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127,237 Commits over 4,109 Days - 1.29cph!

60 Days Ago
Settings tooltip setup
60 Days Ago
Call patch assembly anytime scripts reload
60 Days Ago
1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
60 Days Ago
fog light color includes ray color
60 Days Ago
60 Days Ago
60 Days Ago
Renamed UISettings class
60 Days Ago
Gameplay settings
60 Days Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
60 Days Ago
Settings menu dropdown, cleaned up styles
60 Days Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
60 Days Ago
Decay menu options
60 Days Ago
further adjustment
60 Days Ago
Set large furnace and small refinery as demolishable for initial testing.
60 Days Ago
Codelock leak tightness improvements.
60 Days Ago
60 Days Ago
Electric furnace tweaks.
60 Days Ago
cloud/atmosphere/fog interactions, shadows on biome fog
60 Days Ago
Settings scrollbar Toggle tweaks
60 Days Ago
IO bugfixes batch 1
60 Days Ago
erosion changes - retuned erosion again to allow better channel carving, while maintaining control - new method for terrain splatting that relies on calculating delta gradients from erosion heightmap delta, allows control to paint thin channels without painting large flat sections
60 Days Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
60 Days Ago
Wallpaper floor & ceiling pack - updates and tweaks
60 Days Ago
Removing extra default material from coco torso fbx
60 Days Ago
Jungle biome distribution teaks & fixes
60 Days Ago
Settings menu progress
60 Days Ago
Added material design icons font for RustIcon The icon picker doesn't work with that character range though, can only select them by name for now
60 Days Ago
Cocoknight setup
60 Days Ago
WIP moving demolish functionality from StabilityEntity to DecayEntity so more things can use it.
60 Days Ago
Cocoknight update
60 Days Ago
Cocoknight update
60 Days Ago
Re-enable texture streaming jobs
60 Days Ago
main -> new_menu
60 Days Ago
Updating coco armour female torso prefab with new mesh
60 Days Ago
Re-enable bootstrap check
60 Days Ago
main -> syncvars
60 Days Ago
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60 Days Ago
texture resize + optimisation
60 Days Ago
Add inventory page
60 Days Ago
60 Days Ago
bee catapult bomb basic prefab setup LODs
60 Days Ago
Improved terrain blend map and pushed road connections away from jungle_ruins_c in order to limit terrain deformation from nearby paths
60 Days Ago
Separating coco armour torso mesh and updating viewmodel prefabs
60 Days Ago
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60 Days Ago
Setup options styling on main menu
60 Days Ago
Missed files
60 Days Ago
Tab system Wired up home and play Animation transitions
Rin
2 Months Ago
Updated inventory move sfx Added phys impact sfx (item pickup is no longer silent)
2 Months Ago
Merge from foliage_instancing
2 Months Ago
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