reporust_rebootcancel

142,971 Commits over 4,413 Days - 1.35cph!

13 Days Ago
empty_country_list_fix -> main
13 Days Ago
Debug commands to test whats going wrong with geolocation - Codegen - Rebuild phrases
13 Days Ago
Re-enable `canPlaceInsideRocks` on the terrain checks of foundation prefabs
13 Days Ago
Undo changes to foundation prefabs since the merge messed up at some point and they ended up with 2x MeshRenderer components throwing strange errors
13 Days Ago
merge from efficiency_desc
13 Days Ago
Efficiency upgrade description change, on the right branch this time
13 Days Ago
Fixed not being able to connect a wire to a door controller when the door is open
13 Days Ago
Subtract new navmesh
13 Days Ago
Readd god rock & anvil rock to craggy
13 Days Ago
Fixed efficiency description to a generic now that it includes explosives /satchels
13 Days Ago
Codegen
13 Days Ago
merge from computer_io_no_passthrough (very minor, parameter change only)
13 Days Ago
remove computer station passthrough, slightly move input plug to line up better with model
13 Days Ago
Reapply Antihack.cs #if SERVER changes
13 Days Ago
merge from main -> fix_foundation_clipping_rocks
13 Days Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
14 Days Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
14 Days Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
14 Days Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
14 Days Ago
Fixed the mess with ice throne showing as Ice King Pack
14 Days Ago
merge from storepage_abyss_fix
14 Days Ago
merge from storepage_frontier_fix
14 Days Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
14 Days Ago
Various kiosk fixes
14 Days Ago
▌ ▆▇▌▅█▆▌ ▋█▅▉ ▇▊ ▇▅▉▄▍▉▊ ▅▋▊▊ ▋▇▋▄█ ▇▇ ▄▊▊█ ▅▅ ▌▆▊▇▉▅▆ ▌▇ ▊▇▊▊ ▅▊▄ ▉▋▉▋▆▇ ▄▉▋▇▄▋▉▊▍ ▌▄▇▆ ▊▌▇ ▊▉▇▋█ ▋██ ▌▆▊ ▄▄▍▍█▍█▅▅▉▆ ▅▉▇▊ ▋█▉▇▌▄▅▅▅ ▄▇█▍▇▅▆█▌ ▄ █▊▄▍▊▇▌ █▋ ▌▇▇▌█▋▄▍▌▉▇▊▍▍ ▌▌▅ ▉█▌▄▆▋ ▆█ ▌▄ ▊▉▍▍ ▄▉▇ ▇▋▊█▍▅ ▇▅█▍█▇▉▊ ▆▄▉▋▇ ▊▋▉ ▉▄▇ ▉▋▇█ ▌▉▆▅ ▉▉ ▄▅▊ ▉▆ █▌▌ ▌▌▅▇▇███ ▅▋ ▌▉▌▅▉ ▄▇█▄▋▉▇▅▆▍ ▅▅ ▍▌▅▄▆▍ ▊▋ ▆▆ ▆█▌ ▍█▇ ▉▆▄▋▍▉▉ ▆▌▇▅▇▉ ▊▍▇▅▇█▊▄ ▊▊▊ ▅█▇▌▅▄▆▋▅▍▊▍▍
14 Days Ago
Kiosk lighting
14 Days Ago
increase max player sprinkle
14 Days Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
14 Days Ago
Final volume checks
14 Days Ago
▆▌ ▌▋▌▄▄▆▅▉█▊ ▌▄▌▄█▍▋ ▉▄▍▌ ▌▅▉▄ ▊▊██▄▄█ ▍▆▍▋▍ █▋ ▍▊▊▊
14 Days Ago
allow mortar to be picked up without hammer (flag if the pickup prompt becomes annoying)
14 Days Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings
14 Days Ago
Missed one more DigitalClockAlarm pooling issue
14 Days Ago
New default sorting order - Initially sort via population - Use distance as tie breaker - Very occasionally sprinkle in lower pop
14 Days Ago
Garage door industrial animations
14 Days Ago
merge from game_room_dlc -> darts_game
14 Days Ago
merge from main
14 Days Ago
only show 5 leaderboard spots
14 Days Ago
merge from fix_storage_adapter_invisible -> main
14 Days Ago
Fix storage adapters going invisible - force the LODComponent to refresh when it's parented to a static entity to handle all the edge cases where the LODComponent is initialized at 0,0,0 before parenting
14 Days Ago
Kiosk lighting WIP.
14 Days Ago
Fixing chicken suit skeleton skin
14 Days Ago
Cherry pick 150710, 150711 (moved SkinnedMeshRenderer convert button to the context menu)
14 Days Ago
Compile fix
14 Days Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
14 Days Ago
Ninja suit skinning fix
14 Days Ago
Fixed electric furnace gibs not being skinned
14 Days Ago
Gate ghostship unity nav gen behind ConVar.AI.useUnityNavmesh
14 Days Ago
Merge from main
14 Days Ago
Merge from workbench_upgrades