194,759 Commits over 4,079 Days - 1.99cph!

2 Months Ago
Update: reinforce Tooltip language changing logic Instead of throwing an NRE report an error. I don't see how we can end up in this situation, but our logs show it can rarely happen. Tests: booted into bootstrap scene
2 Months Ago
Female head LODs
2 Months Ago
Merge from jungle_update (fix compile errors)
2 Months Ago
Fix other compile errors
2 Months Ago
Fix compile error
2 Months Ago
seismic_sensor_radiusvolume -> main
2 Months Ago
Visualise seismic sensor range when placing
2 Months Ago
Added playermodelskin to male body lods
2 Months Ago
Male head lods
2 Months Ago
nuclei_compost -> main
2 Months Ago
Beehive Nuceli can now be composted
2 Months Ago
fridge_additions -> main
2 Months Ago
Manifest
2 Months Ago
Allow Bota Bag in Fridge Allow Honeycomb in Fridge
2 Months Ago
shelter_icon_scale -> main
2 Months Ago
Make Legacy Shelter icon a more sensible size
2 Months Ago
Male body LODs
2 Months Ago
Merge from jungle_update
2 Months Ago
Prevent tiger from coming back after fleeing in some scenarios (player unreachable, in safe zone, in water, encounter too long)
2 Months Ago
Also deform spine on croc snap attack
2 Months Ago
Merge: from baseplayer_dispose - Fixes the error log spam on staging Tests: local 2 player session, 2nd player disconnected, triggered GC - no errors
2 Months Ago
█▄▅▉▌▅: ▊▊▌▇▌█▅▅▊▍ ▋▄▆ ▋▆▋▋█▅██ ▉▉▇▌▉▍▇▋▅▄▊▆ ▆▋ ▅█▌▇▋█ ▇▌▌▄ ▊▆ ▊▌▋▆ ▊▇█▋▄ ▅█▉ ▇█▌▇█ ▍▅▋▄ ▄▅▆▍▄: █▍▅▊▋ ▇ ▅▆▇█▄▌ ▇▆▌▉▊▄▍, ▇▄▇ ▊▍█▍▍▍ ▆▊▋█▇▊▍█▉█▇▅, ▇▅▄▇▆▉▉▌▌ █▇ - ▄▆ ▊▍▄▇▅▆
2 Months Ago
Fix animations being re-imported multiple times
2 Months Ago
Add more logging for null anim NRE (as no anim seem to be null from inspecting croc)
2 Months Ago
Merge from jungle_update
2 Months Ago
Merge from fast_debug_draw: Fix memory leak in DamageTracker
2 Months Ago
Merge from main
2 Months Ago
Fixed memory leak in DamageTracker
2 Months Ago
created a bespoke rig for adobe gate as the frame was made non standard. This allows the hinges to be in the correct place and avoid relying on pivot offsets to clear frame. updated prefab and relevant models
2 Months Ago
Merge from softcore_update
2 Months Ago
Use blue channel vertex colour as phase offset to wind when DisplacementOverride is enabled
2 Months Ago
Added server.pvpBulletDamageMultiplier Modifies all incoming bullet damage if the attack initiator is a player (will not apply if either the attacker or the victim is an NPC) Set to 0.75 on on softcore, which reduces pvp bullet damage by 25%
2 Months Ago
merge from softcore_update -> tc_changes
2 Months Ago
merge from softcore_update -> aux2
2 Months Ago
merge from tc_changes -> softcore_update
2 Months Ago
Merge from coop_improvements
2 Months Ago
Another attempt at fixing the ShouldDropEgg chicken NRE Adjusted the egg drop process so it ejects backwards from the chicken, not from the side
2 Months Ago
Missing file.
2 Months Ago
Siren- & strobe lights. Added a twin-beam siren light emission texture.
2 Months Ago
Set TC corpse protection to immune
2 Months Ago
Set decay of TC corpse to 48 hours
2 Months Ago
Seismic sensor lighting.
2 Months Ago
Fixed birthday cake not showing consumable information in the inventory Fixed EffectParent component printing that it was finding colliders on every vm effect even if the returned collider list was 0 size
2 Months Ago
Fixed not being able to insert birthday cake and honeycomb into chicken coop despite them being listed as compatible
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
AND, OR, XOR, SSwitch & Timer lighting overhaul.
2 Months Ago
Fixed a pooling issue when using the applyRandomisation debug command Fixed incorrectly configured gibs on the frontier walls
2 Months Ago
Apply same player proximity checks when creating redirects as the simple upgrade system
2 Months Ago
Merge from main