reporust_rebootcancel

106,902 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Always log warning when SendMessage fails
2 Years Ago
Fix attack range calc
2 Years Ago
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2 Years Ago
Fix for pet health bar
2 Years Ago
merge from main
2 Years Ago
Changed default networking to Steam Networking (run server with -raknet to use RakNet instead) Support Steam Networking inside the editor (also used by default)
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
OPERATOR: MAIN SCREEN TURN ON.
2 Years Ago
Import the faces
2 Years Ago
Rename Stake to Bet to match the 2D UI
2 Years Ago
Added the small monitor info screen layout
2 Years Ago
Add industrial splitters and combiners Fixed electric oven load/save
2 Years Ago
Electric furnace now compatible with conveyors, items can be deposited into the inputs and extracted from the outputs
2 Years Ago
Better text centering - the automatic layout never quite gets this right, it always puts the text a little above center.
2 Years Ago
Auto-layout improvement to handle overlapping cards
2 Years Ago
Card row layout
2 Years Ago
Integrate art, icon thumbnail, etc Consolidate art and prefab folders
2 Years Ago
Changing Surrender to Abandon, no half bet back
2 Years Ago
Basic monitor UI layout for the small Blackjack monitors
2 Years Ago
Merge from ElectricFurnace (art)
2 Years Ago
Electric furnace IO integration
2 Years Ago
Merge from main
2 Years Ago
Move the extra idles to a sub state machine and make a new component to manage transitioning out of the additional idle
2 Years Ago
Changed handling of the player having 21
2 Years Ago
Added WeightedAnimationRandomiser to pick from different horse idles, can weight different idles differently, only play idles after playing a base idle a random number of times
2 Years Ago
Backups + directory changes
2 Years Ago
Merge from main
2 Years Ago
Merge Main -> Blackjack
2 Years Ago
merge from main
2 Years Ago
Only show CPU time in perf 6, show breakdown of CPU time in perf 7
2 Years Ago
Allow using storage on locked vehicles without a key IF the player is already mounted
2 Years Ago
Allow looting storage on vehicle modules while the engine is on, if the player is mounted on the vehicle. Notably allows using the storage in the camper while driving (this was working for a while previously due to a bug, but is now working "officially").
2 Years Ago
Fixed extra cursed levitating cauldron (using incorrect layers)
2 Years Ago
fixed saddlebags (75115)
2 Years Ago
Fixed camper BBQ output slots sometimes show as locked
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
Merge from FixB - resolves all outstanding known issues relating to layer changes.
2 Years Ago
Seedling destroy fix option B: Revert all ragdoll layer changes on plants, and remove ragdoll collision from the vehicle layer again
2 Years Ago
Seedling destroy fix option A: Allow Melee attacks to hit the Debris layer
2 Years Ago
Merge from main -> performance_sampling
2 Years Ago
Nucelar missile silo progress Finished all LOD0 meshes and placed prefabs in the scene
2 Years Ago
Split up horse idle into separate anims (to reduce repetitiveness), added more variants & updated animator
2 Years Ago
Fixed sample navmesh issue in positiontracker when switching nav types
2 Years Ago
terminal building - fixed an offset on the pivots
2 Years Ago
s2p