reporust_rebootcancel

157,480 Commits over 4,566 Days - 1.44cph!

10 Days Ago
merge from main
10 Days Ago
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Activated native render passes and fixed issues with the backbuffer that were caused by enabling it
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10 Days Ago
merge from mini_fridge_emoji
10 Days Ago
merge from handbrake_toast
10 Days Ago
Update the itemname on the skinnable and gamesroom dlc skin
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
update from weapon_refresh_flare
10 Days Ago
Break room progress / kitchen area
10 Days Ago
merge from automated_testing
10 Days Ago
Building privilege notices client tests
10 Days Ago
added forklift variation added elevators
10 Days Ago
merge from main
10 Days Ago
merge from buildingpriv_vitals_optims
10 Days Ago
Renamed the invoke UpdateLighting -> UpdateRgbLighting, was confusing when looking at the profiler
10 Days Ago
RgbEffects no longer looks up building privilege when no SteelSeries or Razer device is connected Its now also using the ignorePosition cache lookup, so it no longer fires 10 times a second while moving
10 Days Ago
Fix crazy DOF
10 Days Ago
Investigating tech tree voice comms related issues
10 Days Ago
Show the correct action set in Steam configurator, based on current activity/active set.
Rin
10 Days Ago
merge from Halloween_2026_update
10 Days Ago
Fixed vitals calling GetBuildingPrivilege ~24 times a second when walking around in a base Added an ignorePosition param for Privilege.IsCacheValid, now used by the client vitals Was taking up the 6.5ms a frame in a big base, now back to one call per second
10 Days Ago
Fixed an issue with command buffers being registered multiple times after the last warning fix
10 Days Ago
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Rin
10 Days Ago
merge from halloween2026DLC
Rin
10 Days Ago
Network ++ Enabled Halloween event Enabled scarecrow population Enabled halloween dungeons Update collectables to spooky versions Frankenstein table default craftable
10 Days Ago
Restore Occlusion Culling via Unity AsyncGPUReadback path for non-DX11 APIs
10 Days Ago
Update deploy tool to deploy alongisde the manifest locally too.
10 Days Ago
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Made the DemoMovieExporter and the UGC sculpture preview work with RRP
10 Days Ago
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More RRP checks to avoid warnings from appearing when adding/removing command buffers from cameras
10 Days Ago
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10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Merge from main
10 Days Ago
Fixed some warnings coming from attempting to add/remove command buffers from cameras while RRP is active
10 Days Ago
Fix puzzle reset ignoreAboveGroundPlayers not working correctly since recent refactors
10 Days Ago
merge from puzzle_ignoreaboveground_fix
10 Days Ago
Reapplied new RenderGraph API to WaterRendererForwardPass and WaterRendererMaskPass after merge
10 Days Ago
Petting animation updates
10 Days Ago
Merge from main
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Fix the render scene script
10 Days Ago
Disable generate textures for watermap
11 Days Ago
Little editor helper script for doing FX on thrown/moving items.