202,653 Commits over 4,171 Days - 2.02cph!

33 Days Ago
Clean: dead variable Tests: none, trivial change
33 Days Ago
Updated Body and Gloves textures/mat
33 Days Ago
Fix heavy facing wrong direction after clearing a corner, and staying far instead of constantly advancing
33 Days Ago
Polished social open/close transition UI.AlphaMask can use vertex color, fixes avatar never fading out
33 Days Ago
Hide 'friends' in connect modal when joining a development server
33 Days Ago
Dont bother animating progress bar scale on the new hero
33 Days Ago
Disable WearableRandomMaterial, was just an internal test
33 Days Ago
merge from stringpool_warnings_investigation
33 Days Ago
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33 Days Ago
Clean: fix code formatting Tests: none, trivial change
33 Days Ago
FriendsList is a UI_Window Added escape capture Cleanup
33 Days Ago
Updating pilot hazmat burstcloth settings
33 Days Ago
Merging food market barge shell meshes plus LODs
33 Days Ago
Only apply black fog in environment volumes that have the Train Tunnel or No Sunlight types
33 Days Ago
merge from stringpool_warnings_investigation
33 Days Ago
Initial helmet variation setup
33 Days Ago
Social prefabbing, cleanup ResetStaticFields on NameHelper
33 Days Ago
Fixed checkout result layout issue
33 Days Ago
merge from new_menu
33 Days Ago
Removed log in UI_Settings Some skinviewer tweaks
33 Days Ago
renamed pilot hazmat suit description to pilot suit
33 Days Ago
Fixed some price formatting issues causing local market price to be multiplied by 100 Added printCultureInfo command
33 Days Ago
Pilot hazmat burst cloth settings adjustments - collision on waist pipe, constraints on backpack bones to prevent clipping
33 Days Ago
Separate heavy weakspot health from their main body health, makes it more intuitive
33 Days Ago
Adding burstcloth setup to pilot hazmat
33 Days Ago
network++ sav++
33 Days Ago
merge from distanceglowfix
33 Days Ago
merge from rainimprove
33 Days Ago
Merge from foliage_transmission_shadowing
33 Days Ago
merge from benchmark_fpslimit_fix
33 Days Ago
merge from car_radio_rpc_fix
33 Days Ago
merge from weapons_attachment_stats_updating
33 Days Ago
merge from fix_terrain_hole_clipping
33 Days Ago
merge from fix_primitive_typo
33 Days Ago
Re-encode foliage asset data
33 Days Ago
update from naval_update
33 Days Ago
Merge from tutorial_baked_foliage_removal
33 Days Ago
Scene changes
33 Days Ago
Update some outdated splats on tutorial island
33 Days Ago
Merge from main
33 Days Ago
Handle vertex compression by encoding unorms into compatible bits, and baker now handles rebakes better
33 Days Ago
Don't allow non clothing or clothing that would be considered conflicting to be loaded onto the mannequin
33 Days Ago
Update mannequin to mimic player part creation process using a new skin set, this will allow us to selectively disable the parts of the mannequin like we do player parts
33 Days Ago
Allow the mannequin inventory to be opened
33 Days Ago
Codegen
33 Days Ago
Merge from pilot_hazmat_dlc
33 Days Ago
Merge from main
33 Days Ago
new_menu -> main
33 Days Ago
Compile fix (remove old convar)
33 Days Ago
new_menu -> main