240,736 Commits over 3,867 Days - 2.59cph!

12 Months Ago
ActionJigCreated event
12 Months Ago
12 Months Ago
12 Months Ago
ActionJig.LinkTriggered event
12 Months Ago
Leaderboard backup, run #6827
12 Months Ago
vampire stake icon setup
12 Months Ago
Use Transform proxies instead of copying the transforms
12 Months Ago
Transplant new physics interface to master, start fixing up shit again Remove unused from iphysicsshape Remove unused from iphysicsjoint Remove unused from iphysicsbody Add back AddHullShape and AddMeshShape that takes a transform, implement later.. these are needed now :( Remove unused from physicsaggregate Remove unused from physicsworld Remove unused from physicssystem Remove shared manifold and physics contact shite Add intersection controller, kinda bullshit but needed Get game compiling again Build new mesh and hull when adding transformed hulls and meshes Support creating transformed hull from mesh (why tho?) Latest trace solver Return default physics material when user data is null Setup joint break callback, break joint on body remove Remove SetOnBreakHandler, callback is always added Support body gravity enable Fix joint and body double delete Should be null checking this in water controller
12 Months Ago
Should be null checking this in water controller
12 Months Ago
merge from main
12 Months Ago
merge from rockingchair_remove_prints
12 Months Ago
merge from halloween2023
12 Months Ago
Fix joint and body double delete
12 Months Ago
Remove SetOnBreakHandler, callback is always added Support body gravity enable
12 Months Ago
Setup joint break callback, break joint on body remove
12 Months Ago
AnimatedModel creates and updates bone GameObjects (not the best perf right now, but I will address it)
12 Months Ago
Fix startup error Performance scope animation update
12 Months Ago
Leaderboard backup, run #6821
12 Months Ago
AssetSystem: optimize FindByPath lookup Optimize GameResourceProcessor Keep __references ordered to avoid diff hell Optimize recursive WalkJsonTree
12 Months Ago
FPArms: updated weightlists FPArms: overhauled punching animgraph (still some things to iron out, but the core functionality works again at least)
12 Months Ago
Save the equipment & storage inventory separately in protobuf
12 Months Ago
Don't show "Open Storage" menu option if they have no saddle bags equipped / no storage slots
12 Months Ago
many small changes fire/poison damage stat includes overall dmg mult fix reroll sfx, balance, etc level earliest upgrade pacifist barrel upgrade levelupexisting fix
12 Months Ago
Error list title fix
12 Months Ago
Rerouting and other fixes
12 Months Ago
Rerouting fixes Fixed handle config names for generic types
12 Months Ago
FireSignalExpression fix
12 Months Ago
12 Months Ago
12 Months Ago
Some safety when deserializing types
12 Months Ago
Fixed another generic type binding case
12 Months Ago
Fixed another generic type binding case
12 Months Ago
12 Months Ago
Fixed Nop node passing signals
12 Months Ago
World models for DraculaMask/DraculaCape
12 Months Ago
Reworked the train signal lights and lighting.
12 Months Ago
vampire stake loot spawn (small loot bag) bonus loot for scarecrow kills with vampire stake increased chance of additional frankenstein parts
12 Months Ago
vampire stake sounds
12 Months Ago
Some cleanup NoOperation node definition
12 Months Ago
12 Months Ago
Create seperate loot panels for horse equipment + stats & horse storage to support >6 storage per saddle bag Increase saddle bag from 6 -> 12 storage slots again Split into two inventories: one for equipment, one for storage (rather than first 4 slots being only for equipment and using clientside loot panel to pretend they are different) Create a new menu option for "animal storage", keep examine as the equipment loot panel
12 Months Ago
Dracula outfit viewmodel
12 Months Ago
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12 Months Ago
DraculaMask fits over a bandana
12 Months Ago
frankenstein buffs, light vs heavy is more apparent increased base frankenstein health from 100 to 150
12 Months Ago
Tweaked entrance heightmap to fix odd foliage placement
12 Months Ago
missing file
12 Months Ago
progress
12 Months Ago
Stash PoC code for reference (temp)
12 Months Ago
lr300 holdtype override updates