reporust_rebootcancel

113,162 Commits over 3,928 Days - 1.20cph!

10 Months Ago
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10 Months Ago
merge from save248
10 Months Ago
mossy rubble piles use material config instead of biome visuals
10 Months Ago
removed terrain layer from most rubble piles as it displays snow indoors in some biomes and there's no good way around it. We should tackle the transitions using depth bias ideally
10 Months Ago
military flamethrower sounds
10 Months Ago
Minigun cine anim backups (session B takes)
10 Months Ago
Scene backup; retro tc showcase
10 Months Ago
Cherrypick 95062
10 Months Ago
Dupe file deletes
10 Months Ago
Merge from media_projects
10 Months Ago
Parent merge
10 Months Ago
Merge from save248
10 Months Ago
Fixed timer time not editable until powered
10 Months Ago
Remove field which was only written to by our codegen
10 Months Ago
Cargo Ship avatar image for death screen
10 Months Ago
Bug fixes by switching everything else to use phrases
10 Months Ago
Merge from main
10 Months Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
10 Months Ago
Fixed smart switch duplicated power in handle due to merge conflicts
10 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Updated storage adaptor sockets names
10 Months Ago
merge from electricity_power_fixes/2
10 Months Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
10 Months Ago
cctv desk basic prefab setup
10 Months Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
10 Months Ago
LocalPosAnim for screen signal distort.
10 Months Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
10 Months Ago
Reapply 95063 w/ compile fix
10 Months Ago
Merge from main
10 Months Ago
10 Months Ago
Various screen related.
10 Months Ago
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10 Months Ago
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10 Months Ago
subtracting 95063 - compile issue
10 Months Ago
3p minigun - shortened fire anim to be more responsive
10 Months Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
10 Months Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
10 Months Ago
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10 Months Ago
3p minigun fire animation shortened from 30 to 15 frames
10 Months Ago
updated sks mesh
10 Months Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
10 Months Ago
updated 4k textures for cinematics
10 Months Ago
added camera animation to deploy and admire anims
10 Months Ago
postit note
10 Months Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
10 Months Ago
sks texture updates
10 Months Ago
Fixed visualize texel density shader error + now works in edit-mode