141,270 Commits over 4,505 Days - 1.31cph!

8 Days Ago
Merge from main
8 Days Ago
Added fence mesh for deployable and a fence gate mesh for testing.
8 Days Ago
Fix sprinklers not spraying after a restart, and spraying without watering One behaviour change - a sprinkler now needs water >= 2 to run. It has always needed that to actually water things but previously it would still show the water spraying pfx if the sprinkler was receiving one water
8 Days Ago
Merge from PlayerMaintainedMonuments
8 Days Ago
Merge from main
8 Days Ago
Added a missing stencil block to the Generic shader's deferred pass
8 Days Ago
Merge from pole_entity_delete
8 Days Ago
Manifest Commit meta files from new recycler variant prefabs
8 Days Ago
Made the Stone Sculpture shader work with RRP and removed some unnecessary shader passes that would have caused the shader to generate more variants
8 Days Ago
Delete powerline pole entity Add comment component to powerline_pole_a
8 Days Ago
merge from creative_indicator_fix
8 Days Ago
Fixed creative mode UI indicator persisting in demos when disconnecting from a server while being in creative mode
8 Days Ago
Merge from command_buffer_names
8 Days Ago
update from main
8 Days Ago
merge from main
8 Days Ago
Prevent pool table debug logs from spamming constantly
8 Days Ago
merge from static_chair_variant
8 Days Ago
Reapply gas station chair fileID change
8 Days Ago
Merge from powergrid/tentative_recycler_fix
8 Days Ago
Added some checks to the SpatialBiomeFogCamera to prevent a command buffer warning from appearing
8 Days Ago
merge from espcanvas_autosize_clan_fix
8 Days Ago
Fixed clan text not being affected by the ESPCanvas auto-sizing setting
8 Days Ago
merge from main stomp gas station
8 Days Ago
merge from train_tracks_not_connecting_fix
8 Days Ago
merge from automated_testing
8 Days Ago
merge from misc_fixes_aug_26
8 Days Ago
merge from fix_spectate_chat
8 Days Ago
Merge: from main
8 Days Ago
merge from kickwallpaper_drop_fix
8 Days Ago
Tagged some old twitch drops as drops (ninja suit, twitch sunglasses, hobo barrel, industrial door, twitch rivals desk, twich underwear)
8 Days Ago
merge from main
8 Days Ago
Fix noise texture uv in volumetric light beam
8 Days Ago
merge from kickwallpaper_drop_fix
8 Days Ago
merge from repairbench_backpack_fix
8 Days Ago
- Center airfields power level display - Removed 1 light from the entry door as it only needs 3 to open - ran s2p
8 Days Ago
Updated the CommandBufferManager to name the command buffers after their camera events, as each camera event is given a unique command buffer
8 Days Ago
Merge from main
8 Days Ago
Merge from main
8 Days Ago
Zigg Tank Large mesh collider update and primitive collision removal.
8 Days Ago
merge from main -> base_occlusion
8 Days Ago
Codegen
8 Days Ago
Tests to confirm the interior walls are fixed
8 Days Ago
Fixes to make edge case of interior walls not be hidden
8 Days Ago
Add command to export a building into a format that tests can use (so we aren't spawning the giant base every single time)
8 Days Ago
Add more tests
8 Days Ago
Switch to using EnterPlayMode + DomainReload so the normal shutdown has a chance to run
8 Days Ago
Fix sqlite database being locked in the editor (requiring you to restart editor every time it happens) - force close all open sqlite databases when exiting playmode
8 Days Ago
Merge from nexus_fixes
8 Days Ago
Mark classes used for the nexus server browser as JSON models so they don't get mangled by the obfuscator
8 Days Ago
Created 8 new sprinkler tests to catch an issue with sprinklers visibly splashing but not applying water to planters after a server restart They all fail right now Remove server.useLegacySprinklerLoadProcess, should no longer be needed