reporust_rebootcancel

125,496 Commits over 4,079 Days - 1.28cph!

2 Years Ago
merge from building_skins_3
2 Years Ago
subtracting 81363 Moving all brick skin prefabs and meshes to content.private.bundle
2 Years Ago
merge from main
2 Years Ago
Allow timed explosives to attach to Tugboat
2 Years Ago
merge from main
2 Years Ago
Revert accidental tugboat HP change
2 Years Ago
merge from industrial
2 Years Ago
Added Prevent Building volume to base of tugboat, so you can't flip it over and start placing chairs on the bottom
2 Years Ago
Detached small wheel in cinematic rig
2 Years Ago
Abyss DLC item name and desc updates
2 Years Ago
FallbackWater material tweaks
2 Years Ago
Vehicle auth system baseline
2 Years Ago
Ferry terminal monument topology tweak
2 Years Ago
merge from main
2 Years Ago
save239 -> main
2 Years Ago
Merge from media_projects/2023_06
2 Years Ago
Server fix
2 Years Ago
Merge from media_projects/2023_06
2 Years Ago
Backups
2 Years Ago
Texture dir move
2 Years Ago
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2 Years Ago
Fixed dropped items falling through things. Only move to harvestable layer if the "dropped" item is stuck into something. Ignore if it's free rolling.
2 Years Ago
Merge from media_projects/2023_06
2 Years Ago
Backups
2 Years Ago
Merge from save239
2 Years Ago
Added WearableNotify class for making changes to clothing based on player state Currently supports WearableNotifyLifestate, allowing changes to player model based on lifestate (alive or dead) Uses a similar event setup to EntityFlag toggles Setup on diver suit to disable spinning tank wheels when player is killed
2 Years Ago
Increased Tugboat corpse time from 5 minutes (boat_corpse_seconds convar) to two hours. New convar: tugboat_corpse_seconds
2 Years Ago
Made the screens flicker and take a little while to come up completely when the engine starts up
2 Years Ago
Tugboat instrument panel emission now turns off when boat engine is off
2 Years Ago
Ferry Terminal S2P
2 Years Ago
Have the Tugboat cabin light be always on
2 Years Ago
Don't allow tugboat headlight while engine is off Turn on tugboat headlight automatically when engine starts
2 Years Ago
Reduce from 6 to 2 frustum planes
2 Years Ago
Updated broken cine prefabs stomped from merges
2 Years Ago
Fix twig foundations not showing Cull shadows at shadow distance Make a separate monobehavior to call into InstancedEntityScheduler - due to PreProcess is being called before the InstancedEntityScheduler was spawned
2 Years Ago
abyss helmet variation 3 lods, skinning, imported to prefab and setup, temp material. Also, skinning tweaks on viewodel
2 Years Ago
Fixed crazy interaction between thrown physics objects and tugboat. Move them to the Harvestable layer while parented to something - simply because that layer has no physics interactions but does allow player interaction.
2 Years Ago
Merge from save239
2 Years Ago
Fix rotation of parented entities when changing skin (fixes another tugboat door reskin issue)
2 Years Ago
Updated tugboat prevent building areas to their final configuration
2 Years Ago
combat knife can now rapidly untie underwater crates fixed underwater effects not appearing for local player if head is also underwater
2 Years Ago
Fix unity "startIndex" with DrawMeshInstancedIndirect() not working Implement custom shader property "_InstancedIndexOffset" to fix it Add `test_instanced_culling` command to spawn in 50k-200k random prefabs Fix race condition in culling job by uncommenting original threadsafe increment Add placeholder sorting of input data to see if sorting significantly speeds up culling job Culling job now runs across multiple threads via job system Disable ParallelForRestriction in culling job
2 Years Ago
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2 Years Ago
updated rig for diver ak, set up burst cloth (still disabled)
2 Years Ago
Updated burst cloth mats Enable mipmaps for diver ak icon
2 Years Ago
Update FP.BurstCloth, tweak everything again
2 Years Ago
Minor emissive and material hue tweaks to better match the screens.
2 Years Ago
Tug-specific sonar sweep visuals to better match the other screen.
2 Years Ago
Added disabled damage prefab to the Tugboat (not code supported yet)
2 Years Ago
Added a functional dashboard headlight indicator light to the Tugboat, because cute.