reporust_rebootcancel

115,873 Commits over 3,959 Days - 1.22cph!

1 Year Ago
merge from rail_network_link
1 Year Ago
Minor rail road planter fixes: -Adjust prevent building volume to match regular planter exactly -Moved colliders out of the art root, as that only exsits on the cilent -Fixed incorrect repair target -Fixed incorrect item icon -Auto assigned box gibs -Put colliders on Deployable layer
1 Year Ago
Made sure that wherever we raise the default sleep threshold, we don't end up lowering it if the convar is already set higher
1 Year Ago
Compile fix, don't save headshot locally
1 Year Ago
Raised the base physics sleep threshold in Rust from 0.005 (half a centimetre per second) to 0.02 (2 centimetres per second). Can still be adjusted with physics.sleepthreshold convar.
1 Year Ago
Adjust wanted poster positioning
1 Year Ago
Marge main -> experimental
1 Year Ago
Merge DroppedItemsOnVehicles -> Main
1 Year Ago
Turns out I was actually correct the first time about parent rigidbody behaviour for non-kinematic rigidbodies, but kinematic rigidbodies behave differently. BaseEntity.Parenting now handles both cases.
1 Year Ago
The torch holder now emits the same amount of light regardless of what torch is inserted into it Involved prefab changes to all torches
1 Year Ago
Merge main -> experimental
1 Year Ago
Merge DroppedItemsOnVehicles -> main
1 Year Ago
Increase torch holder deploy height again
1 Year Ago
Fixed inventory player model not resuming animations after a headshot is taken
1 Year Ago
Fixed duplicated sketches across deferred mesh decals
1 Year Ago
Fixed incorrect velocity adjustment when rigidbodies enter or leave parent triggers. With a much better testing setup now, I was able to see that it didn't behave as I thought.
1 Year Ago
Show nametag on large trophy Show translated animal name on trophy
1 Year Ago
Show count of trophy on the name tag Fixed some scientist submit issues
1 Year Ago
Merge from main
1 Year Ago
Test map wagons and stuff
1 Year Ago
Remove tracking every item on the server Instead, get the ammo count from the held entity when calling Item.Save()
1 Year Ago
Fixed poster sketch tinted red
1 Year Ago
Fixed server not loading wanted posters
1 Year Ago
Show all contacts in the wanted poster popup, not just contacts marked hostile
1 Year Ago
Reapply right foot ik curve to kick anim Exposed and renamed fields on double door (KickAnimationDelay, PushAnimationDelay) Added and exposed a delay if the player is holding something (WeaponAdditveDelay)
1 Year Ago
Tweaked lighting inside train tunnel stairwells and corridors to fix light leaks and odd hotspots
1 Year Ago
Added rail topology to train tunnels entrance
1 Year Ago
Spawn tweak
1 Year Ago
Merge from main -> ammo_count_in_chests
1 Year Ago
Add radiation to oil rig to prevent players camping and preventing crate from respawning Add `oilrig_radiation_amount_scale` and `oilrig_radiation_time_scale` to scale the delay and amount of rads Add `oil_rig_radiation` entity that controls the radiation and listens for crate hacking & puzzle reset S2P both oil rigs Codegen PLACEHOLDER VALUES: - starts 45min after crate starts being hacked - ramps up to 100 rads over 5 minutes
1 Year Ago
railrod planter icon, rebuilt manifest
1 Year Ago
Added nameplate to huntingtrophylarge
1 Year Ago
Fixed planter pickups - can we fix it? yes we can
1 Year Ago
merge from main
1 Year Ago
merge from jackhammer_repair_bench
1 Year Ago
fixed laser offset when scoped
1 Year Ago
reduced push gesture delay
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Only allow bait & caught fish to go into the survival fish trap's inventory
1 Year Ago
Updated Rail Road Planter Colliders
1 Year Ago
fixed stacking deployables on top of storage barrel
1 Year Ago
Fixed wanted poster sketch rendering
1 Year Ago
Setup Rail Road Planter as a Deployable and Planter Setup Rail Road Planter LODS and GIBS
1 Year Ago
Added shader "Rust/Standard Decal (Poster)"
1 Year Ago
Updated mesh decal shaders to improve blending, support per-channel blend flags and property blocks (forwanted poster)
1 Year Ago
Spawning, pop, debug stuff, UI lerping.
1 Year Ago
Render tool changes: - Added resolution matching - GameObject searching - Cache - Layout changes - More processing setup
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
powerplant 2.0 greybox canditate progress