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126,678 Commits over 4,109 Days - 1.28cph!

8 Months Ago
Restored detail layer albedo alpha to 0 on some battering ram mats
8 Months Ago
merge from main
8 Months Ago
compile fix + cleanup
8 Months Ago
missing v_hammer.mat
8 Months Ago
creation gibs list for floor and wall frames
8 Months Ago
foundation step doesn't need detail collider as it isn't see-through
8 Months Ago
merge from main
8 Months Ago
roof alignment fixes, eliminating zfight in a few places
8 Months Ago
Merge from simple_upgrade
8 Months Ago
Check item blueprint is unlocked.
8 Months Ago
Merge from main
8 Months Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
8 Months Ago
Update to walkway kit
8 Months Ago
Sculptures respect the Hide/Censor Signs setting
8 Months Ago
Updated the DLSS dll file to version 3.8.10.0
8 Months Ago
added more controls to ugc panel for sculptures
8 Months Ago
icon for twitch rivals flag
8 Months Ago
exported updated wolf ledge attack animation
8 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
8 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
8 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
8 Months Ago
merge from main -> enable_monument_scenes
8 Months Ago
mp5 temp fix
8 Months Ago
fixed missing strap on lod1
8 Months Ago
fixing some lod distances
8 Months Ago
merge from birthday11
8 Months Ago
Cherry picked blend shader detail layer changes to main
8 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
8 Months Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
8 Months Ago
merge from save262 - Staging wipe
8 Months Ago
phrases
8 Months Ago
manifest
8 Months Ago
merge from high_external_wall_crafting
8 Months Ago
Merge from main and restore graphics options UI after conflict
8 Months Ago
merge from underwater_vis_increment
8 Months Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
8 Months Ago
merge from main
8 Months Ago
Merge from hackweek_car_radio
8 Months Ago
Manifest
8 Months Ago
Merge from itemstoretesting
8 Months Ago
Server fix
8 Months Ago
Merge from itemstoretesting
8 Months Ago
Merge from main
8 Months Ago
Adjusted size of both wooden shield colliders
8 Months Ago
Fixed shields not rendering their shadows when in first person
8 Months Ago
Fixed being able to sprint while blocking with a shield
8 Months Ago
Merge from hackweek_car_radio
8 Months Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
8 Months Ago
Merge from launcher reload bug
8 Months Ago
Merge from main