162,210 Commits over 4,597 Days - 1.47cph!

35 Days Ago
Merge from batch_renderer_group
35 Days Ago
Fixed boars bulls cows and wolves having 4 left foot
35 Days Ago
merge from console_autocomplete_improvements
35 Days Ago
Ignore actively animated building block entities when calculating headroom for player movement - fixes awkward autocrouch when overlapping on a closing door
35 Days Ago
Fix console autocomplete match scoring, now suggests shortest / exact match first
35 Days Ago
merge from animated_entity_headroom
35 Days Ago
merge from main
35 Days Ago
electronic chessboard - model updates - texture updates - prefab updates
35 Days Ago
Rename ai.seed convar to ai.debug_seed so it doesnt clash with server.seed
35 Days Ago
merge from Livestock_animals
35 Days Ago
merge from main
35 Days Ago
merge from automated_testing/client
35 Days Ago
Compile fix
35 Days Ago
Fix command autocomplete realm sometimes being wrong
35 Days Ago
merge from automated_testing/client
35 Days Ago
Updated new tests
35 Days Ago
merge from main
35 Days Ago
merge from main
35 Days Ago
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
35 Days Ago
Merge from livestock_potential
35 Days Ago
Fixed failing tests
35 Days Ago
Merge from light_fixes
35 Days Ago
Fix prefabID on c
35 Days Ago
merge from ghostshiptodlighting
35 Days Ago
Reapply the stomped test testlist
35 Days Ago
merge from Livestock_animals/livestock_hotfixes/playercolliders/trigger_pushback
35 Days Ago
merge from main stomped TestLivestockPrefabs
35 Days Ago
merge from storepage_plaguedoctor
35 Days Ago
merge from cargolightingfix
35 Days Ago
merge from elevatorlightfix
35 Days Ago
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35 Days Ago
Wire and decal pass for Small Random Room K. Fixed broken boiler room prefab links.
35 Days Ago
merge from world_setup_hierarchy
35 Days Ago
Fix light c and d wiring: All lights were referencing the red light
35 Days Ago
Merge from main
35 Days Ago
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35 Days Ago
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35 Days Ago
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35 Days Ago
merge from main
35 Days Ago
stronger recursion checks
35 Days Ago
Merge from main
35 Days Ago
Merge from main
36 Days Ago
Merge from cctv_postfx_fixes
36 Days Ago
Fix cctv blur fade and adjust colour mixer to match BIRP
36 Days Ago
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36 Days Ago
Merge from livestock_potential
36 Days Ago
Cap potential if the animal has no mother (found in wild/bought from vendor) You will only be able to sell the subsequent generation of animals Configurable with livestock.potentialUnbredCap
36 Days Ago
Merge from livestock_potential
36 Days Ago
Dialogue setup bits
36 Days Ago
Modified potential so it slowly increases and decreases based on if the current happiness is higher or lower than potential Takes 10 minutes to go from 0->100 if happiness is 100 Takes 15 minutes to go from 100 -> 0 if happiness is 0