240,742 Commits over 3,867 Days - 2.59cph!

12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from base_decor_DLC
12 Months Ago
Return default physics material when user data is null
12 Months Ago
Leaderboard backup, run #6797
12 Months Ago
Latest trace solver
12 Months Ago
Support creating transformed hull from mesh (why tho?)
12 Months Ago
Build new mesh and hull when adding transformed hulls and meshes
12 Months Ago
Update island prefab
12 Months Ago
Updated all triggers that needed the new Physics Debris layer. Required S2P on excavator and junkyard.
12 Months Ago
Get game compiling again
12 Months Ago
Fix up kayak tutorial stage Delay recycling the island until the player has respawned on the island, fixes a heap of bugs and looks a lot nicer
12 Months Ago
Parent dropped items on trains. Even though item behaviour when entering or leaving a trigger isn't great, they get very confused about the kinematic movement without being parented.
12 Months Ago
Bar door tweaks
12 Months Ago
Dropped items now use Continuous Speculative collision all the time, the only usable mode for vehicle<->item interaction @ 16Hz. The mode can occasionally cause small dropped items to fall through terrain, so DroppedItem has a new terrain check that activates if required and puts them back on top (will not affect intentionally dropping items under terrain as admin).
12 Months Ago
Remove shared manifold and physics contact shite Add intersection controller, kinda bullshit but needed
12 Months Ago
Setup push gesture, assign to double door and adjust timings to match
12 Months Ago
Added HalloweenMummy cinematic textures/materials
12 Months Ago
Prevent wanted poster saving debugging screenshots in builds
12 Months Ago
Increased wanted poster collider thickness, prevents it from getting blocked by the wall collider in some cases Fixed not being able to update wanted poster after clearing it
12 Months Ago
Fixed trophies not loading properly when entering/exiting network range Fixed trophy nametag displaying incorrectly when no trophy has been inserted
12 Months Ago
Also fix wanted poster pickup
12 Months Ago
Fixed single weapon racks getting picked up as horizontal racks
12 Months Ago
Added fancy new torch fx when mounted to a wall, not enabled if using the diving torch
12 Months Ago
Dracula cinematic setup 4k materials for Mask, Cape and Vest materials
12 Months Ago
Remove unused from physicsaggregate Remove unused from physicsworld Remove unused from physicssystem
12 Months Ago
Fixed heads not being valid after being dropped in the world
12 Months Ago
Add back AddHullShape and AddMeshShape that takes a transform, implement later.. these are needed now :(
12 Months Ago
Fixed several abyss hazmat issues on trophy mount (randomizer will always pick option 0, disable tanks and animators)
12 Months Ago
Transplant new physics interface to master, start fixing up shit again Remove unused from iphysicsshape Remove unused from iphysicsjoint Remove unused from iphysicsbody
12 Months Ago
Parent merge
12 Months Ago
Adjusted the eyelids on the small trophy so the eye doesn't clip through the eyelids and give me nightmares Only save clothing on the head item if it covers the various head slots
12 Months Ago
Added a tooltip for the dynamic range compression option
12 Months Ago
Loot fix
12 Months Ago
Comment nodes
12 Months Ago
Support for comment nodes in Action graphs Skip HideInEditor properties in ControlSheets
12 Months Ago
Added a placeholder menu item for BaseGiggableEntity to allow items to be "dug" via interaction (until spades work...) Flag markers grant items when dug up.
12 Months Ago
merge from main
12 Months Ago
▋▊▄▇ ▌▍▇▊▇▌▆▅
12 Months Ago
Diggable entity wip stuff
12 Months Ago
999 more bakes to fix various vertex precision problem areas
12 Months Ago
Fixed broken AO in tunnel stairwell entrances
12 Months Ago
Deleted unused slopes and prefabs
12 Months Ago
baseline
12 Months Ago
Spawn flag entity when a sweetspot is fully detected
12 Months Ago
Added flag entity
12 Months Ago
set reverse close anim to play at same speed (2) as standard close anim in the animator
12 Months Ago
removed delay from saloon door anims
12 Months Ago
Fix #SERVER compile error
12 Months Ago
push doors vm and 3p anim, added to v gestures and player animator