146,149 Commits over 4,413 Days - 1.38cph!

24 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
24 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
24 Days Ago
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24 Days Ago
Subtracting 150318
24 Days Ago
Fixed an issue with flickering point lights caused by them having different shadow biases
24 Days Ago
Subtracting 150367
24 Days Ago
Subtracting 150376
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Subtracting 150380
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Subtracting 150385
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Subtracting 150388
24 Days Ago
blowpipe charm position tweak
24 Days Ago
Merge from terrain_lowering_nms_large_cave
24 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
24 Days Ago
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24 Days Ago
merge from main
24 Days Ago
Subtracting 150838 (reapplying new navmesh)
24 Days Ago
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24 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
24 Days Ago
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Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
24 Days Ago
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24 Days Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
24 Days Ago
Subtract 150311
24 Days Ago
Test branch Start from cs 10513 and merge in 150311
24 Days Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
24 Days Ago
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24 Days Ago
Merge from terrain_lowering_nms_large_cave
24 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
24 Days Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
24 Days Ago
add RustForwardOpaque lightmode to opaque geometry pass
24 Days Ago
Final fixes
24 Days Ago
RRP deploy guides
24 Days Ago
Add version printout to the server log file, was only on client before
24 Days Ago
More lighting
24 Days Ago
Add queen bed entity to large apartment
24 Days Ago
Create queen sized apartment bed
24 Days Ago
Add single bed to medium apartment
24 Days Ago
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24 Days Ago
Try forcing max reliable payload size for P2P addresses
24 Days Ago
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25 Days Ago
merge from main
25 Days Ago
blowpipe charm position changes
25 Days Ago
Get rid of the song and dance of default.exe from X360 days More merges from x86-64 beta Reduce alloc size in CGameClient::WriteGameSounds Try sending small P2P packets using reliable P2P protocol (instead of unreliable) * It seems to have improved the join stuck issue in limited tested
25 Days Ago
Lighting progress
25 Days Ago
More WIP changes
25 Days Ago
Another attempt at a fix
25 Days Ago
Add ai.abortNavEnabledWhenOutOfNav convar, disabled by default, use in combination with ai.logIssues to help isolating npcs causing the log spam
25 Days Ago
Updated door animaiton and animator scale to be -0.5 on close again
25 Days Ago
Removed LOD2 varations from movember moustache Deleted unused prefabs/models
25 Days Ago
Lighting progress