reporust_rebootcancel

106,630 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from keybind_system_2
1 Year Ago
Cherrypick then fix the key to switch skins being updated in context menu
1 Year Ago
Fix options menu closing when pressing ESC to clear a bind
1 Year Ago
Fix clearing bind with "ESC" clearing default realm (like +use) instead of context menu (+nextskin)
1 Year Ago
Progress in "Core/Foliage"
1 Year Ago
Prefab backup New prop light spotlight off Tweaks/fixes to a few light fixture mats.
1 Year Ago
Import Ashtray Models and Materials Setup Materials and Models
1 Year Ago
Fix cherrypick Add ConButton for nextskin & prevskin Update options menu to new button name
1 Year Ago
Separated the checkin desk glass and updated the prefab
1 Year Ago
Folder and Branch Setup for new ash tray props
1 Year Ago
Horse idles - Anim event update, updates to animator
1 Year Ago
Merge from nuclear_missile_silo
1 Year Ago
Exterior bounce
1 Year Ago
Made radio tower ladder collider thinner Added an invisible blocker below the missile to prevent loot from falling down and becoming unreachable Added NoSunlight tag to underground volumes in the NMS to prevent sun from leaking inside on certain seeds Scene2prefab
1 Year Ago
refreshed stone wall frame LOD0 to be higher detail
1 Year Ago
merge from save 238
1 Year Ago
Added renamed "Core/Generic" to ""Core/Generic (deprecated)"
1 Year Ago
Merge from main
1 Year Ago
better creation gibs for Floor frames
1 Year Ago
Add editor script menu options for auto creating pegs ready for placement
1 Year Ago
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1 Year Ago
AutoSet config script now warns for items with missing peg setup
1 Year Ago
better creation gibs for Wall frames
1 Year Ago
removing tga color lookup in favor of png tweaked colours to be more vibrant and varied
1 Year Ago
Cherrypick 82429 for options menu
1 Year Ago
fixed scrolling rock texture issue on mining quarry static. The animated belts now have their own material assigned rather than sharing it with the rocks
1 Year Ago
merge from main
1 Year Ago
network++ save++
1 Year Ago
Slightly larger PreventBuilding volume around missile silo monument
1 Year Ago
merge from pylon_cave_fix
1 Year Ago
merge from main
1 Year Ago
merge from sentry_quit_tag
1 Year Ago
merge from keybind_system_2
1 Year Ago
separated glass from rest of the meshes - ferry terminal exterior and interior building
1 Year Ago
Testing out some approaches to removing some unused mesh assets in server builds
1 Year Ago
No longer repair building block when sidegrading (changing skin without changing tier) No longer reset building block rotate timer when sidegrading (changing skin without changing tier)
1 Year Ago
Server compile fix
1 Year Ago
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1 Year Ago
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1 Year Ago
Restored RequestRespawnInformation RPC on player - this is still used when campers are in a players respawn list to update their position in real time
1 Year Ago
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1 Year Ago
Set up buoyancy points
1 Year Ago
Basics of driveable tugboat vehicle set up. Includes item and icon. Manifest update.
1 Year Ago
Updated cinematic gestures to allow crouched movement
1 Year Ago
WIP guide meshes for floor and foundation build blocks - indicates the texture's tile direction
1 Year Ago
Use .position instead of MovePosition for ragdoll
1 Year Ago
Added a button on the layer widget on the right to toggle respawn options on/off on the map screen
1 Year Ago
Merge from main
1 Year Ago
Experiment - move vehicles using rigidbody MovePosition and MoveRotation, instead of directly teleporting. Keep a (kinematic) rigidbody on the client. This was an experiment to see whether this would get the behaviour of physics objects on vehicles to more closely match their behaviour on the server. Unfortunately it does not.