128,811 Commits over 4,201 Days - 1.28cph!

3 Months Ago
merge from main
3 Months Ago
Do not send RPCs for bullets bouncing off heavy's armor. It'll add unecessary network overhead and delays, just do it on the clients. This requires forwarding OnAttacked to EntityComponents and renaming resource dispenser's OnAttacked.
3 Months Ago
More profiling
3 Months Ago
merge from new_menu
3 Months Ago
Cart button fixes again
3 Months Ago
Merge from naval_update
3 Months Ago
Rewrite of the DeferredIndirectLightingPass class to make it more robust and prevent it from being disabled when it shouldn't be
3 Months Ago
Optimised the rest of the empty pools in the play page
3 Months Ago
Merge from main
3 Months Ago
Prewarm flex virtual scrolls in Bootstrap to prevent most of the stutters once you first load up
3 Months Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
3 Months Ago
Tweaked limited tab scroll hitbox
3 Months Ago
Fixed cart button issues on owned pack
3 Months Ago
Remove sunset background video (looks bad)
3 Months Ago
Remove water treatment background video
3 Months Ago
Removed all the remaining FlexGraphicTransform on texts
3 Months Ago
Preload 20ish server entries for the busiest server categories (stutter not totally resolved) FlexVirtualScroll can now preload objects IsBanned uses a Trie map to improve its performance
3 Months Ago
Removed localization on bootstrap texts, causing NRE as its not accessible yet
3 Months Ago
merge from main
3 Months Ago
Fixing modals
3 Months Ago
More auth wip
3 Months Ago
Fixes
3 Months Ago
merge from fix_listplayerreportcounts_command
3 Months Ago
merge from pilot_hazmat_dlc
3 Months Ago
merge from watch_tower_collider_fix
3 Months Ago
merge from LR300_mesh_fix
3 Months Ago
main -> pilot_hazmat_dlc
3 Months Ago
merge from fix_codelockskin_piplights
3 Months Ago
merge from reformat_restart_toasts 🍞
3 Months Ago
Fix not being able to repair skinned weapons that are crafting blocked by game mode (eg. redirect ak skins)
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Merge from main
3 Months Ago
Slight tweak
3 Months Ago
Fixed an edge case where a sprinkler would be visually spraying but not draining water or affecting sprinklers after the power was cut to a water pump
3 Months Ago
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3 Months Ago
Phrases
3 Months Ago
Don't pack data to be compatible with vertex compression
3 Months Ago
merge from new_menu
3 Months Ago
Missing localization fixes
3 Months Ago
Store pages localization pass
3 Months Ago
merge from new_menu
3 Months Ago
Restore store general tab, bad merge
3 Months Ago
Compile fix
3 Months Ago
merge from new_menu
3 Months Ago
merge from new_menu
3 Months Ago
Removed some unnecessary FlexGraphicTransform comps
3 Months Ago
Cart button fixes and polish
3 Months Ago
Mark some of the smaller world decor prefabs as poolable so they go into WorldGrid instead of immediately spawning all when loading the map
3 Months Ago
new_menu/tutorial_integration -> new_menu