reporust_rebootcancel

123,978 Commits over 4,171 Days - 1.24cph!

1 Year Ago
Fix subtext on variants
1 Year Ago
Rads are applyed to player motabolism instead
1 Year Ago
added a temporary box to frontier high wall prefab to debug visibility
1 Year Ago
Merge from main
1 Year Ago
-Fire Extinguisher LOD0 -Prefab setup -Materials -Textures
1 Year Ago
Subtracted last commit
1 Year Ago
merge from line_functions
1 Year Ago
corrected closest points function
1 Year Ago
Bugfix: WhatUsesThis - avoid duplciate results It was possible that our recursive search would pick up the same references as AssetDatabase, so exclude those. Tests: Asset used to return 5 results with 2 pairs of dupes - now it's 3 results with no dupes
1 Year Ago
merge from main
1 Year Ago
Localized wallpaper store page
1 Year Ago
merge from main
1 Year Ago
aggressive distance culling for cloth on cny_spear
1 Year Ago
merge from wallpaper
1 Year Ago
More wallpaper skin renames
1 Year Ago
merge from save254 - Staging wipe
Rin
1 Year Ago
phrases
1 Year Ago
Merge TrainCouplingImprovements -> main
1 Year Ago
Always construct a new CompleteTrain with any coupling changes. Allows 'coupledBackwards' etc to refresh correctly
1 Year Ago
Wallpaper.OnFrame NRE fix attempt
1 Year Ago
Updated default wallpaper viewmodel material to match the tiling we set in code
1 Year Ago
some fixes
1 Year Ago
Switched wallpaper health to float so it can take decimal damages Increased wallpaper decay protection so they don't die too quickly when placed on a decaying block
1 Year Ago
item definition
1 Year Ago
Manifest
1 Year Ago
Fixing folders structure Creating the prefabs and item definitions
1 Year Ago
merge from main
1 Year Ago
Merge from quit_changes
1 Year Ago
Pressing Quit in the menu in the editor will no longer force quit the editor The quit convar now requires no arguments to work successfully, "quit grass" will no longer work
1 Year Ago
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1 Year Ago
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1 Year Ago
Moon size increased a further 0.1, to get it precisely equal to the Sun's size. The game is good now.
1 Year Ago
Fixed burlap sacks being visible on all dropped items in the editor (regression casued by 103243)
1 Year Ago
Slightly tweaked weather ratios for the updated types.
1 Year Ago
Storm tweaks (missing ambient dimming script feature, so lighting too bright atm)
1 Year Ago
More weather fixes/tweaks.
1 Year Ago
Rain profile tweaks.
1 Year Ago
BurstClothConstraint is now part of clientsideOnlyTypes, fixed them getting included on the server Removed the underwater effect root on the server of dropped items, it's unused on the server
1 Year Ago
Weather profile iteration.
1 Year Ago
Merge from hackweek_accessibility_colourblind
1 Year Ago
Added option to change colour of deployed laser detector (green, blue and yellow options) Lasers attached to weapons are unaffected
1 Year Ago
Removed use of noEarlyExit parameter, as it's been removed in the world update branch
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Update: WhatUsesThis is now able to inspect prefabs recursively It'll search for any GUIDs that are mentioned on any attached MonoBehaviors and cache them. Search is done in the background while database scan is ongoing - no perf degradation. Tests: ran Rebuild then searched for the prefab that didn't report any results - now reports 6 hits
1 Year Ago
Nicer overcast weather.
1 Year Ago
Gave wallpaper skins proper names
1 Year Ago
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1 Year Ago
1 Year Ago
merge from main