reporust_rebootcancel

157,545 Commits over 4,566 Days - 1.44cph!

10 Days Ago
scrap king - texture updates
10 Days Ago
scrap king - collider update
10 Days Ago
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10 Days Ago
Don't send string keys to format to client unless the current speech node contains that key
10 Days Ago
Uzi FX & related files.
10 Days Ago
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10 Days Ago
Merge fixes
10 Days Ago
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10 Days Ago
Changed default render scale upscale mode to Catmull-Rom because it looks best Changed render scale upscale mode convar name from upscaleMode to renderScaleSampling
10 Days Ago
Merge from main
10 Days Ago
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10 Days Ago
Remove client conversations having a reference to the NPC entity they are talking to. Allows phone conversations across the map without having to temporarily spawn in the NPC entity clientside
10 Days Ago
Merge from grid_optimizations
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Merge from native_render_passes
10 Days Ago
Breakroom progress
10 Days Ago
Fixed issue with merge coming from the PostOpaqueDepthRendererFeature
10 Days Ago
Merge from livestock_animals, livestock reword (removing old age, simpler owner etc)
10 Days Ago
Merge from main
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Building privilege debug draw convar
10 Days Ago
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10 Days Ago
- Add better debug drawing commands to test cows pens and diagnostic problems with them not eating / reproducing etc, that work on client - Limit herd size to 5, and increase herd detection distance to 40m
10 Days Ago
Grid optimizations * Replace Stopwatch.Elapsed.TotalMilliseconds usages with a wrapper around Stopwatch.GetTimestamp() * LODGrid and WorldGrid more accurately track which cells to refresh based on camera movement * RendererGrid now tracks dirty cells instead of polling all for changes
10 Days Ago
Merge from occlusion_culling
10 Days Ago
Consider disoccluded objects visible on non-DX11 to counteract the increased latency from AsyncGPUReadback
10 Days Ago
electronic chessboard - gibs added - off material state added - prefab updated
Rin
10 Days Ago
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10 Days Ago
Add occlusion culling support for RRP
10 Days Ago
run doprepare on flares again
10 Days Ago
play 3p flare fx, fix spawn position in local third person
10 Days Ago
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10 Days Ago
Random room work WIP
10 Days Ago
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10 Days Ago
more unmangling. move ignite to new grenade subsystem
10 Days Ago
Don't allow nudity in the character creator - was a bit grim
10 Days Ago
- Convars to be able to skip body type/race restrictions - Can click on a part to focus on it rather than using the menu
10 Days Ago
Fixed players being able to drive vehicles through graveyard fence
10 Days Ago
merge from main to grab grenade subsystem changes
10 Days Ago
Merge from grenade_drop_animations
10 Days Ago
electronic chessboard; - lods added / optim pass - prefab updated - guide and world model updated
10 Days Ago
merge from /main/Weapon_Refresh_Flare
10 Days Ago
merge back unmangled changes from main
10 Days Ago
Merge from main
10 Days Ago
Merge from Halloween_CratesFix
10 Days Ago
Fixed loot crates floating in halloween tunnels
10 Days Ago
merge from contacts_server_occlusion_fix
10 Days Ago
Remove allowrelationshipserverocclusion convar and associated code, redundant and cost us a dictionary lookup
10 Days Ago
complex merge from main, untangle/redo changes
10 Days Ago
push up new meta file too