reporust_rebootcancel

132,763 Commits over 4,293 Days - 1.29cph!

11 Months Ago
merge from item_ownership -> crafting_update
11 Months Ago
bees -> crafting_update
11 Months Ago
Fixed some collision issues with the natural beehive
11 Months Ago
Actually change ownership to the newer protobuf ID since it's the newer one
11 Months Ago
Fix conflicting protobuf entity field ids
11 Months Ago
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11 Months Ago
Fix ItemModSwap after merge
11 Months Ago
Natural Beehives should spawn on oak_e
11 Months Ago
Deployed Beehive: - Reduced collider size - Recalculated bounds
11 Months Ago
merge from crafting_update -> item_ownership
11 Months Ago
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11 Months Ago
Reduce update rate when looking in a box
11 Months Ago
merge from main
11 Months Ago
merge from main -> item_ownership
11 Months Ago
- Add Progress bar to Honeycomb generation - RPCs added with client prediction - Cleanup NucleusGrading code
11 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
11 Months Ago
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11 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
11 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
11 Months Ago
Set item ownership to keycards that are picked up
11 Months Ago
Add item ownership when animal head is beheaded with a skinning knife
11 Months Ago
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
11 Months Ago
Add item ownership when collectible is picked off the ground
11 Months Ago
Add item ownership for items produced when car is shredded
11 Months Ago
Add item ownership to plants harvested
11 Months Ago
Fix item ownership not applying to finishing bonus
11 Months Ago
Set item ownership of photographs taken by the camera
11 Months Ago
Set item ownership of cassette tape to the player who made the recording
11 Months Ago
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11 Months Ago
Add ownership for gifts that are wrapped
11 Months Ago
merge from main, fuck fuck Plastic or whatever we call it now..
11 Months Ago
Try without merge tracking, ignoring subtractions
11 Months Ago
Untangle bad merges - maybe
11 Months Ago
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11 Months Ago
Only show the repair UI to the corpse owner Changed softcore gamemode convars
11 Months Ago
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11 Months Ago
Cooking table progress
11 Months Ago
added and updated some crocodile animations
11 Months Ago
Seed variants for sunflower, rose and orchid
11 Months Ago
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11 Months Ago
Added correct data path and log path when checking for DLSS support
11 Months Ago
merge from fast_debug_draw (fix shader on metal)
11 Months Ago
Update: ServerDemoPlayer - report errors if failing to find entities Need to verify if my previous changes are working in more complex scenarios. Tests: none, trivial change
11 Months Ago
fast debug draw: skip geometry shader on metal
11 Months Ago
experimentally routing calls to queries from a non-burst context to run a burst compiled job on the main thread and calls from burst contexts to directly run the code - uses a mixture of BurstDiscard and compiler hints to avoid compiling any branching into burst-compiled code - twice as fast than just burst compiling the function calls and calling it directly from managed/non-managed contexts - at least 10x faster for larger queries in worst cases (empty grid) and negligable difference for small queries
11 Months Ago
merge from main
11 Months Ago
Added some polygons to the cooking workbench liquid bottle that was looking a little PS2.
11 Months Ago
Update: FullServerDemo - detect full network ID range used in demo Replaces old invalid system of just reserving a constant chunk Tests: played back all demos that I have - all valid.
11 Months Ago
Add terrain blend layer to standard 4-way and packed mask blend, reduce terrain sampler slot usage
11 Months Ago
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