141,322 Commits over 2,376 Days - 2.48cph!

22 Days Ago
▆▉▊ █▌▍▅█
comment
22 Days Ago
Removed missing script
comment
22 Days Ago
Added camera to bandit town
comment
22 Days Ago
22 Days Ago
Added lighting prefab to monuments
comment
22 Days Ago
WIP cloth stuff
comment
22 Days Ago
merge from main
comment
22 Days Ago
▊▉▋ ▍▋▌▄▍█▆▇
comment
22 Days Ago
Fixed fading not being per-camera Gamemode can specify timer visibility Gamemode can specify progress bar visibility Added Stage_Scoring.GameOver(message, victorious, submitScore)
comment
22 Days Ago
merge from main
comment
22 Days Ago
▄▊▊ ▇▇▆ ▊█▄▅▅▊█ ▊▌▋▋▍▆▍▉ ▅▉▇▌▇▄▄ ▍▋▋ ▋▌ ▋▋▌█▇▊▄▉▆ ▋▇▉▅▍
comment
22 Days Ago
enable post processing Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
comment
22 Days Ago
Stage border rendering now uses instancing Fixed switch runtime error
comment
23 Days Ago
merge from main
comment
23 Days Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
comment1 Comment
23 Days Ago
merge from main
comment
23 Days Ago
Material updates
comment
23 Days Ago
Conversion script edit
comment
23 Days Ago
Rename orb shader for auto conversion
comment
23 Days Ago
Added SD TopologiesGraph to generate terrain topologies. Added topology selection and preview in TerrainPreview graph
comment
23 Days Ago
Flare shader change
comment
23 Days Ago
Script error fix
comment
23 Days Ago
Flare material conversions
comment
23 Days Ago
Added support for flare shader conversion. Added blank flare shaders.
comment
23 Days Ago
Missed file
comment
23 Days Ago
▆▆▅▅▉▅▍ ▍▅▊▄▍▅▌ ▇▇█▊▌▅▉ █▄▅▇▋▅▋▋▊ ▆▋▌▇▉▆ ▄▅▄▉ (▄▄▆▊▊▍▌▍ ▋▅ ▇▄▅██▋▆▄▋ ▌▍ ▅▅▉█▆▄▌▇▅▇ ▇▉▆▄█▆▇▉█▍ ▅▍▊) ▇▆▉█▍▋▍ ▍█▅▉▌▍▊ ▆▇▌▍▊▊▌ ▍█▍▇▍ ▉▍ █▆▍▋ ▆ ▉▆▅▊▊▌▉ ▅▇ ▍█▊▅▉▉▄▅▉ (▍▉▇▋▇▋▊ ▄▄▆▄)
comment
23 Days Ago
Lowercase "objects" in "Unfrozen %i Objects"
comment
23 Days Ago
Visual fixes for DSlider and DNumberScratch Better Orbit code for DAdjustableModelPanel Playback speed for Spawnmenu IconEditor Fixed race condition error with HTML spawnmenu tabs Content icon fixes - translate None weapon & color_white Derma skin related changes Force all panels to refresh skins when a new skin is registered Do not force all panels to refresh skins when setting skin on a panel DTooltip inherits derma skin from the panel it is opened for metproxy hack for mega grav gun Removed usage of SendLua from the undo library Improvements to preventing props spawning inside world Also fixes for SWEP undoing, disallow doing that if weapon is already picked up, added cleanup, fixed translations for SENT/SWEP cleanups
comment
23 Days Ago
Hammer model picker UI fixes Arming large dupes now works Changes to Light tool's minimum brightness Translations for Unfreeze and Undo tips Added ENT.IconOverride to allow overriding spawnmenu icons Merge branch 'master' of garrysmod
comment
23 Days Ago
Add NiceText to the undo table (#1692) So that the NiceText can be accessed from hooks like GM:CanUndo()
comment
23 Days Ago
Added "NiceName" read only field to Undo structure, contains the text shown in player's undo list UI (Community) Removed usage of SendLua in the undo library
comment
23 Days Ago
StartPurchaseAsync: Should now be able to pass in multiple of the same item to purchase multiples
comment1 Comment
23 Days Ago
Minor improvements to PrintTable() (Community Contribution) You can now undo Weapons spawned through Spawnmenu with middle mouse click or the Creator tool (Community) Fixed "Cleanup Scripted Weapons" button only cleaning up Scripted Entities and not Weapons (now does both), Added missing translation for "#Cleaned_Sents" Improvements to prevent spawning props partially inside walls/ground
comment
23 Days Ago
Allow caller to specify OverlayToStoreFlags when opening Store Overlay Allow caller to specify OverlayToStoreFlags when opening Store Overlay - fix Merge pull request #476 from stang-tgs/master Allow caller to specify OverlayToStoreFlags when opening Store Overlay
comment
23 Days Ago
Expose OverlayToStoreFlag
comment
23 Days Ago
Add/Remove ws item dependency getting dependencies/children Merge branch 'k3-item-dependency' into k7-addit-prevs Added ugc addtional previews Merge pull request #475 from kamyker/k7-addit-prevs Added ugc addtional previews
comment
23 Days Ago
Expose ItemPreviewType
comment
23 Days Ago
Added clan chat Merge pull request #474 from kamyker/k6-clan-chat Added clan chat
comment
23 Days Ago
Added undo for weapons (#1690) * Added undo for weapons This adds an undo entry for weapons spawned via the Creator tool or gm_spawnswep. * Get rid of the PrintName stuff Co-authored-by: Rubat <robotboy655@facepunchstudios.com>
comment
23 Days Ago
Fix race condition with async callresults Merge pull request #472 from MadrMan/master Fix race condition with async callresults
comment
23 Days Ago
Reduce the minimum value for Light tool brightness to -10 from 0, which makes the light dimmer (-6 in UI) Translated "Unfrozen X objects" and "Undone X" (experimental) hints
comment
23 Days Ago
Lobby.SendChatString() and OnChatMessage fix Merge pull request #466 from kamyker/k5-lobbymsg Lobby.SendChatString() and OnChatMessage fix
comment
23 Days Ago
Redist for 1.50 Headers 1.50 Generated 1.50 Don't generate types starting with "FnSteam" Manually create SteamNet delegates Replace int64_t with long, int32_t with int Make NetKeyValue partial to support the added functions Removing Removed Re-adding BroadcastUploadStart_t and BroadcastUploadStop_t - because while they're no longer in the sdk, they are documented on the site
comment
23 Days Ago
change price if cant be afforded Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles money pickup ballpit giver unit shot pattern change ball physics Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles reverse powerup pattern onEachBullet callback
comment
23 Days Ago
cherrypicking 54339, 54340
comment
23 Days Ago
▋▇▅▌▉ ▊▍▌▋ ▆▇▆█
comment
23 Days Ago
▆▄█▊▅ ▋▉▇▉▍▉▉ ▋▍▊▆▊▊ ▆▍▋▇█▌ ▇▆▅ ▋▍ ▋█▆█ ▌▆▇▊▌█▊▍▆, ▅▇ ▉█▊▊ ▋█▌▉▍▅ ▆▍▊▊ ▇▌'▊ ▋ ▇:▌ █▇▅▍
comment
23 Days Ago
Remove odd concat from PrintTable (#1714) * Remove odd concat from PrintTable Seperate Msg instead of concat, also add Msg as local in the function to prevent checking the global all the time. The odd concat is ":" .. "\n" why not just go ":\n" then? While we are add it just patch the function up a little. * Apply CornerPin's suggestion
comment
23 Days Ago
▆█'▅▅ ▆▄▊ ▇▇▅▅▍ ▇▍▆▍▌▇▅▅▉▌▅▅▅▍▇▉ █▅▋▋▊ ▋▉▆ ▍█▄█▇ ▊▄▄█▊▍ '▊▉▅▊▊█' ▋▌ █▇▍
comment
23 Days Ago
merge from AudioSettingsFix
comment1 Comment