reporust_rebootcancel

111,841 Commits over 3,928 Days - 1.19cph!

6 Months Ago
More work on converting all texts in the menu: inventory, server browser, options, steam inventory and various popups
6 Months Ago
Fixed IO hose gray missing material
6 Months Ago
All option menu texts converted to RustText Phrases
6 Months Ago
Phrases
6 Months Ago
Fixed dropdown options not being picked up by phrase updates
6 Months Ago
Started converting options menu legacy and TMP texts to RustText
6 Months Ago
Initial tests at getting the Arabic language to work
6 Months Ago
▆██▌▆▄▇█▍ ▋▍▅▅▆▇▆▄▉▉▄<█> ▄▅▉ ▍█▅▌██ █▆▋▌▍▆▇ ▄▍▊▋█▍▌▅█▉▆▄▅▆<▋>.▍▋▆▆▇▍▌▌() ▌█ ▍█▇▊▇▇ ▆▄▌▄▊▍▇ ▍▄ ▆█ ▉ ▌▌▌▆ ▆▊▇ ▄▉ ▋▍█ ▅▅▋ ▆█▉█▉▄▆▍▍▇ ▅▅▍▇▇▅▄▉▇/▍▍▊
6 Months Ago
Added a blank audio source to the Sound script
6 Months Ago
▄▄▍▅▊ ▄▋█▍▌ ▄▌▋▅▋▆ ▋▊▇▍▇▄▋ ▋▅▆▆▍▆ ▄█▅▉ ▊▅▍▋▉▉▅ ▉▆█▍ ▍█ ▌▅▆▅ ▇ ▅▄▄▊▄▇▅▍▇ ▋▌▅▌▇▌▇▄▍▌
6 Months Ago
Merge from main
6 Months Ago
Show "Blocked by tree" when blocked by a tree
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
merge from subtract_untangles
6 Months Ago
resubtract 102037 DuplicateGUIDFix
6 Months Ago
reapply 102034
6 Months Ago
reapplying 102026 102036 102037
6 Months Ago
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
6 Months Ago
▋▉▉▉▆▉▇ ███▆ ▉█▌▇▋▊ ▅▄▇▋▅▋▊▄▉▍ ▉▍ ▇▄▄▋▇ ▍▇▌ ▇▉ ▆▇▍▉▉▊▌▋▍▄ ▉▍▋▇ ▊▆▊▌▍▉▊ ▉▌█▄▇▆ ▌▄▌▍▍▆
6 Months Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
6 Months Ago
player update. handcuffs setup and anim set export
6 Months Ago
▍▅▄▇██ ▊▌▉▌▅
6 Months Ago
Update: Fixing deprecation warnings from obsolete Pool API use Tests: none, trivial changes
6 Months Ago
▇▅▅▌▆▇▉ ▇▋▆▄▇▇█▍▄█▉ █▌ ▌▋▄▍▌
6 Months Ago
▋▌█▊ ▌█▄▌▉▍▆▉
6 Months Ago
Updated industrial.ceiling.lamp.compact Model and Prefab Added New Textures and Materials for industrial.ceiling.lamp.compact
6 Months Ago
Optim: Avoid unboxing in Pool.Free(ListDictionary) Was reported by Clr Heap Allocation Analyzer and I missed it originally. Tests: none, trivial change
6 Months Ago
Merge: from main Tests: built all targets, ran around solo on CraggyIsland
6 Months Ago
merge from radtown redux branch
6 Months Ago
Added convar 'global.disable_clouds' to disable clouds
6 Months Ago
Update: disabling ServerTests to not mislead that they are working Tests: none, trivial change
6 Months Ago
▍▄▇ ▌▍▄▆▇▍▅▋█▋▅▅▆▉▌ ▄▇▄▆▊▄█ █▄ ▅▍▇▋▉▆██▌▍ ▌▇ ▌▋▍▍▉▊▅▉
6 Months Ago
Merge: from main Tests: ran new unit tests - all green
6 Months Ago
Update: Refactoring code to not need Pool.FreeDynamic Since there's no more users of Pool.FreeDynamic, removing it as well. Tests: Ran CompanionServerTests - all green.
6 Months Ago
subtracting 102026 102036 102037 reapplying 102046
6 Months Ago
Clean: Makign tests available only in CLIENT+SERVER Also adding assert messages to CompanionServerTests for slightly more clarity Tests: built all targets in editor - pass. Ran all CompanionServer tests couple times - all green.
6 Months Ago
Bugfix: Tests now able to run after a play session - ServerMgr now cleans up players on shutdown in editor - Tests are able to temp overwrite TerrainTexturing - Tests disable gameplay analytics Tests: ran all tests multiple times - all green
6 Months Ago
Merge from main
6 Months Ago
Submit navmesh display line material
6 Months Ago
player update. rocket launcher anims set up to match the viewmodel, holster position set and dragon launcher set up
6 Months Ago
Merge from main
6 Months Ago
Post merge cleanup
6 Months Ago
Merge from main
6 Months Ago
▊▇▅█▋▄▄▇▍▆▍ ▍▋▌▍▇▌ - ▍▊▅▌▇▍█▍▅ ▆▆▉█▌▇▌▄
6 Months Ago
Fixed screen turning black when spectating a player in third person
6 Months Ago
merge from main
6 Months Ago
Use submeshes instead of 2 separate meshes for nav triangles and nav lines
6 Months Ago
cherrypicking Entity_Query_Improvments/dangling_profilesample_fix
6 Months Ago
fixed dangling profiler sample that would stack with following sample regions