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124,055 Commits over 4,171 Days - 1.24cph!

10 Months Ago
Update to walkway kit
10 Months Ago
Sculptures respect the Hide/Censor Signs setting
10 Months Ago
Updated the DLSS dll file to version 3.8.10.0
10 Months Ago
added more controls to ugc panel for sculptures
10 Months Ago
icon for twitch rivals flag
10 Months Ago
exported updated wolf ledge attack animation
10 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
10 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
10 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
10 Months Ago
merge from main -> enable_monument_scenes
10 Months Ago
mp5 temp fix
10 Months Ago
fixed missing strap on lod1
10 Months Ago
fixing some lod distances
10 Months Ago
merge from birthday11
10 Months Ago
Cherry picked blend shader detail layer changes to main
10 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
10 Months Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
10 Months Ago
merge from save262 - Staging wipe
10 Months Ago
phrases
10 Months Ago
manifest
10 Months Ago
merge from high_external_wall_crafting
10 Months Ago
Merge from main and restore graphics options UI after conflict
10 Months Ago
merge from underwater_vis_increment
10 Months Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
10 Months Ago
merge from main
10 Months Ago
Merge from hackweek_car_radio
10 Months Ago
Manifest
10 Months Ago
Merge from itemstoretesting
10 Months Ago
Server fix
10 Months Ago
Merge from itemstoretesting
10 Months Ago
Merge from main
10 Months Ago
Adjusted size of both wooden shield colliders
10 Months Ago
Fixed shields not rendering their shadows when in first person
10 Months Ago
Fixed being able to sprint while blocking with a shield
10 Months Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
10 Months Ago
Merge from launcher reload bug
10 Months Ago
Merge from main
10 Months Ago
Fixed slack, colour, line anchors not carrying over Fixed skin switching to vanilla skin when switching from one redirect to another Much more robust IO slot copying method (and logic is entirely contained in IOSlot)
10 Months Ago
Ice shader: fix normals
10 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
10 Months Ago
Localised all the text on new stats page
10 Months Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
10 Months Ago
Moved reload timing handling into unscaled time, fixes reloads being rejected by the server when a client is running at extremely low frame rate (< 15fps)
10 Months Ago
Merge from main
10 Months Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
10 Months Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
10 Months Ago
merge from main (keeping up to date)
10 Months Ago
Bring red+green industrial lights into 10k id range
10 Months Ago
Added support for IO entities to retain their connections when being reskinned with the spray can
10 Months Ago
twitch_rivals_flag initial model and prefab setup