193,831 Commits over 4,079 Days - 1.98cph!

12 Months Ago
blunderbus 3p and viewmodel updated anims exported and holster positon setup
12 Months Ago
Fix formatting not working for bullet/numbered lists for the in-game news
12 Months Ago
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12 Months Ago
merge from hackweek_renderlod_collapse
12 Months Ago
Fixed null renderers in the HideIfScoped viewmodel component causing NRE's (currently caused by flame arrows on the crossbow) Fixed flame arrows on crossbow not hiding their particle effects while using a scope
12 Months Ago
Spooky speakers audio now falls under the voice props volume slider
12 Months Ago
Remove translation debug logs
12 Months Ago
Fix RustCamera spamming exceptions in the editor when switching from server to client mode
12 Months Ago
Fixed oven loot panels not working (incorrect compiler define) Safety check for EmissionToggle renderer collapses
12 Months Ago
More ent setup and gameplay wip
12 Months Ago
Merge main
12 Months Ago
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12 Months Ago
Added support for multiple disable groups to CinematicEntity
12 Months Ago
Merge from main
12 Months Ago
Merge main -> Aux2
12 Months Ago
Fixed broken modular car spawn commands
12 Months Ago
main -> Aux2
12 Months Ago
Merge from main
12 Months Ago
merge from main
12 Months Ago
VM camera anims for SMG, MP5 and Thompson
12 Months Ago
Gesture collection is now a BaseScriptableObjet, doesn't need to be referenced by the BasePlayer
12 Months Ago
Merge from hackweek_renderlod_collapse
12 Months Ago
Added ch47event convar, similar to cargoshipevent
12 Months Ago
Added a MapRenderer.DebugLabs convar to debug lab rendering issues in a build
12 Months Ago
Don't collapse renderers if they are part of a LightGroupAtTime
12 Months Ago
Merge from main
12 Months Ago
Merge from main
12 Months Ago
Fixed stacks of engine components being lost when dragging over existing items in the modular car engine bay editor UI
12 Months Ago
Double size of mixing table recipe list from 4 -> 8 recipes shown at once
12 Months Ago
Merge from main
12 Months Ago
Remove one more doNonUserSpawn, fix compile
12 Months Ago
Merge from main
12 Months Ago
Initial cinematic rig setup/mats
12 Months Ago
Remove no-longer-used 'non-user-spawn' modular car engine code
12 Months Ago
Example arctic hazmat setup (will need to be fixed before merging to main)
12 Months Ago
Better way to recognize the underlying skin renderer Update skin parameters when clothing changes so that skin colour is applied to any skin renderers that are part of the clothing viewmodel addition Revert shader shanges (they're in the history if we ever revisit the idea)
12 Months Ago
Merge main -> Bikes
12 Months Ago
merge from ModelViewerFixes
12 Months Ago
Successfully ignores people who try to block its path
12 Months Ago
Fix in-game news header stretching/squishing
12 Months Ago
Codegen
12 Months Ago
Add `auto_refresh_region` convar - defaults to false on linux so it only gets ping region on startup
12 Months Ago
Debug lists Ensure targets are in the right dictionaries Ignored players are now properly removed from the blockers list
12 Months Ago
Fixed crashes due to recent changes to gib system Let's try this again: unload unreferenced materials in more places This is aimed at making sure content from maps is unloaded before content from another map is loaded
12 Months Ago
RPC fixes. Deploy in correct state. Auto select functionality.
12 Months Ago
Imported Dolly and Trolley Props Added Textures and Materials for Dolly and Trolleys Setup Dolly and Trolley Prefabs, Colliders and LODS
12 Months Ago
blunderbus 3p and gun anims update
12 Months Ago
Merge gymnastics
12 Months Ago
12 Months Ago
More wip