128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Match croc speeds to anim
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from bee_hive_protection
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adding a branch with texture streaming enabled by default in all preset levels in case we want it.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding new blowpipe idle pose options
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                outbreak scientist spray anims re exoprted and holdtype updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                cleaned up materials and textures 
- removed duplicate crossbow textures and material
- moved all associated materials and textures to the proper Material folder outside of the model folder. 
- removed unncessary/old blow pipe materials.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed the splat mask to sand instead of snow on jungle swamp
 
                
                
                
                
                
             
         
        
            
            
            
                
                jungle swamp unique environment
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from planter_stacking
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from fix_ownership_giveall -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix `giveall` saying the player who recieved the item is the player who spawned the item, not the admin who ran the command
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure item ownership names are fed through steam's chat filter so vulgar names are filtered if you have steam chat filtering enabled
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix copy paste not working on procgen maps because the copy_paste entity wasn't set to global network
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_copy_paste_global -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Instead try fixing compile errors by switching to LogWarning() on client
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from premium_servers -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed the planter block over to use an entity list object rather than duplicating the list across every planter
Added the small planter to the list, was missing from all planters
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed errors when a hopper was destroyed or picked up while items were being moved
Items will now drop to the ground as expected
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hide current inventory value (since we don't have that exposed in API yet) and shift "Not Active" text over to compensate
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from premium-servers-ui-tweaks -> premium_servers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed being able to loot locked fridges
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hide logging behind `log_premium_status` convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active
Both commands now return how many were deleted
Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add PremiumClientCache
- stores last premium result in PlayerPref so it will show last result if web api has issues
- queries web api every 10min to recheck premium status
- switch from convars to check premium to using web api
- add convar `qualify_premium_override` to manually override whether you qualify for premium on the client
- add convar `recheck_premium` to manually refresh premium status
` add convar `premium_refresh_interval` to control how often client checks premium api (default 10min)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactor `CheckIfPlayerIsPremium()` so it can be called from both server and client
- don't print errors on client since it will cause a kick
- return struct instead of bool so can get the string message we want to reject connection attempt with
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> premium_servers
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_itemodswap_outofrange -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix IndexOutOfRange from prefabs without random weights in ItemModSwap inside primitive gamemode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed spoiled horse meat incorrect despawn time
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wrap OnDestroy in WaterCollision to stop NRE's
 
                
                
                
                
                
             
         
        
            
            
            
                
                Chicken names no longer appear if streamer mode is on
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed fridge not lighting up when powered
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory