198,645 Commits over 4,140 Days - 2.00cph!

2 Months Ago
merge from main
2 Months Ago
Backout CL 121063 due to failing server bundle generation
2 Months Ago
Merge: from main
2 Months Ago
Merge: from prefab_process_optim - Optimizes component checks during Prefab Processing (speeds up Asset Warmup and monument spawning) Tests: with temp old code that throws exceptions on result missmatch, ran Asset Warmup and ran Scene2Prefab on all large and xlarge monuments
2 Months Ago
First complete (but mostly broken) implementation of indirect instancing. Split most classes into separate files for easier handling and less conflicts.
2 Months Ago
Fix upper 32bits of 64bit pointers in Lua Minor cleanups
2 Months Ago
Regenerate console system
2 Months Ago
New token for pure health and ore teas
2 Months Ago
Merge from softcore_modifiers_fix
2 Months Ago
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also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
2 Months Ago
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2 Months Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
2 Months Ago
2 Months Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
2 Months Ago
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2 Months Ago
small sails deployable blockout and preliminary blendshape work for testing
2 Months Ago
filters styling
2 Months Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
2 Months Ago
Server List design
2 Months Ago
merge from vclouds
2 Months Ago
performance tweaks, block sun by clouds in reflection probe
2 Months Ago
Reduced speed of fade to black(ish)
2 Months Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
2 Months Ago
merge from main
2 Months Ago
Merge from junkpile_bush_los
2 Months Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
2 Months Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
2 Months Ago
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2 Months Ago
Fixed F7 report UI again, restored input field settings
2 Months Ago
Scientist RHIB blockout
2 Months Ago
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2 Months Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
2 Months Ago
merge from qol_crosshair_interaction
2 Months Ago
storage_monitor_rotate_fix -> main
2 Months Ago
Change client rotate method to also check for storage monitor
2 Months Ago
Added interaction crosshair mode setting in the option menu
2 Months Ago
Updated Jungle berry biome types
2 Months Ago
Can't rotate the TC if a storage monitor is attached
2 Months Ago
vending_machine_storagemonitor_rotate_fix -> main
2 Months Ago
Don't allow Vending Machine rotation if the storage monitor is attached (breaks wire connections)
2 Months Ago
storage_monitor_container_io_rewrite -> main
2 Months Ago
Small layout tweaks Fixed the offcentered 'open_door' icon
2 Months Ago
Added support for Container IO to Storage Monitor Resolves issues of storage monitor not working correctly with the new Vending Machines