199,318 Commits over 4,140 Days - 2.01cph!

2 Years Ago
ocean wave volume tweaks
2 Years Ago
update tugboat PhysicsSounds ignored layers
2 Years Ago
server compile fix
2 Years Ago
ocean wave ambience
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
merge from main -> analytics_building_color
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Reduce stiffness a bit more towards the end of the chain to make it more stable
2 Years Ago
Backport crash fix for DMX unserializer
2 Years Ago
Fixed moonpool surface not really rendering at all.
2 Years Ago
Fixed a crash due to DMX unserializer Fix DMX parser breaking when failing to read external references, resulting in a crash
2 Years Ago
ferry terminal loot balance
2 Years Ago
Swamp & lake material fixes
2 Years Ago
vm diver ak - skinning updates tweaked cloth settings ( also reduced x rotation on chains 01 & 02 further down the chains to give more weight) burst cloth enabled
2 Years Ago
Fixed rivers almost being still. Normals & speed better match river source FX.
2 Years Ago
Added shadow proxy mesh to the tugboat prefab to minimize light leaks
2 Years Ago
2 Years Ago
Added "River Scroll Speed" property to River shader
2 Years Ago
Slightly tweaked tugboat interior cabin Custom shadowproxy mesh
2 Years Ago
Case insensitive search for singleplayer files static prop support for disableflashlight Hopefully fixed addons breaking properties system clientside Fixed a server crash when maxplayers is in server.cfg and the cmdline Make Combine Gunship aim at player's center so it can actually hit players Fix Combine APC bullet tracer coming from the wrong attachment Fix combine APC rockets going over player's head with certain hold types Added entity translation for npc_apcdriver Fix my oopsie Merge branch 'main' into prerelease
2 Years Ago
Changed default render queue on underwater lab glass material
2 Years Ago
Added water masking to "Particles/Additive (HDR)" shader
2 Years Ago
Case insensitive search for singleplayer files static prop support for disableflashlight Hopefully fixed addons breaking properties system clientside Fixed a server crash when maxplayers is in server.cfg and the cmdline Make Combine Gunship aim at player's center so it can actually hit players Fix Combine APC bullet tracer coming from the wrong attachment Fix combine APC rockets going over player's head with certain hold types Added entity translation for npc_apcdriver Fix my oopsie
2 Years Ago
Fixed river flow w/ fallback normals
2 Years Ago
Fixed tug navigation (red/green) lights turning off when standing on the side of the boat and facing a certain way.
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
new brick roof models/gibs
2 Years Ago
Remove constraint components on anchor bones (they don't do anything there) Allow a bit more angular movement on the 01, 02, and 03 chains Bias the rotation constraints on Z axis a little bit for 01 and 02 to reduce clipping
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Fixed underwater lab moonpool prevent build volumes reaching out of water
2 Years Ago
Fixed a thrown salvaged sword that sticks into the tugboat ceiling causing the tugboat to fly
2 Years Ago
Solved satchel charges sometimes attaching to invisible lights on the Tugboat
2 Years Ago
Added and Setup Pipe Wrench Prop Prefab
2 Years Ago
merge from save239
2 Years Ago
merge from main
2 Years Ago
Tweaked water pump placement
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from camera_hook_fix
2 Years Ago
old tv lods and folder restructure prefab setup
2 Years Ago
merge from bag_delete_fix_softcore
2 Years Ago
skinning tweaks, fixed hole under helmet 03, better armpits. various other skinning tweaks
2 Years Ago
Cleanup. Compile fixes. Added RPC safety checks.
2 Years Ago
Skip dead vehicles in vehicle auth check (so anyone can pick up deployables from them)