244,146 Commits over 3,898 Days - 2.61cph!

5 Months Ago
Use invis tag for the drone when it gets killed
5 Months Ago
Half the spin speed of the drone's turbines
5 Months Ago
Remove MinimapIconType, IMinimapIcon.IconType, add IMinimapIcon.IconPath, IMinimapIcon.IconOrder
5 Months Ago
Handcuffed move item fix
5 Months Ago
Improve monument/blend map for radtown to ease road in/out Raised the terrain slightly to compensate for the road digging effect
5 Months Ago
IMinimapElement.IsVisible passes through IPawn, drone visible on minimap for teammates
5 Months Ago
Ignore packets from non-host until we're fully connected ( Fixes Facepunch/sbox-issues#1595 )
5 Months Ago
Add flag helpers to ModifyDamageEvent Add chest/head damage dev commands
5 Months Ago
merge from NewTickConvars
5 Months Ago
Update player marker panel logic, display localplayer's nametag if we're not viewing from the localplayer (good for drone)
5 Months Ago
codegen
5 Months Ago
Split Armor out into its own component, hook early into ModifyDamageEvent, renamed GetPlayerName to DisplayName (now on IPawn), drone is killable
5 Months Ago
Fixed sprint being slower than regular walk
5 Months Ago
Fix a couple of leftover NREs
5 Months Ago
Merge from main
5 Months Ago
Merge from monument_scenes -> aux2
5 Months Ago
Don't run DetachMonumentChildren when monuments are in their own scenes
5 Months Ago
main -> NewTickConvars
5 Months Ago
First pass on a section in the options menu to customise gesture wheels Can now set any gesture to any slot on both wheels
5 Months Ago
Merge from main
5 Months Ago
Add a small cache on Timings.Get Extra checks in ByteStream Where possible, cache DelegateFunctionPointer instead of calling GetFunctionPointerForDelegate every time Completely avoid DelegateFunctionPointer.Get in PhysicsTrace
5 Months Ago
Merge from main -> aux2
5 Months Ago
Include all active & inactive objects in new output `UnityEngine.Object_All.Count.txt` Include total amount of components at the top of the file
5 Months Ago
Set up gibs for motorbike and pedal bike. No gibs models yet for the other two, and motorbike gibs are untextured.
5 Months Ago
- Mounted sidecar passenger now moves with the sidecar instead of the main bike - Set all resource values for putting bikes in the junkyard crusher
5 Months Ago
Sidecar passenger can no longer drive the bike!
5 Months Ago
Early work on sidecar passenger mount. Need to somehow have the mounted player move with the sidecar instead of the parent bike
5 Months Ago
Order `Stats/Transform Count` based on the amount of components
5 Months Ago
Other adjustments for new sidecar shape. Experimentally allow collision between the bike and sidecar
5 Months Ago
Detailed colliders updated for the new sidecar
5 Months Ago
World colliders updated for the new sidecar
5 Months Ago
Fix scenes with slashes in them making a ton of sub folders
5 Months Ago
Swapped out bike sidecar model for the new one. Rigging seems broken at lower LODs.
5 Months Ago
Merge from main -> monument_scenes
5 Months Ago
merge from fix_invoke_cancel_nre -> main
5 Months Ago
Fix InvokeHandler NRE when cancelling invokes when the server is shutting down - pretty sure this only spammed the editor
5 Months Ago
Merge main -> Bikes
5 Months Ago
Merge from monument_scenes -> aux2
5 Months Ago
Dump now outputs statistics per scene - create new folder for each scene - outputs hierarchy per scene (still outputs old hierarchy files incase they were useful) - outputs Component & GameObject count per scene
5 Months Ago
Initial support for an extra gesture ring, uses the next/previous system that building block skins use
5 Months Ago
Merge UWSkidoo -> Aux2
5 Months Ago
Merge from main
5 Months Ago
Merge snow_effects_rollback -> main (ceiling light IO fix)
5 Months Ago
Fixed ceiling light IO being difficult to interact with (sometimes disappeared when you tried to aim at the IO)
5 Months Ago
Prefab fixes
5 Months Ago
Lighting prefab & related mats & textures
5 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
5 Months Ago
Added more sell orders Broken new turret setup with vendor Setup turrent variant
5 Months Ago
Fixed some incorrect tarp colours on oil rig
5 Months Ago
Fixed ceiling light not being interactable and gibs missing material