223,312 Commits over 3,684 Days - 2.53cph!

21 Days Ago
Docs, GameControllerExtensions to internal Why the fuck are you there
21 Days Ago
Fixed resource boxes disappearing after leaving network range and returning
21 Days Ago
CVfxStackMachineBuilder::FindConstant case insensitive
21 Days Ago
fixed LOD texture
21 Days Ago
Fixed screens not appearing on lowest object quality
21 Days Ago
Tweaked LOD culling distance to match regular TC
21 Days Ago
Tweaked front storage adaptor position
21 Days Ago
edited 3p minigun idle and shooting anims
21 Days Ago
merge from main
21 Days Ago
More block out, set up scene with doors
21 Days Ago
Free vs. FreeList
21 Days Ago
Fixed "Occlusion Culling" UI option using the wrong conva
21 Days Ago
Merge harbor tweaks 4
21 Days Ago
Small changes
21 Days Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
21 Days Ago
maintenance_door asset added pipe_group_01 prefab
21 Days Ago
Block out path to end
21 Days Ago
protobuf
21 Days Ago
merge from main
21 Days Ago
Make sure to set the size of svg glyphs Keep current glyph API intact, add new version to control outline
21 Days Ago
Merge from main
21 Days Ago
merge from harbor_tweaks_4_cargoship
21 Days Ago
merge from oilrig_sat_tube
21 Days Ago
setup wider idle stance for 3p minigun
21 Days Ago
merge from harbor_tweaks_4_cargoship
21 Days Ago
cracks grass environment volume mask - removed submarine
21 Days Ago
Initial orbit strafe state
21 Days Ago
S2P all
21 Days Ago
merge from harbor_tweaks_4_cargoship
21 Days Ago
merge from oilrig_sat_tube
21 Days Ago
Change InputMotionData to reflect new API
21 Days Ago
Structures folder particle accum setup directly on materials
21 Days Ago
Start blocking out lower level
21 Days Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
21 Days Ago
Added placeholder sounds
21 Days Ago
- fixed issue with 3p anims being submerged - updated clip naming
21 Days Ago
Props folder particle accum setup directly on materials
21 Days Ago
Force screens to update when first deployed
21 Days Ago
Tweaked boxes placement and scale
21 Days Ago
merge from SignFix
21 Days Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
21 Days Ago
merge from ping_estimation
21 Days Ago
merge from electrical_power_fixes/reactivetarget
21 Days Ago
player update. 3p nailgun anim set edited
21 Days Ago
reapplying 94814
21 Days Ago
merge from io_entity_snapping/fixes/2
21 Days Ago
merge from toolcupboard_retroskin
21 Days Ago
Oillrig2 cover data
21 Days Ago
Fixed tools not being released when TC is destroyed