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137,487 Commits over 4,474 Days - 1.28cph!

12 Days Ago
fix darts animationevent tag
12 Days Ago
fix airfield having 2 duplicate doors at the bottom S2P for airfield
12 Days Ago
fix watertreatmenttank.debug_wtp_pressure convar not printing to args
12 Days Ago
fix manifest missing wtp & gas station entities
12 Days Ago
merge from fix_bag_nickname -> main
12 Days Ago
merge from game_room_dlc
12 Days Ago
merge from darts_game
12 Days Ago
Merge from satellite_crash
12 Days Ago
12 Days Ago
Embed rust utk
12 Days Ago
Merge from PlayerMaintainedMonuments
12 Days Ago
Merge from pmm
12 Days Ago
Maintained monuments related .meta changes from running manifest
12 Days Ago
Manifest
12 Days Ago
Restore changes to large Oilrig Run testlists, codegen, localization
12 Days Ago
Merge from playermaintainedmonuments
12 Days Ago
Change from Property -> Method so it's more clear it's doing work
12 Days Ago
Merge from main Took large Oilrig version from main
12 Days Ago
dartboard - added coloured markings to dart
12 Days Ago
Fix sleeping bags showing the old name by getting rid of the caching of player name on the client for bags and instead looking up the name via NameHelper.Get() every time it's polled (when looking at it with a hammer)
12 Days Ago
Bar Stools - Updated models with LODs, added GIBs, updated textures, updated texture sizes, rendered icons, icon manifest, finished the rest of the prefab setup
12 Days Ago
Fix issues with deploying ladders on powerlines S2P powerplant, outpost, launch site. Can stomp changes and run S2P again in case of conflict
12 Days Ago
merge from sv_console_history
12 Days Ago
Compile fix
12 Days Ago
merge from sv_console_history
12 Days Ago
Adjusted `consolehistorysize` default value to 50, fixed it being off by one Adjusting the convar will now trim the history entries if the convar is smaller than the history count
12 Days Ago
fix not being able to shoot dartboard fix dart scoring offset by 9 degrees added more debug logs (behind convar) to track down multiplayer build issues
12 Days Ago
Replaced .png detail normals to .tga among minor tweaks to the rubble materials
12 Days Ago
Fix for very long strings moving alongside the caret when moving it to the left, making it seem like the characters are being erased Only drag the string along if the caret is reaching the left or right edges of the console window
12 Days Ago
Merge from analytics_apartment_events
12 Days Ago
merge from main
12 Days Ago
merge from game_room_dlc
12 Days Ago
Merge: from mt_snapshot_saving - Bugfix for ExactArrayPool not being thread-safe Tests: TestMTSave
12 Days Ago
Bugfix: rewrite ExactArrayPool to be a ConcurrentDictionary Was not MT safe for Jobs 4 parallel serialization as it could lazy initialize Tests: TestMTSave
12 Days Ago
merge from water_treatment_plant_maintainables
12 Days Ago
add grass displacement to pipes
12 Days Ago
merge from water_treatment_plant_maintainables
12 Days Ago
Update(tests): make SendEntityUpdates perf test spawn as many recievers as threads available Allows to fully saturate the CPU in a test, giving a bit fairer comparison between Jobs 3 and 4 Tests: ran new test
12 Days Ago
merge from ragdoll_selfcollision_fix
12 Days Ago
re-enabled ragdoll<->ragdoll collision
12 Days Ago
merge from PlayerMaintainedMonuments
12 Days Ago
Merge: from mt_snapshot_saving - Optim: in UsePlayerUpdateJobs 4 entitiy saving for network is done in parallel. Use server.ParallelNetworkQueueBatchSize to tweak number of tasks Tests: 2k procgen, built a base and a boat, rode vehicle, heli, zipline, boat, horse, fly across the world. ran all TestMTSave unit tests
12 Days Ago
merge from demo_browser_search
12 Days Ago
Clean: fixed whitespacing Tests: none, trivial change
12 Days Ago
Added a search bar to the demo browser window
12 Days Ago
Merge: from main
12 Days Ago
merge from siegeweapon_firedamage
12 Days Ago
Buildfix: add missing server guard Tests: compile sim
12 Days Ago
Compile fix