124,947 Commits over 4,171 Days - 1.25cph!

48 Days Ago
update from main
48 Days Ago
Setting up nailgun anims, entity and override controller
48 Days Ago
Home button wont open the home page if we are in game (session instead)
48 Days Ago
Network max health, add debug.setmaxhealth convar.
48 Days Ago
TMP margin fixes
48 Days Ago
Connect modal can respond to larger length server names better
48 Days Ago
Removed unused loading spinner in the generic item modal
48 Days Ago
Reconnect button now works when trying to reconnect to a disconnected server
48 Days Ago
Ensured the needs curosr logic is turned on and off propely
48 Days Ago
Loading screen no longer steals the cursor
48 Days Ago
Social text supports up to 3 digits again
48 Days Ago
Cleaned up 'connecting' and 'disconnecting' messages in the new menu Wired up our toast in all the locations the previous toast was wired up Gives us access to all the regular kick and error messages we had before
48 Days Ago
Setting up m39 anims, entity and override controller
48 Days Ago
merge from main
48 Days Ago
Adding a favourite forces the favourites tab to refresh
48 Days Ago
Allow 'clear all' notifications to hide global notifications as well Persitent data storage for the menu via a json list Only allow global notifications to be permanently cleared Try and reuse ids Add to Bootstrap
48 Days Ago
Add CollateTrainTracks procedural component so the train tracks work
48 Days Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is
48 Days Ago
merge from new_menu
48 Days Ago
Restored store search tab
48 Days Ago
Patch info styling
48 Days Ago
Setting up 3p L96 anims, entity and override controller
48 Days Ago
Steam inventory screen search bar Fixed delete twitch drop modal not deleting anything Fixed loading thingy sorting on skin viewer
48 Days Ago
Get foliage instancing working with tutorial by pushing terrain specific map data instead of using singleton, moved foliage cell height map sampling from CPU to GPU for compatibility with additional terrains, attach required tutorial terrain texture maps to material for use, and now store terrain position and scale on meshroot.
48 Days Ago
Style Quick join
48 Days Ago
Tech tree window correctly reinitalises after a code change
48 Days Ago
Fixed the tech tree toolbar moving down every time we enter/exit play mode
48 Days Ago
Remove nextID field from TechTreeData, just evaluate when needed (it's editor only anyway)
49 Days Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
49 Days Ago
Compile fix
49 Days Ago
S2P bandit, outpost and large oil rig for hardcore tech trees
49 Days Ago
Added new T0, T2 and T3 hardcore tech trees, identical to vanilla but without guns Added ability for a game mode to gate access to a tech tree
49 Days Ago
T2 primitive and T3 vanilla
49 Days Ago
Update T2 and T1 Primitive
49 Days Ago
Baseline for tech tree editor tool improvements No longer needs to be opened/reopened when going in and out of play mode Implements a snapping system to easily lay out items, grid is slightly skewed in-game for better visual flow Applied new layout on IO and T1 tree
49 Days Ago
merge from main
Rin
49 Days Ago
Minor biome changes
49 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
49 Days Ago
Fix player models not being removed from the instance list when disconnecting from servers
49 Days Ago
Phrases
49 Days Ago
merge from new_menu
49 Days Ago
Store localization
49 Days Ago
Steam inventory and workshop screens localization
49 Days Ago
Scene now has scrollview populating with a button for every viewmodel in the game with an OnPressed event. Adjusted styling
49 Days Ago
Settings: - Localization tidying, added new tooltips and fixed some typos - Renamed Texture Mipmaps -> Texture Quality - Medium graphics preset use full resolution textures instead of half
49 Days Ago
Phrase property drawer fixes, added a revert button and RustText support
Rin
49 Days Ago
Added varied crate spawner grid
Rin
49 Days Ago
Restoring more Craggy Island features
49 Days Ago
merge from new_menu
49 Days Ago
Fixed remaining Application.isPlaying using the wrong namespace