256,940 Commits over 4,018 Days - 2.66cph!

55 Days Ago
Change paste command so it uses uploads paste from the client instead of storing on server
55 Days Ago
Medieval AR icon
55 Days Ago
Update manifest
55 Days Ago
Merge from primitive
55 Days Ago
Merge from primitive
55 Days Ago
Backups
55 Days Ago
Fixed NRE when connecting to a server after disconnecting while holding the mini crossbow
55 Days Ago
Effect: revert hit normal transformation
55 Days Ago
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
55 Days Ago
primitive -> Aux2
55 Days Ago
Another attempt at fixing crossbow NRE
55 Days Ago
Reverted car shredder to a RendererLOD, match prior culling settings
55 Days Ago
Improve AppendComponentsFromMesh
55 Days Ago
Cheaper shield ServerTick, only try and find a shield if the player has a held entity that is compatible with shields
55 Days Ago
Merge from primitive
55 Days Ago
Convert hit normal to world position
55 Days Ago
Fixed horse EatDroppedFood nre
55 Days Ago
Effects: Way more normal orientation settings and some tooltips!
55 Days Ago
merge from primitive
55 Days Ago
Fixed anim warning when switching ballista ammo
55 Days Ago
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55 Days Ago
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55 Days Ago
shield sounds
55 Days Ago
Cleaned up battering ram detailed and world colliders scale
55 Days Ago
primitive -> Aux2
55 Days Ago
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
55 Days Ago
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55 Days Ago
Bolt LOD distances.
55 Days Ago
Jarryds fix for PlaySoundFirstPerson NRE
55 Days Ago
Fireball velocity calculation improvements. Increased tick rate on fireball small
55 Days Ago
Enabled repair and pickup on static ballista
55 Days Ago
All siege weapons item removed from loot pools
55 Days Ago
Battering ram head removed from lootpool
55 Days Ago
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55 Days Ago
New branch of primitive_media from cs 111890, prior to ballista ammo rework Cherrypicks all subsequent changes ont he branch, but not any merges from primitive Cherry picks 111915, 111916, 111917, 111919, 111962, 112033
55 Days Ago
merge from primitive
55 Days Ago
Fixed BaseVehicle.PenetrationResistance NRE
55 Days Ago
Fixed some annoying bugs still left in the new effects code
55 Days Ago
Scene tweaks
55 Days Ago
Implemented new rock models for the catapult scattershot
55 Days Ago
Tactical Gloves v4 rig
55 Days Ago
Missing files
55 Days Ago
Fixed scale issues on siege tower
55 Days Ago
Update shaders Fix implicit truncation
55 Days Ago
primitive -> Aux2
55 Days Ago
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55 Days Ago
Reset ground floor siege tower to be scale (1,1,1) - should stop projectiles getting scale warped on ground floor
55 Days Ago
Mini Crossbow second attempt at NRE fix
55 Days Ago
Fire sound loop on the idle ballista incendiary bolt.