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135,141 Commits over 4,444 Days - 1.27cph!

8 Days Ago
Assign fridge in medium apartment to entity
8 Days Ago
Create apartment fridge entity
8 Days Ago
Add names to the storage entities in medium apartment
8 Days Ago
merge from automated_testing
8 Days Ago
Set loot panel names for large apartment lootable entities (instead of Large Wooden Box)
8 Days Ago
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
8 Days Ago
Merge: from main
8 Days Ago
Clean: get rid of Network.ServerInfo Was added for FullServerDemo support, no longer needed Tests: compiles
8 Days Ago
Fixed UI_StoreCheckoutResultPage NRE
8 Days Ago
merge from checkout_nre_fix
8 Days Ago
merge from skinviewer_metalshopfront
8 Days Ago
Manually adjusted christmas lights (xmas.lightstring) bounds to only cover the collider. Tested in editor, no behaviour change. Test passes
8 Days Ago
Add outbound message bytes to runtime network profiling
8 Days Ago
Added metal shop front to skin viewer Added a feature to lock vertical/horizontal rotation on items, enabled for the metal shop front and a few others
8 Days Ago
Codegen
8 Days Ago
Clean(editor): rip out DemoSever framework It could technically emulate server state from client demos, but required too much compromising, so not worth it. Tests: compiles
8 Days Ago
fix merge to apartment complex
8 Days Ago
MIP leak fix.
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Convert apartment stove from prop -> entity (still needs entity implemented) - update the stove prop inside the large apartment
8 Days Ago
Changes to phrases of the apartment vendor
8 Days Ago
It keeps wanting to reserialize the concierge conversation asset
8 Days Ago
Lighting progress
8 Days Ago
Clean: delete Demos folder from Facepunch.Network Tests: compiles
8 Days Ago
Clean: delete full-server-demo convars Tests: compiles
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Fix compile errors
8 Days Ago
Set door by front concierge locked so players can't get behind the glass with the apartment vendor
8 Days Ago
8 Days Ago
Front doors of apartments will close themselves after 5s when non-owners let themselves out
8 Days Ago
Clean: remove IServerCallback save request support Keeping the core functionality on SaveRestore Tests: compiles
8 Days Ago
Clean: remove FullServerDemos.cs Tests: compiles
8 Days Ago
Clean: remove BaseNetwork.SupportsServerDemos Tests: compiles
8 Days Ago
Clean: remove demo.full_server_demo - rip out a bunch of stuff related to it, including transient entity serialization - remove MessageType.DemoDisconnect and DemoTransientEntities (no need for protocol change) Tests: compiles
8 Days Ago
Glowing wallpapers - foxfire wallpaper update
8 Days Ago
Ensure the NPC takes the scrap before granting access to the security room
8 Days Ago
merge from dpv_fuelbar_fix
8 Days Ago
Fixed DPV fuel bar text regression
8 Days Ago
Fix security guard having the wrong method overridden so the conversation actions weren't doing anything Update phrase
8 Days Ago
Clean(editor): remove ServerDemoPlayer Tests: compiles
8 Days Ago
Rotate security guard 180 degrees
8 Days Ago
Dress the vendor & security guard as bandits instead of the placeholder peacekeeper outfits
8 Days Ago
Clean: remove AntiHackDemoProcessor - drive by deprecated API fixup Starting process of removing full server demos Tests: compiles
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Arrow Feedback
8 Days Ago
Setup enum dropdown to override initial gamemode in Game Setup
8 Days Ago
games minifridge - updated with game model - added some early baked textures - updated prefab light - updated materials
8 Days Ago
Manifest, localization
8 Days Ago
Adjusted how sockets are counted in the test. Fireplace now passes
8 Days Ago
Cherrypick 154959 155015