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145,094 Commits over 4,444 Days - 1.36cph!

11 Days Ago
Cobalt Statue - Added latest progress on the mesh and prefab, which includes the fully UV'd and textured pedestal with its corresponding materials.
11 Days Ago
Conditional meshes
11 Days Ago
Updated render meshes on prefab
11 Days Ago
Ponytail cleanup
11 Days Ago
Initial setup
11 Days Ago
Ponytail fixes
11 Days Ago
Ponytail hair update
11 Days Ago
commit missed texture metas
11 Days Ago
merge from wiretool_cave_fix
11 Days Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
11 Days Ago
rebased darts_game branch
11 Days Ago
Added Crewcut hair variant. Added fbx files, set up prefabs, added textures and set up materials.
12 Days Ago
merge from consoleinputfield_fix
12 Days Ago
Fixed console input field not being selected automatically when using consoletoggle 0
12 Days Ago
Fixed pooltable NRE'ing on spawn
12 Days Ago
Codegen Manifest
12 Days Ago
Second set of cherrypicks
12 Days Ago
merge from resourcedispenser_allocs
12 Days Ago
Delete a bunch of old useless assertions that allocate
12 Days Ago
First set of cherry picks from game_room_dlc old because of plastics 'issues' up to 151245
12 Days Ago
Bowless crossbow skin viewer update
12 Days Ago
merge from main
12 Days Ago
Allowed mounting with ballistic helmet
12 Days Ago
fix foliage displacement feature causing scene view issues, avoid drawing viewmodel feature outside of the game view
12 Days Ago
add PerformanceText line for Rust Render Pipeline when enabled, getting harder to tell visually which pipeline we're using
12 Days Ago
Subtract the custom network group for the apartment building & floors because default 5s update rate is too slow & even if it updates quicker it will cause more lag spikes and be more complicated than simply improving the culling
12 Days Ago
merge from skin_brightness_variation
12 Days Ago
merge from skinviewer_viewmodel
12 Days Ago
Skinviewer salvaged sword tweaks
12 Days Ago
Restored generic popup background blur
12 Days Ago
Glass AR - texture and shader updates round 2
12 Days Ago
Glass AR - texture and shader updates
12 Days Ago
RRP: water surfaces receive light from all light sources now, not just sun (forward+ lighting)
12 Days Ago
merge from playerrigupdate2
12 Days Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
12 Days Ago
merge from main
12 Days Ago
Ponytail Hair update
12 Days Ago
merge from PlayerRigUpdate2
12 Days Ago
50cal_animation_improvements -> main
12 Days Ago
Fix the camera animation going off in a random direction and causing a random pop - used jarryds method
12 Days Ago
merge from wearable_legacy_icon_pose
12 Days Ago
fix missing function in RRP billboard light
12 Days Ago
fix protobufs on game_room_dlc branch
12 Days Ago
Added a comment in PropRenderer
12 Days Ago
exported updated 3p jump anims
12 Days Ago
Dont turn the yaw back to 0 when reloading 50cal - it's not needed
12 Days Ago
merge from main
12 Days Ago
merge from torchholder_indsutrialtorch_fix
12 Days Ago
Fixed industrial torch pos in torch holder, added a feature so we can change the pos/rot for each torch
12 Days Ago
vest.metal tweaks