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130,399 Commits over 4,232 Days - 1.28cph!

59 Days Ago
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59 Days Ago
Updated LOD settings for Charity plushies
59 Days Ago
trying reduced sail thrust 3000->2000
59 Days Ago
Added exit time to damaging attacks
59 Days Ago
59 Days Ago
merge from main
59 Days Ago
Charity_plushies -> main
59 Days Ago
Updated pookie bear volumes, no more pookie stacking
59 Days Ago
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59 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
59 Days Ago
boat stability work
59 Days Ago
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59 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
59 Days Ago
merge from codelock_entercode_cache
59 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
59 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
59 Days Ago
tweaks to culling distance to several prefabs
59 Days Ago
Merge from parent
59 Days Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
59 Days Ago
anim updates for feedback notes
59 Days Ago
floating cities s2p
59 Days Ago
swapped mountable chairs left on all barges
59 Days Ago
59 Days Ago
swapped mountable chairs on floating docks
59 Days Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
59 Days Ago
merge from save272 - Staging wipe
59 Days Ago
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59 Days Ago
medical barge set dressing polish
59 Days Ago
merge from main
59 Days Ago
security prison barge set dressing polish
59 Days Ago
merge from crosshair_allocs
59 Days Ago
network++ save++
59 Days Ago
merge from meta_shift/loot
59 Days Ago
Fix crosshair allocs
59 Days Ago
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59 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque
59 Days Ago
Add analytics when puzzles reset - how long it took before reset and how long players spent inside / blocking the puzzle - log puzzle reset settings and monument of the puzzle
59 Days Ago
scientist_boat_ai -> naval_update
59 Days Ago
Compile fixes
59 Days Ago
Codegen after merging naval update
60 Days Ago
Merge from httpimage_cache
60 Days Ago
Fix HttpImage not working with extensionless image URLs
60 Days Ago
Fix for sound assets not being saved on config, assigned sound assets
60 Days Ago
Swap garage door mesh to a mesh renderer when its fully closed or open, so they can batch together Keep the skinned mesh only when its busy (opening or closing)
60 Days Ago
naval_update -> scientist_boat_ai
60 Days Ago
Fix compile error with our new changes
60 Days Ago
Remove a dumb 200 byte allocation on our blur step
60 Days Ago
Codegen
60 Days Ago
Integrate RHIBs into the deepsea Spawn them in cool triangle formations (auto generate groups) Wiping the deep sea will wipe rhib group info