130,612 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Merge store-ui -> main. SkinViewer work is now complete (don't laugh at the inevitable further skinviewer commits pls).
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fixed lumberjack suit skin looking small in the viewer
 
                
                
                
                
                
             
         
        
            
            
            
                
                SkinViewerTest now shows image border
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix typo in conversation_stage03
 
                
                
                
                
                
             
         
        
            
            
            
                
                button now disables all light sources for pitch black darkness
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
 
                
                
                
                
                
             
         
        
            
            
            
                
                Default to 8MB transfer size when benchmarking demo upload
Allow transfer size to be overwritten
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix Unity complaints about disabled LOG groups
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated pipe tool and wire tool descriptions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Record disconnects to the demo thread
 
                
                
                
                
                
             
         
        
            
            
            
                
                Harbor_1 lighting setup for the new island 
Removed some mesh decals from the rooftops that didn't match
HLOD setup 
Scene2prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Revert 
93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed multiple map markers disappearing when deleting a single one
 
                
                
                
                
                
             
         
        
            
            
            
                
                Strip out the effect player stuff from UIEffect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main -> full_server_demos
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel prefab updates, added icon, removed unneeded model prefabs
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fire a Problem to the user when a certain file is not writable
Such as user configuration files
More barnacle related potential crash fixes
Fixed regression when barnacles ragdolls don't spawn at all
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fire a Problem to the user when a certain file is not writable
Such as user configuration files
More barnacle related potential crash fixes
Fixed regression when barnacles ragdolls don't spawn at all
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set videos for nomad, lumberjack, and arctic packs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Keep the item icons square on the takeover screens to prevent them from looking stretched
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use different prefabs for limited and general tab
Implement reveal transition per item icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add cover video component
 
                
                
                
                
                
             
         
        
            
            
            
                
                Imported Minigun Textures
Setup Minigun Materials 
Applied Minigun Materials to viewmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Added DSP as 6th optional argument to sound.Play
Fixed workshop status UI not appearing
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Hook up buy button on the modal
 
                
                
                
                
                
             
         
        
            
            
            
                
                player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
 
                
                
                
                
                
             
         
        
            
            
            
                
                Invalid slots don't push wearable feedback
Made background colour change method less ambiguous
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Harbor 1 grounds c prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Store Item prefab design changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Do not destroy dynamic material created by surface.SetMaterial
To see if this was the cause of crashes for some ppl
Check for activator validity in CGameUI::Deactivate
Maybe there's was crash there that is fixed now.
Performance improvements with usages of CNavArea
 
                
                
                
                
                
             
         
        
            
            
            
                
                Harbor 1 scene cleanup
Finalized ground meshes
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fixed vendor clusters not opening in marketplace
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the color check when updating nameplates text color
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show server wide event toasts to players on tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                player update. edited satchel/timed explosive entitys so the player holds them correctly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
 
                
                
                
                
                
             
         
        
            
            
            
                
                player update. holdtype syringe override controller updated with latest idle pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add analytics to track tutorials started, completed and quit mid-way
If quitting, track which mission was currently active
debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
 
                
                
                
                
                
             
         
        
            
            
            
                
                Store Modal Overlay styling and animation, store header image
 
                
                
                
                
                
             
         
        
            
            
            
                
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