reporust_rebootcancel

113,765 Commits over 3,959 Days - 1.20cph!

12 Months Ago
▊▍█▆▍▍▇▍▆▅ ▇▌▆ ▉█▌▋█▊▉▌ ▍▇▄▋▍
12 Months Ago
Generating points on the fly instead of caching them Fixed a few edge cases when snapping from one wall to another Restricted to walls
12 Months Ago
Pass prefab import context into DoPrepare but didn't end up speeding up imports or builds
12 Months Ago
Apply `IDoPrepare` interface to all components with the reflection "DoPrepare" Change `Rust.Editor.ForceLabel()` to not save the asset (you can't save to disk when importing) Remove all "SavePrefabAsset()" calls inside `DoPrepare()` methods Remove all `SetDirty()` calls inside `DoPrepare()`
12 Months Ago
See if we can skip the "PreparePrefabs" part of build process by moving prefab processing from build step -> import step - add AssetPostprocessor to call "DoPrepare" methods while assets are being imported - add IDoPrepare interface to replce the reflection based method
12 Months Ago
Flame jet iteration
12 Months Ago
tutorial end cinematic mixdown tweak
12 Months Ago
Partial revert of 93310 to re-enable 3D skin views when item store is used while in-game
12 Months Ago
Fixed issues lignting with store when in-game
12 Months Ago
merge optimize_build_generate_manifest -> main (test if it makes a difference)
12 Months Ago
Apply `AssetDatabase.StartAssetEditing()` to the entire "Update Game Manifest" instead of just "Prefab Prefabs"
12 Months Ago
Finished harbor 1 dressing
12 Months Ago
Reserialized materials
12 Months Ago
▍▅█▌█▊▍ ▌█▄▆▇▊▍ █▄▅▌▋▍▌▊ ▆▉▌▊▌▅ ▆▄▅▆▋▉
12 Months Ago
Fill items on the last row of the abyss pack
12 Months Ago
Close takeover screen when clicking anything off of it Force scroll to top on takeover screens cause they keep auto scrolling down a bit when editing prefabs
12 Months Ago
Tweaks
12 Months Ago
Split items into two rows for lumberjack takeover
12 Months Ago
Fixes
12 Months Ago
Fix incorrect sizing of skin viewer on takeover screens
12 Months Ago
Finish hooking up modal details
12 Months Ago
tutorial end cinematic audio tweaks
12 Months Ago
Fixed station prefabs
12 Months Ago
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
12 Months Ago
Fill in the replaced item and breaks down into sections
12 Months Ago
player update. exported/setup jerrycan animation set. made new holdtype controller for it and edited water jug entity
12 Months Ago
Player preview no longer affected by sun/moon directional light
12 Months Ago
Baseline
12 Months Ago
█▄▋▋▉▋▅ ▌▉▆▉▊▅█ ▊▅▄▄▅▊
12 Months Ago
Fix item background color disappearing when closing the modal by pressing esc
12 Months Ago
Remove old modal, fix NRE Close modal when pressing esc Close modal when clicking outside of it
12 Months Ago
Add RevealTransitionOnEnable component for lewis
12 Months Ago
oilrig L3 texturing progress
12 Months Ago
Plastic ignore favorites.cfg
12 Months Ago
Item Store tweaks
12 Months Ago
▊▌▄▇▊▄▆▆▅▅█▄▉ ▊▍▆█▅ ▌█▅_▄▇▇_█▅▋█▊▌_▅
12 Months Ago
Item Store changes, back button prefab update
12 Months Ago
▍▅▋█▉ ▆▆▋▄ ▌▌▄_▇▄▊_▊▊▊▉▍▍_▌
12 Months Ago
█▍▄▆▅▇ ▋▆▍▉▄▆▊█
12 Months Ago
▍▊▇▄▊ █▇▋▌ ▅▇█▄
12 Months Ago
Toggle the modal off by default
12 Months Ago
Re-design of the skin popover
12 Months Ago
Added placeholder minigun ammo pack
12 Months Ago
player update. jackhammer holster position edit and set updated idle pose its override controller
12 Months Ago
oilrig sat tube greybox full greybox flow
12 Months Ago
merge from full_server_demos
12 Months Ago
Merge Main -> store-UI
12 Months Ago
Fixed ice mask being invisible when not on a player, now showing it in the item store viewer
12 Months Ago
Merge store-ui -> Main
12 Months Ago
Don't do 3D skin views when item store is used while in-game