125,631 Commits over 4,171 Days - 1.26cph!

47 Days Ago
Add a loading wheel in the connection modal when you click on a server (for the image) Optimise connection modal - only regrab data if its a different server to the one you currently have loaded in the modal
47 Days Ago
PlayerBoatLock cleanup
47 Days Ago
Merge from wheel_lock
47 Days Ago
Don't show enter code option if already authed. Lock now shares auth list instead of separate list. Transfer code with auth list.
47 Days Ago
Can now see how many players are in a servers queue in the browser list
47 Days Ago
Merge from main
47 Days Ago
Compression and mipmaps on UI.FriendAvatarGradient so the avatar masks look better
47 Days Ago
If the party changed, update the party footer even when the friend list is not visible Added a leave button when right clicking on yourself
47 Days Ago
Add some extra padding
47 Days Ago
new_menu -> main
47 Days Ago
Better rustplus button
47 Days Ago
Add PooledArray and ToPooledArray extensions. (shelving the rest of my changes, this part was useful tho so I might pick it into another branch)
47 Days Ago
merge from new_menu
47 Days Ago
Compile fix again
47 Days Ago
merge from new_menu
47 Days Ago
Compile fix...
47 Days Ago
Deleted duplicated textures
47 Days Ago
merge from new_menu
47 Days Ago
Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
47 Days Ago
Restored F7 defaulting to player report (when ingame)
47 Days Ago
Use InstalledUICulture for everything instead of a culture based on the game chosen language
47 Days Ago
Silenced the 429 too many requests error when requesting too many market prices Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
47 Days Ago
Fixed not being able to scroll down through all the console commands auto completion list
47 Days Ago
Auth player on wheel unlock
47 Days Ago
merge from new_menu
47 Days Ago
Fixed some NPC drops not calling OnNPCDropItem Add CSS thruster models without mounting CSS` (Community Contribution) Fixed server crash when mounting ladders at edict limit Minor cleanup Improve free edict detection
47 Days Ago
Translate.GetCurrentCulture can be overriden by overrideCulture
47 Days Ago
Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture Moved the culture convar inside Translate Removed a log in GetMarketPriceImpl
47 Days Ago
Prevent keyboard shortcuts for randomising player seed and clearing wearables being triggered when typing in filter input boxes. Ignore shortcuts when filter input boxes are in focus
47 Days Ago
Randomising the player seed preserves selected clothing
47 Days Ago
Player can now be equipped with clothing using the wearableScrollView. Multiple items of clothing can be equipped as long as they are compatible in regular gameplay. Equipping a clothing item that is not compatible with others selected will clear the selected clothing. New button to clear player clothing, shortcut with pressing O
47 Days Ago
Revert 127505, not necessary
47 Days Ago
ListComponent static reset
47 Days Ago
Menu chat fixes Party members spawn in the footer next to the chat
47 Days Ago
Redid UI sizing
47 Days Ago
Reapplied player changes
47 Days Ago
Subtract 127494 - contained unwanted files
47 Days Ago
Increase UI size so the scene feels better maximised
47 Days Ago
Unlocking wip. Codegen.
47 Days Ago
Fixed ClientVersion template file and modified FPBuild config file.
47 Days Ago
new_menu -> main
47 Days Ago
Rust plus button styles More rust plus button debugging
47 Days Ago
reduce number of fog shadow samples
47 Days Ago
Now spawning a BasePlayer in the scene rather than just a PlayerModel so we can give items to the player later. Rotation is broken right now
47 Days Ago
Bit more polish to the refresh button Try to fix a hero store video NRE
47 Days Ago
Fix camera zoom, switch to JPG, add camera angle, use chunking for API calls
47 Days Ago
Update: experimenting with offloading tick analytics for players to worker thread In editor delays are pretty small, should win us 0.7ms on 200pop server, but tasks library is al-locating cosntantly - still investigating alternatives. Tests: ran around in editor on craggy, checked profiler
47 Days Ago
Fix a bug where if you press refresh enough times the server browser will eventually brick and show no results Fix the modded page frequently showing 'no servers available' when servers exist
47 Days Ago
Merge from more_worldgrid
47 Days Ago
Additional pooling fix for BiomeVisuals to use the default selection from the prefab when in unhandled biomes (jungle)