195,954 Commits over 4,110 Days - 1.99cph!

3 Years Ago
Mesh & scene backup
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
Scene + prefab backups
3 Years Ago
Fixed not being able to add TimelineConvarController to demo tracks (another merge issue)
3 Years Ago
Storage adaptor greybox setup
3 Years Ago
Backup
3 Years Ago
Reverse fresnel opacity fix
3 Years Ago
Merge from main
3 Years Ago
Fix Add Parent GameObject editor tool not working on parented objects
3 Years Ago
Properly fixed RecordFrameTime errors in editor
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
merge into main
3 Years Ago
merge from main
3 Years Ago
don't hide effects in 3p when debugcam is active
3 Years Ago
Redo missing code that got lost to the git gods
3 Years Ago
Remove culled minilights from caboose dressing to fix "Missing light component" error spam
3 Years Ago
Removed all RendererBatch scripts from caboose dressing objects (please don't use RendererBatch on moving objects)
3 Years Ago
Mesh backup
3 Years Ago
Root merge
3 Years Ago
Backups + mat fixes + missing cine prefab
3 Years Ago
Merge from main
3 Years Ago
Fixed scientists leaving behind a backpack even if they were fully looted
3 Years Ago
Vertex alpha multiply fix
3 Years Ago
Insurance payouts are now shown in the UI. Encode both result codes and the insurance payout into the winnings int.
3 Years Ago
Remove graphics.HlodShadow and graphics.HlodDebug convars
3 Years Ago
Fixed debug.PrintDebugWorldInfo/debug.CopyDebugWorldInfo not working Remove the replicated variables used in debug.showworldinfoinperformancereadout as they're not needed
3 Years Ago
Stuff for Bill
3 Years Ago
Newest shader again for debug
3 Years Ago
merge from performance_sampling (fixes)
3 Years Ago
manifest rebuild - build times
3 Years Ago
Jumpsuit Objs for Maxime
3 Years Ago
Bucket helmet updates
3 Years Ago
merge from /main/p17_muzzle_fix
3 Years Ago
██▆ - ▄▅▊▌▊▄▍▇▅ ▊▆▆▋▄█▋
3 Years Ago
Fix CPU time being incorrect by creating proper StartOfFrame hook
3 Years Ago
glock 3p reload sound fix
3 Years Ago
Bucket Helmet files for Skinning
3 Years Ago
Merge from main -> performance_sampling
3 Years Ago
...
3 Years Ago
Fixed blur and masking artefacts
3 Years Ago
Checksum / hash baseline work
3 Years Ago
fix 3p missing muzzle flash
3 Years Ago
Move attachment item slots closer together in UI
3 Years Ago
Adding gingerbread sbar/sbsar. Default surface is uniformly cooked, when effects enabled surface is overcooked edges based on AO/Curvature data. Includes basic contrast sliders
3 Years Ago
GameUI.Inventory
3 Years Ago
Favourited Servers and Resizing for 720p base scaling
3 Years Ago
Merge from main -> global_networking
3 Years Ago
▊▄▍ - ▆▋▊█▉▄ ▅▋▅▊ ▊▌▋▉▊ ▍▆▇▉ ▋▍▉▅█▇