240,670 Commits over 3,867 Days - 2.59cph!

11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
merge from ammo_count_in_chests - fix unload ammo menu option not showing
11 Months Ago
GameObjectControlWidget shows the full GameObject path Add ITintable Fix errors when trying to Set animated model parameters when no SceneObject exists Update bloom defaults Fog scene
11 Months Ago
Fix NRE Fix exception whe ncopying Remove debug
11 Months Ago
Fill out menu screen slightly People want to do new GameObject, not GameObject.Create. They get confused and angry.
11 Months Ago
Leaderboard backup, run #6989
11 Months Ago
Reposition collider when updating Add sliders to ScreenPanel Scene menu Load menu scene on startup Fix oob exception if delete a bunch of children in update Fix particles updating using RealTime instead of Time Fix updating physicsbody position instead of keyframebody position Return to menu on escape component
11 Months Ago
Add PhysicsBody.Surface, PhysicsShape.Surface Add Input.EscapePressed
11 Months Ago
Disabled global rendering on armored window
11 Months Ago
Add `job_system_threads` to control the number of workers in the job system `0` or `-1` will set it back to default amount
11 Months Ago
FPArms: another pass at movement anims
11 Months Ago
Fix native dsn again Fix not writing .version etc if commit message was empty
11 Months Ago
fish trophy song???
11 Months Ago
Moved #CLIENT outside of #SERVER block to fix unload ammo menu option not showing
11 Months Ago
remaining frontier item deploy sounds frontier item inventory handling sounds additional variations for storage barrel open/close sounds
11 Months Ago
Merge from main -> ammo_count_in_chests
11 Months Ago
▌▋▊ ▉█▌▉▇▌ ▉▅ ▌▄▊▍▊▅█▆ ▊▆█▄▆ ▅▋ ▇ ▋▅▋▆▆ ▍█ ▇▌██▄▋ ▊ ▄▊▍▆▊▉▄▍ ▊▄▍ ▅ ▆ ▊▇▋▇▇▋ █▋▅▄▆▍▍▉▆▅▅▋█ █▍▆▌▄ ▄▉ ▅ ▇▋▉▋▇▄ ▊▌ ▍▅▅▄▆▇ ▌ ▌▉▊▆▋▍▋▌ █▆█▊▆█▉▊ ▆▌▉▅▄▊▇ ▍▌▆▋ ▆▄▄ ▊▅▅▄▇▇ (▇▋ ▋▆▊▌▄ █▌▇█▇██▌▅ ▋▆▌▆▆▋▇▉▅█▌ █▊▆▉▆▅ ▅▆ █▅ & ▇▉▅▉▍▄ ▉▌█▌▉▅)
11 Months Ago
SantaMask
11 Months Ago
Remove "This AddShape method isn't properly implemented yet. Sorry." it should be now
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
merge from rail_network_link
11 Months Ago
Wanted poster 4 pickup item ref fix Wanted poster desc update
11 Months Ago
Tweaks to the string on the skinning knife
11 Months Ago
Display longer segments of rail network links on the map
11 Months Ago
Revert "Remove unused (mostly legacy stuff)" This reverts commit ab8ea1a69e47ddff1367df4d5f00a1975def5d99. Vulkan - explicit timing/post present handoff, submit logic
11 Months Ago
Fix ResourcePath being used instead of ResourceName for physics materials
11 Months Ago
Manifest
11 Months Ago
Fixed small spec issue on the portraits. Better tinting on poster 4.
11 Months Ago
merge from main
11 Months Ago
merge from rail_network_link
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Poster 2, 3, 4 layout tweaks Mat for 4.
11 Months Ago
Action component tweaks
11 Months Ago
Train tunnel entrance placement check improvements (fixing placement too close to other monuments)
11 Months Ago
Enum constant node fixes
11 Months Ago
Enum constant node
11 Months Ago
Fixed Sardine sliding in FishTrophy
11 Months Ago
Deserialization fix involving generics
11 Months Ago
11 Months Ago
Render Tool: - Now saves scene status before preview - Previews can now be reverted back to their original settings - Disabled preview and apply buttons should there not be a camera selected
11 Months Ago
exported deploy rifle anim
11 Months Ago
Fixed rail network link entrance sometimes overlapping small monuments like the rail entrance elevator hatch
11 Months Ago
Fixed lots of valid placement positions of the rail network link entrance being rejected
11 Months Ago
Make fps_max save, and add an option for it in video settings Save NPC health in duplications Internal code cleanups Removed useless macro, reduced usages of ErrorNoHalt in favor of its "with stack" alternative. ProtectedCall supports varargs just like pcall Update .gitignore
11 Months Ago
added wood_trim_burnt + associated wood blends https://files.facepunch.com/jason/1b2711b1/sbox_Lfgga20AJO.png
11 Months Ago
Refactor
11 Months Ago
Better fix for type parameter properties disappearing