reporust_rebootcancel

135,996 Commits over 4,324 Days - 1.31cph!

12 Days Ago
merge from naval_prop_texture_optimizations
12 Days Ago
merge from naval_env_texture_optimizations
12 Days Ago
merge from main
12 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
12 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
12 Days Ago
Fix divesites spawning within boat building station area
12 Days Ago
Renamed the item and vehicles tab classes and prefabs
12 Days Ago
Added vehicle tab
12 Days Ago
Rentable kiosk E blockout
12 Days Ago
sulfur box corpse
13 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
13 Days Ago
further texture optimizations + removal of unused textures
13 Days Ago
Deleted extra horse mask textures
13 Days Ago
Merge from naval_update
13 Days Ago
Format npcShootingComponent to remove weird spacing
13 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
13 Days Ago
fixed editor spawning of island shore vectors
13 Days Ago
texture optimization pass removed unused ramp_diff.tga
13 Days Ago
Artist overlay page video updated
13 Days Ago
Update artist pack store video
13 Days Ago
Texture resizing on paintball coveralls and navalscientist
13 Days Ago
Texture resizing LODs and other tileables
13 Days Ago
sulfur box gibs
13 Days Ago
merge from disable_mounted_parenting
13 Days Ago
merge from disable_mounted_parenting
13 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
13 Days Ago
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13 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
13 Days Ago
Added SKS and fixed spinning wheel
13 Days Ago
merge from main
13 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
13 Days Ago
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13 Days Ago
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13 Days Ago
merge from smoke_grenade_layer_fix
13 Days Ago
merge from windmill_gibs_fix
13 Days Ago
merge from non_convex_col_cleanup
13 Days Ago
merge from skinviewer_naval_fix
13 Days Ago
merge from trees_scale_fix
13 Days Ago
merge from deepsea_rowboatspawners_fix
13 Days Ago
merge from mounted_parenting_trigger_fix
13 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
13 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
13 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
13 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
13 Days Ago
Ensure missing int parameter is added to mapnote validation
13 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
13 Days Ago
merge from main
13 Days Ago
re-apply craggy changes
13 Days Ago
updated the layout of the complex based on the smaller road width
13 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size