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128,799 Commits over 4,232 Days - 1.27cph!

11 Months Ago
Fixed catapult server error
11 Months Ago
Fixed horse lootpanel max speed indicator
11 Months Ago
merge from fix-filterrichtext
11 Months Ago
merge from hot_air_balloon_unparent_noclip
11 Months Ago
merge from tutorial_island_fixes
11 Months Ago
Experimental changes to try and resolve the slight player rotation wobble when entering/exiting parenting volumes
11 Months Ago
Merge from zipline_dismount_angle
11 Months Ago
Improved behaviour of zipline dismounts Now checks if a zipline position has a valid dismount before saving it as a safe dismount point Increased the radius of the zipline capsule when checking if it can move forwards Should no longer result in players being dismounted into clipping geometry on powerlines if the arrival point is at a harsh angle
11 Months Ago
Codegen
11 Months Ago
Merge from main
11 Months Ago
Merge from protobuf_osx_fix
11 Months Ago
Merge from fix_vending_multiplier_widget
11 Months Ago
Fix incorrect text label on the scrap received multiplier widget in the map screen when inspecting a vending machine Now matches the correct label when interacting with a vending machine in person
11 Months Ago
Added generate.command so you can just double click rather than running terminal
11 Months Ago
Fixed protobufs not generating on OSX
11 Months Ago
Both wooden shields now use wooden impact pfx
11 Months Ago
Fixed "ent kill" commands affecting shields
11 Months Ago
Horse code cleanup Fixed handbrake not working properly
11 Months Ago
Fixed item store lumberjack prototype pickaxe name
11 Months Ago
Added missing Model component to grenade.f1.entity (leading to missing skin in third person)
11 Months Ago
Fix industrial conveyor not pulling from the last dropbox slot
11 Months Ago
merge from fix_dropbox_industrial_last_slot -> main
11 Months Ago
Fixed unintended creation of material instances as well as unintended creation of command indexes when removing instances.
11 Months Ago
vending_stats_fixes_2 -> main
11 Months Ago
- Ensure 'Sold' is translated on single feed entries - Ensure 'Purchased on' is translated on the tooltip popup - Rebuilt phrases
11 Months Ago
Codegen
11 Months Ago
Flipped drone accessibility and see stats (makes more sense to the eye)
11 Months Ago
Update codegen exe (merged pooling -> optional field changes)
11 Months Ago
Further work on handling reload state with arrow persistence
11 Months Ago
Fixed battering ram using the wrong head health values
11 Months Ago
battering ram anim upodates
11 Months Ago
- Properly initiate fractional reload animation set - Sit for whole length of single reload animation
11 Months Ago
Fixed Single Reload Finish -> idle transfer
11 Months Ago
Fixed deploy -> idle time
11 Months Ago
- Managed to make it rotate without flipping the barrel mid way through - Major code cleanup: use set of angles instead of figuring them out on the fly
11 Months Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
11 Months Ago
- Use fixed set of angles for clockwise/anticlockwise so we dont need to duplicate or create new animations - Ensured anticlockwise works just like clockwise angles
11 Months Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
11 Months Ago
Fixed a bug in the graphics buffer damage tracking where damage regions could be shrunk if they were adjacent to another smaller region, causing corrupted building parts to be rendered.
11 Months Ago
converted f1 grenade to use specgloss
11 Months Ago
added ao map
11 Months Ago
Battering ram scoop damage renderer
11 Months Ago
Reduced blurring when using TAA
11 Months Ago
Merge from black_bg_fix
11 Months Ago
Disable TAA in TwitchDrops render scene to fix black BG in renders
11 Months Ago
Merge from main
11 Months Ago
Added jungle ruins stone floor textures
11 Months Ago
Update protobuf codegen exe
11 Months Ago
Battering ram folder cleanup
11 Months Ago
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