reporust_rebootcancel

113,725 Commits over 3,959 Days - 1.20cph!

12 Months Ago
player update. boombox animation set exported/set up in unity
12 Months Ago
Updated prefabs, removed placeholder models
12 Months Ago
Fixed compile error (my bad)
12 Months Ago
Manifest, skins
12 Months Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save
12 Months Ago
re-write header in flex, tile changes
12 Months Ago
updated pivots on electrical boxes for puzzles updated prefabs used in monuments to reflect pivot changes
12 Months Ago
merge from vendor_ui_fixes
12 Months Ago
merge from swap_overlay_invalidslot_fix
12 Months Ago
merge from workshoplightfix
12 Months Ago
merge from AutoTurretQueueFix
12 Months Ago
Merge from tutorial_island
12 Months Ago
Remove some debugging
12 Months Ago
Possibly fixed respawn help text staying active too long
12 Months Ago
▌▅▅▍▍ ▋▌▅▄▆ █▆▆█ ▆▋ ▆▋█▇ ▍▇▊▇▌ ▉█▍ ▇▅▇▄▋▍▅▌ ▌██▍▍▄
12 Months Ago
Rework tutorial item allowance enums to allow a separate step for unlocking the hammer Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking
12 Months Ago
▌▉▋▉ ▄▍▍▅▋▉ ▍▊▌▇▌▉ █▉█▉
12 Months Ago
Cluster handlers are now removed on close of marketplace dialog
12 Months Ago
Fixed null entry removal in ProcessInterferenceQueue not working, meaning null entries got stuck in the list.
12 Months Ago
Disable Help menu option in main menu, unfinished/might not get finished
12 Months Ago
Merge from tutorial_island
12 Months Ago
Fixed MissionObejctive typo preventing obejctives from completing
12 Months Ago
merge from main
12 Months Ago
Merge from tutorial_island
12 Months Ago
Build compile fix (hopefully!)
12 Months Ago
Catch MissionObjective.IsStarted NRE's
12 Months Ago
Merge from tutorial_island
12 Months Ago
Compile fixes
12 Months Ago
Merge from main
12 Months Ago
Manifest
12 Months Ago
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other FIxed island positions not recyling
12 Months Ago
Merge store-ui -> main. SkinViewer work is now complete (don't laugh at the inevitable further skinviewer commits pls).
12 Months Ago
▍▉▌▍█ ▅▇▊ ▊▆█▇▅▉ ▍▌▆▍▍▍█▊█▋▄ ▇▄▅▅
12 Months Ago
Materials
12 Months Ago
Fixed lumberjack suit skin looking small in the viewer
12 Months Ago
SkinViewerTest now shows image border
12 Months Ago
Fix typo in conversation_stage03
12 Months Ago
button now disables all light sources for pitch black darkness
12 Months Ago
Missing file
12 Months Ago
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
12 Months Ago
Default to 8MB transfer size when benchmarking demo upload Allow transfer size to be overwritten
12 Months Ago
Fix Unity complaints about disabled LOG groups
12 Months Ago
Updated pipe tool and wire tool descriptions
12 Months Ago
Record disconnects to the demo thread
12 Months Ago
Harbor_1 lighting setup for the new island Removed some mesh decals from the rooftops that didn't match HLOD setup Scene2prefab
12 Months Ago
Revert 93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
12 Months Ago
Fixed multiple map markers disappearing when deleting a single one
12 Months Ago
Strip out the effect player stuff from UIEffect
12 Months Ago
Merge from main -> full_server_demos
12 Months Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs