124,945 Commits over 4,171 Days - 1.25cph!

46 Days Ago
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46 Days Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
46 Days Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
46 Days Ago
successful purchase item overlay
46 Days Ago
update favourites page when you unfavourite a server as well
46 Days Ago
Fix toast second button not working properly
46 Days Ago
Fix copy button copying multiple times
46 Days Ago
new_menu -> main
46 Days Ago
Fixed get premium button showing up for every server
46 Days Ago
Rust plus button changes
46 Days Ago
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46 Days Ago
Fix client compile error
46 Days Ago
Auth wip
46 Days Ago
Set up eoka anims, entity and override controller
46 Days Ago
merge from main
46 Days Ago
merge from stability_stat_fix
46 Days Ago
merge from fix_attackheli_headlights
46 Days Ago
merge from max_health_debug
46 Days Ago
merge from legacy_high_wall_fix_2
46 Days Ago
merge from fix_heavymovement_refs
46 Days Ago
merge from no_build_zone_height_visual
46 Days Ago
merge from metal_detector_dropped_items
46 Days Ago
Removing end frame offset so that camera loops correctly on inject self
46 Days Ago
merge from main
46 Days Ago
Revert other assets
46 Days Ago
Revert materials and models
46 Days Ago
46 Days Ago
Climate for new falloff
46 Days Ago
Weather updates
46 Days Ago
Remove debug code
47 Days Ago
Optimize TryGetDefinitionFromEntityName by building a mapping for it at build time Editor falls back to building the map on first reference to not slow down booting Might help reduce the lag spike when the local player dies
47 Days Ago
Merge from hardcore_refresh
47 Days Ago
Alow greater SHDO intensity values, bring fade distance a little closer
47 Days Ago
Baselines for new atmosphere distance ramping
47 Days Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
47 Days Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
47 Days Ago
NRE fix
47 Days Ago
Initial work for Rust Plus hookup
47 Days Ago
main_menu -> main
47 Days Ago
Compile fix
47 Days Ago
new_menu -> main
47 Days Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)
47 Days Ago
Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)
47 Days Ago
Fix tech tree lines being able to render on top of the tech tree nodes if the order of the tech tree nodes has been modified Layout change on T2 hardcore for buckshot/shield
47 Days Ago
Removed respawnTimeAddition convar Added respawnTimeAdditionBag and respawnTimeAdditionBed convars, controls respawn rates per respawn type (campers are counted as beds) Adjusted respawn time to 15m for bags and 10m for beds in hardcore
47 Days Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
47 Days Ago
Merge from main
47 Days Ago
Reduce ammunition crafting cost multiplier to 5x (was 10x)
47 Days Ago
Fixed store page overlay aspect ratio, updated all pages
47 Days Ago
Enable global chat