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120,569 Commits over 4,018 Days - 1.25cph!

13 Days Ago
Added more precision to colliders for corner jungle ruin pieces. Set piper nigrum SFX components to trigger layer. Set piper nigrum meshes to World. Fixed scale issue with debris colliders.
13 Days Ago
remvoved dead frames from tail end of crossbow viewmodel
13 Days Ago
GUI toggle for using blue vertex channel as wind phase offset
13 Days Ago
Boomerang Media -4k Textures -Material -Model
13 Days Ago
Setup HLOD for jungle_ziggurat scene Repainted splats and topologies to try and blend into the jungle biome better (shorter transitions, straight into forest floor splat) S2P
13 Days Ago
Re-factored the ziggurat exterior/interior shell prefab to be by LOD group instead of merged by LOD tier. Set layer to World Fixed jungle ziggurat LOD3 material missing its textures
13 Days Ago
made the bamboo ladders trigger volumes wider by .125
13 Days Ago
Restructure foliage grid to make use of native arrays in cell collect and command creation steps. Use wrapping smaller grid for foliage cells to keep to a reasonable size, while invalidating cells as the camera moves.
13 Days Ago
Fixed foundation triangle not having its link to jungle skin piece
13 Days Ago
Merge from coop_rescale
13 Days Ago
Fixed egg not hatching if server is restarted after egg was inserted
13 Days Ago
Dramatically increased the rate that the sunlight stat increases on chickens
13 Days Ago
Merge from main
13 Days Ago
Merge from flamethrower_shield_fix
13 Days Ago
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13 Days Ago
Merge from main
13 Days Ago
Merge from jungle_update
13 Days Ago
Increase maximum vine swing distance from 35 > 45m
13 Days Ago
Merge from vine_launch_refactor
13 Days Ago
Refactor vine launch point so each launch point isn't an entity Shaves 3 separate child entities off every vine tree
13 Days Ago
Merge from protobuf_fixes
13 Days Ago
Fix RepairBench.ChangeSkin and ElevatorLift.Server_RaiseLowerFloor RPC errors
13 Days Ago
Allow BufferStream to grow larger, but don't use the ArrayPool for it
13 Days Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
13 Days Ago
Merge from jungle_update
13 Days Ago
Fix FakePhysicsRope server warning
13 Days Ago
Merge from jungle_update
13 Days Ago
Merge from vine_integration
13 Days Ago
Fixed chair.static mount pose
13 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
13 Days Ago
Increase brightness of swinging vines to make them pop a bit more
13 Days Ago
server.spawnVineTrees defaults to true
13 Days Ago
ai convar compile fixes
13 Days Ago
Merge from parent
13 Days Ago
Adjust dismount points to fix some violations when dismounting
13 Days Ago
Made a kapok tree material with no wind to apply to the vm
13 Days Ago
Update
13 Days Ago
merge from Easter_event_2025
13 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
13 Days Ago
more test shelving, wall and floor
13 Days Ago
Various polish. Red/blue siren light SSS profiles.
13 Days Ago
Revert 118646
13 Days Ago
merge from maxauth_clear_fix
13 Days Ago
merge from maxauth_clear_fix
13 Days Ago
vending_machine_fridge -> main
13 Days Ago
More compile errors
13 Days Ago
Compile error
13 Days Ago
vending_machine_fridge -> main
13 Days Ago
Rename fridge input
13 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege