels
27 Days Ago
Loading screen tweaks
27 Days Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
27 Days Ago
Fix not being able to set a guest code after reskinning
27 Days Ago
Merge from main
27 Days Ago
Merge from main
27 Days Ago
More toggleables: merge_damage (fixed), motion_list, remove_queue
27 Days Ago
Fixed menu having a 0.98 alpha while ingame
27 Days Ago
Set up 3p hc revolver anims, entity and override controller
27 Days Ago
Limited item glow tweaks
27 Days Ago
On checkout, clear the cart before creating a new journey ID
27 Days Ago
Fixed scrollview position anchoring to remain consistent when maximised
27 Days Ago
Session dialog styling
27 Days Ago
▅▉▋ ▉▊▆▇▉▉ ▌▆█▇█▊
27 Days Ago
merge from naval_update
27 Days Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
27 Days Ago
Removed a mask on skin tiles, not needed Tweaks
27 Days Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
27 Days Ago
Potential fix for "eject pistol shell not found" warning spam
27 Days Ago
merge from fogmethod1 (sky branch)
27 Days Ago
merge from main
27 Days Ago
switch colors to colorpalette variants, weigh ADC accuracy mods higher
27 Days Ago
Fix scientists potentially using the reload last frame pose instead of the aiming pose
27 Days Ago
Gradient glow for normal skins, looks better
27 Days Ago
merge from new_menu
27 Days Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
27 Days Ago
new_menu -> main
27 Days Ago
Better glow, added shimmers for the featured skin Skin viewer glow tweaks
27 Days Ago
Remove flex graphic transitions from two buttons (unneeded)
27 Days Ago
swap "builds" and "creative" priority around
27 Days Ago
Blur changes
27 Days Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet